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  1. #1
    Community Member Kza's Avatar
    Join Date
    Dec 2008
    Posts
    587

    Default Suggestions to improve Druid

    Hello

    Have played my completionist toon as a druid some time now and he is specced as a caster.

    The class is fun and really nice and entertaining now with all the slas. Great job!!

    But.. I find the elemental forms underwhelming.

    Druids have veru few spells, and because you get -3 in all spells not in your element it be way too much is my experience.

    My first suggestion is to make a feat at lvl 19 and 20 who improves the elemental forms. (or if Turbine want to encourage multiclassers make one 17 and one 19 maybe).
    And this improved form lessen the - to 1 or get rid of it entirely. And maybe even make the + go up one or two levels.

    Suggestion nr2 is to get some more spells for the druid. If you play a pure caster or animal you cant even fill the spell list with spells for that type. It just feel "not finished".


    If this is too much time investments, maybe just change the elementalforms as they are to lessen penalty from -3 to -1 and it would be way funnier and more good spell options to use.

    Thanks for listening and please give feedback! (especially if you have experience playing a caster druid)

    /Kza

  2. #2
    Community Member
    Join Date
    Apr 2012
    Posts
    2,330

    Default

    Quote Originally Posted by Kza View Post
    Hello

    Have played my completionist toon as a druid some time now and he is specced as a caster.

    The class is fun and really nice and entertaining now with all the slas. Great job!!

    But.. I find the elemental forms underwhelming.

    Druids have veru few spells, and because you get -3 in all spells not in your element it be way too much is my experience.

    My first suggestion is to make a feat at lvl 19 and 20 who improves the elemental forms. (or if Turbine want to encourage multiclassers make one 17 and one 19 maybe).
    And this improved form lessen the - to 1 or get rid of it entirely. And maybe even make the + go up one or two levels.

    Suggestion nr2 is to get some more spells for the druid. If you play a pure caster or animal you cant even fill the spell list with spells for that type. It just feel "not finished".


    If this is too much time investments, maybe just change the elementalforms as they are to lessen penalty from -3 to -1 and it would be way funnier and more good spell options to use.

    Thanks for listening and please give feedback! (especially if you have experience playing a caster druid)

    /Kza
    Play your druid caster in Shiradi. Win. All these pesky form problems mean absolutely nothing.

  3. #3
    Community Member
    Join Date
    Jun 2006
    Posts
    3,018

    Default

    with all the weapon-specific trees in other classes, elemental is a viable form now for non-animal melee combat. Fort, immunities, selfheals even for WF, and full access to, ie, Henshin or Acrobat staff combat, Tempest TWF, Assassin kukris, Ninja shortswords, etc etc. Basically full melee weapon combat toolbox plus Druid heals, buffs, dots, maybe even cc if youre a wis-focused monk. 15/5 builds give you Heal and one elemental form and 5 tiers in your splash.

  4. #4
    Community Member bartharok's Avatar
    Join Date
    Dec 2009
    Location
    Far beyond the ravens gate
    Posts
    5,509

    Default

    You DO know that you can switch between the forms, so that -3 doesnt do much harm?
    Dystopia = utopia achieved

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