Sorcerers are the Harrison Bergeron of DDO!
Don't hate us because we are awesome!
As usual in regards to Threads about Scaling, this one is full of unnecessary confusion. Scaling is the mechanic of making a quest Easier based on party size and composition. Smaller Party = More Scaling = Easier.
If everyone would just use the term right, we'd all live longer.
Originally Posted by Towrn
Bard and pally amuse me silly.
Ghallanda - now with fewer alts and more ghostbane
This is very eye opening. I never realized class effected scaling. So, if we removed scaling, that would further add to the OPness of casters? Ouch.
What about scaling based on the number of people in your party?
I remember a dev posted that it scales up to 4 people... and if you have 4 people in your group, you might as well fill the group because there is no scaling from 4-6 players. Anyone else remember this?
Wish we could just have a clear answer how scaling works. Is there a reason to keep it a mystery?
it's easy enough to test if you have a decent stable of toons, just walk into a quest where you can see the mobs HP on one class, come back with another and check the HP differences. EE Black Loch is a good one as almost everyone has Hobgoblin unlocked in Monster manual and there's the one patrolling right in the beginning.
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