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  1. #21
    Founder adamkatt's Avatar
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    Quote Originally Posted by skullzz View Post
    This statement is wrong.
    Kings forest respawns on the night day cycle.
    The prison has a 8 minute respawn (ran to a quest and cleared along way and friend joins only to have more mobs to kill than I did and i cleared out all alleys and rooftops)
    I believe the Horn may respawn but have not run this area to much yet.
    Well all zones should respawn is the point we are trying to make correct???? TO me the high road got it right...
    Outatime Exodus
    This character is dedicated to a once great game destroyed by a greedy corperation.. Goodbye Star Wars Galaxays!
    http://www.youtube.com/watch?v=MWu8NOa69vM

  2. #22
    Founder adamkatt's Avatar
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    Quote Originally Posted by Tscheuss View Post
    There are two places in the Vale that have respawns: the earth ele and mephitis by the gnoll village, and the earth ele and spiders not far from the spiders rare.
    So the vale has 2 spots that respawn. Do you stand there waiting for them all day? The point here is zones should respawn, not just 2 encounters...
    Outatime Exodus
    This character is dedicated to a once great game destroyed by a greedy corperation.. Goodbye Star Wars Galaxays!
    http://www.youtube.com/watch?v=MWu8NOa69vM

  3. #23
    Community Member bartharok's Avatar
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    Quote Originally Posted by Charononus View Post
    So just a question here how is it that a large outdoor area feels more "Dungeons and Dragons" to you than a Dungeon? =P
    Well, if the dungeon doesnt have a dragon in it its not really D&D either.
    Dystopia = utopia achieved

  4. #24
    Community Member bartharok's Avatar
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    Quote Originally Posted by zDragonz View Post
    The Telegraphed sound of battle in the Storm Horns is annoying. Even before I see the enemy I know it is about to attack me 2 seconds before the battle happens. This is game breaking and not fun.

    I like the Storm Horns all but this.
    Your game must be very fragile if that breaks it.
    Dystopia = utopia achieved

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