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Can you change class and race on an epic TR or do you have to go all the way back to level 1 to do this?
Does an epic TR also reset your favor? Can't say it'd be unreasonable if it did, asking just to clarify.
I have a 1st life Arti that is ultimately capped. Level 28. Maximum XP Achieved in every Destiny... How will I earn points on subsequent lives if Destiny XP isn't reset? Is there going to be an actual separate Points mechanic, or is this going to work like qualifying for the level 28 feats?
"Oh, you're at cap... you qualify for x,y, and z PLs.... Pick one and get to cap again to pick another..."
"This subsequent life, you amassed 6.7 million XP playing in Shiradi on your Artificer, that translates to Eleventy-One PL Points for the Primal Sphere... Purchase one of the following: a, b, c. Remaining Points will be lost upon Reincarnation." (Note: This will stink for off-destiny PLs. GRINDING OFF-DESTINIES IS NOT FUN.)
As I side note... I really hope that all these will just need a True Druidic Heart of Wood, and the option we pick when talking to Kruz or the Fatespinner determines the type of TR. I'd really hate to see a "Truer Druidic Heart of Wood" for the level 20 ETR, and a "Truest Druidic Heart of Wood" for the Level 1 ETR (available in-game for 50 Heroic Commendations or 7995 TP in the store!).
Last edited by Systern; 09-13-2013 at 04:40 PM.
I will also add to the more fate points OR more twists post. I like the "idea" of sphere specific past Lifes, but Primal has a Ranged, a Melee, and a Summon/Melee destiny. I still think something 2~3 times a similar Heroic Past Life with a little something extra would work fine, if they are 1 time bonuses. Example Fury Sphere, Primal Avatar, Improved Summons-+4 Summon Bonus (stacks with all other bonuses), summons gain 1ppr (per character level), 0.5% dodge (per character level), 5% chance of elemental damage, 3% SP (per character level), and 2% HP (per character level).
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I am also liking the sound of the new system. My questions are:
Will there be a passive and active component to the feats like Heroic?
For completionist do Iconics need to be completed as well?
Thanks for listening
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This still does not address what I see as one of the big issues with the end game at the moment.
Leveling Epic Destinies that give little to no benefit to you is not fun.
Playing at high level with an Epic Destiny that compliments your abilities is fun, having to swap to a destiny that is not fun to play to progress is not fun.
There needs to be a mechanism to put lost exp from playing with a capped destiny towards another destiny at a reduced rate.
i.e. a twist you can slot from a destiny you have unlocked
The higher level the twist slot you dedicate the more exp you get, use multiple slots to level multiple destinies.
T1 Twist slot 10% xp
T2 Twist slot 15% xp
T3 Twist slot 20% xp
T4 Twist slot 25% xp
Lets say you are a new 1st life Sorcerer and want to get to Shiradi you initally take Draconic at level 20 and start leveling it.
By the time you cap it you have 1 twist slot you can use to get 10% xp in one adjacent destiny.
You can now choose to level another destiny or stay in Draconic and at least make some progress.
You then get asked to do an Epic raid for the 1st time, theres a lot of xp to be had but you are expected to contribute. This way you can be in an optimal destiny, contribute to a raid and still get some progress towards other destinies
Someone who has already unlocked a T3 slot and a T2 slot could either get 35% in one destiny, 15% in one and 10% in another or 10% in one and use the other slot for an ability that want.
This is a solution that would not take a UI change, just add the epic destiny abilities to each tree and the code to go with them.
As far as epic past life feats, I would be content if there were only 1 single past life feat and it would stack unlimited times:
1 fate point
I just like the idea of being able to grind out (over a truly ridiculous amount of time) three tier 4 twists.
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I think if you let us go to twenty with an entirely new build that would be very good indeed :P
Would really boost interest for me in the game, because I mostly TR to try out new builds/because I'm getting sick of other builds......and I really prefer epics over heroics (although I would still do heroic TRs from time to time in case there were certain bonuses you could only get from heroic TRs or bonuses from heroic TRs stacked with epic TRs.)
So please consider letting us run from level 20 to 28 with a completely new build/race/alignment......THIS WOULD BE AWESOME!
To clarify our thinking on earning points in a Sphere: You continue to earn points in the sphere of your active Epic Destiny even if your Epic Destiny is capped on XP. There is a cap on the points you can earn in a Sphere, and you spend these points when performing Epic Reincarnation. Sphere points act like currency, even though they are normally earned alongside experience.
(Eventually we're going to come up with a real name besides "points in a Sphere".)
Iconic Heroes are essentially a separate system with their own design.For completionist do Iconics need to be completed as well?
It is unlikely that Epic Completionist would involve Iconic Past Lives.
Iconic Heroes can perform Epic Reincarnations like any other character.
We don't currently intend for the existing Heroic Completionist to be affected by Epic or Iconic Past Lives.
We'll discuss more Iconic Hero details later on.
Much better proposal so far.
I would like to see more details before I get too excited. Namely the cost of an ETR and it's availibility to do so in game without needing the DDO store to bypass an extreme low in game drop rate.
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