Page 10 of 11 FirstFirst ... 67891011 LastLast
Results 181 to 200 of 212
  1. #181
    Community Member
    Join Date
    May 2013
    Posts
    35

    Default

    Quote Originally Posted by IronClan View Post
    Differently doesn't imply sensibly, synergistic-ally, complimentary-ally, optimally, or even creatively, or flavorfuly. There's such a thing as doing more DAMAGE to your character, trying to eke out one more spell DC, by throwing away AP's that can be used for spells against mobs that are saving. Such as having some nuking ability AKA Light spell power. Your Divine Punishment damage against bosses for example is worse, and your self sufficiency, meta magic enhancements and survivability.

    For example if you're trying to be a Divine DC and DC number is the be all and end all of making your build the best it can be; Then there are both cheaper and more synergistic ways to do it than to spend 40 AP's in a very non complimentary tree. For starters:

    Splash 3 Cleric (or better yet 20LR into a 17 Cleric 3 FvS) and spend 24 TWENTY FOUR AP's to get the Tier 3 Wisdom from Radiant Servant and Divine Disciple (or heck Warpriest only 12 points in it is better than 42). This also has other synergy including Negative spell power and +6% crits for your Destruction and Implosion* (* if you lr to cleric). Lr'ing to cleric also has the side benefit of giving more Wisdom in your main trees (you have three trees instead of two) and the cleric capstone if you go pure. And in fact the potential to spend 20+ AP's in one tree and get +2 wisdom AND 20+ in the other and get +2 wisom, while also spending 24 in the splash trees for an additional +2 wis.

    You could splash 3 druid and pick up +1 DC's by investing 24 TWENTY FOUR points in the two druid trees for the first tier of Wisdom (12 points spent in each tree). This also has other synergy: "seasonal" spell power includes Positive and light, there's 3% dodge and there's 6% worth of Light, Fire and positive spell lore.

    Now I know what you're going to say (well until I posted this), "I am pure FvS I can't plash 3 levels and still have implosion": remember that part where I listed the three DC based spells you're probably trying to use? Then recall how you responded that we don't even know what spells you are using? Directly implying that the ones I listed aren't the ones you're trying to boost the DC's of? Forums are a bit of a verbal/written chess match aren't they? Well checkmate: if implosion isn't important to you then you can go 16FvS 4 Cleric (or 20 lr to Cleric/) and get 2 more DC than you could with the capstone... if Implosion IS important to you then we do know what spells you're trying to improve.

    If you are interested in optimal divine casting DC's your best bet is Cleric and either a 3 splash or capstone (haven't looked at those), if you're willing to throw away 40 AP's to improve DC's by 5% you certainly should be willing to change from Pure FvS to Cleric/3 splash to improve them by 10% or maybe even 15% and by so doing, make much better use of those 40 AP's into things that are actually useful to your build (such as caster level increases, meta magic enhancers, negative spell power and negative crits for those destruction spells.) both druid and FvS trees have heighten metas unlike Warpriest.

    BTW as a sort of Olive branch; is your DC based FvS on Thelanis? I've run with one a few times who actually manages to implode/destruct EE mobs on an impressive basis, quite an effective toon I have to say.
    LOL,, this is so funny, your saying "give up 2 dc in spell level for 1 or 2 dc in a splash,, really man. No way , under no circumstance should a multi class have more DC than a pure class, because DC is spell level based. So the developers are "forcing " you to multi class? Go ahead, admit it.

    The real question here is; Why can't a cleric get optimal divine casting DC's without multi classing? Splashing FVS on a cleric? Is this in hopes of generating more FVS sales?
    This was not an issue before, maybe this system is very flawed and ill conceived? Maybe its just barely confusing enough to keep people from realizing how messed up and limiting it is? So busy playing with a tiny part of a new toy, that was always there, you just didn't see it, you have not yet noticed how much of the toy is missing or broken.

    So many good points on this thread that show the limiting nature of the tree system. Now everyone is mixing all the "sub classes" to try and get what they would have had in the old system, minus some new candy, but plus massive customization.
    Last edited by Daangerousda; 09-18-2013 at 11:04 PM.

  2. #182
    Community Member
    Join Date
    May 2013
    Posts
    35

    Default

    Quote Originally Posted by Zirun View Post
    Prove it. You claim to know so much about D&D and DDO. What are these 80-90% of build options that used to be possible that are no longer possible that used to be? They don't even need to be full builds, just simply class splits and build goals that were available before the enhancement pass and are no longer possible.

    And before you even say it, things like "Non-Savant Sorcerer" don't count; that's not an actual build. There is no such thing as a "Non-Savant" spell that deals "Non-Savant" damage that a Sorcerer can specialize in. You can build an Acid-based Sorcerer, or a Force-based Sorcerer, or a CON-based Sorcerer, or an undead Sorcerer, or a DC-based Sorcerer, but a lack of something doesn't make a build.

    I eagerly await this list of 80-90% of the game's builds that are no longer possible and will never be posted.



    This game has always only been loosely based on the 3.5 D&D ruleset. A lot of the facets of D&D (like being turn-based, or having most buffing spells be short duration) simply don't work in an MMO setting unless you were to make a literal D&D MMO, which would end up being a glorified P&P game as you'd still need an actual DM to make it work. Additionally, a lot of things from D&D don't work without an active DM present unless you heavily restrict the game, like strict adherence to the d20 system.

    This thread is full of examples, and dozens pop into my head, you don't know that a sorc can be an awsome necro, or enchanter, nor is that a build in your eyes,, so your a fool. If you don't see it , you never will, you have your blinders on. But go back and read the thread for some examples, you need to educate yourself, its not my job. Take it with a grain of salt, I have already quit the game. You are a mute point. What is the harm in putting back the general class skills, how does this hurt you? You like what you have now,, so go play,, get off my thread,, you got what you wanted, ddo for the dummy. There are obviously people dis enchanted with the tree system. You want to learn , go read all the previous topics, but your comment is ignorant and lacks objectivity. You could not comprehend my build if I told you anyhow, and the ones who knew how effective it is have all quit too. Maybe you want me to prove that too?

  3. #183
    Community Member
    Join Date
    Sep 2009
    Posts
    827

    Default

    Quote Originally Posted by Daangerousda View Post
    This thread is full of examples, and dozens pop into my head, you don't know that a sorc can be an awsome necro, or enchanter, nor is that a build in your eyes,, so your a fool. If you don't see it , you never will, you have your blinders on.
    That's awfully presumptuous of you. I do happen to know that Sorcerers can use spells that don't do damage. In fact, I even said so in that post you quoted.

    But if you really want to go down this road, there were literally 2 lines of enhancements available to the old Sorcerers (Spell Penetration I-III. Charisma I-III) that helped them directly and specifically with non-damage casting. With the new enhancements, pure Sorcerers can get 2 Spell Penetration (a loss of 1, I'll give you that little bit), +1 to either Evocation or Conjuration DCs (increasing the DCs on the CC effects of Greater Shout, Cyclonic Blast, Web, as well as Trap the Soul), plus up to 6 points of Charisma (2 from a capstone enhancement, and up to 4 from the stat enhancements). So sorry, if you're looking to build a DC-focused Sorcerer, you're better off now than before.

    Also Drow can now take Charisma enhancements, Humans and Half-Elves can get increased temporary Charisma through Action Surge, and Elves can get +1 Enchant DCs, all of which are new things to increase your DCs.

    So remind me again how this once-viable DC-based Sorcerer is no longer viable?

    But go back and read the thread for some examples, you need to educate yourself, its not my job.
    You posted this thread to say that the new enhancements killed customization and limited characters. If dozens of examples pop into your head, I'm sure posting them in a nice list with thorough explanations would help convince the rest of us of your point.

    What is the harm in putting back the general class skills, how does this hurt you?
    I've never once said that general class trees are a terrible idea. For the most part, large sections of the trees are pretty general. I've already agreed with you previously in this thread that some classes need more trees, especially Sorcerer.

    You like what you have now,, so go play,, get off my thread,, you got what you wanted, ddo for the dummy. There are obviously people dis enchanted with the tree system. You want to learn , go read all the previous topics, but your comment is ignorant and lacks objectivity. You could not comprehend my build if I told you anyhow, and the ones who knew how effective it is have all quit too. Maybe you want me to prove that too?
    You might be able to make a better case if you didn't simply dismiss and insult everybody with a different viewpoint.

    Go ahead and post your build that I supposedly cannot comprehend. I highly doubt you will, though, as you clearly are not one for posting facts to back up your opinions.

  4. #184
    Community Member jfgddo's Avatar
    Join Date
    Jun 2010
    Location
    Mundelein, Illinois
    Posts
    290

    Thumbs down New enhancement tree bites?

    Im totally on board with what the OP is saying and agree with him. It was nice to be customizable and to be different from everyone else and now thats gone.

  5. #185
    Community Member bartharok's Avatar
    Join Date
    Dec 2009
    Location
    Far beyond the ravens gate
    Posts
    5,466

    Default

    I must admit that i cant understand what people mean when they claim that the characters are less customizable now than they were before.

    On the lower tiers you do have some abilities that most will take, but that was true before.

    On the higher tiers you have abilities that most will want, but everybody wanted a PrE before the update, so no big change there either.

    What i see as being changed is that you dont have to take this or that feat in order to get abilities from the other trees, and can actually have abilities from more than one PrE from the same class.

    The enhancements have been structured differently, so that may cause the perception of not having choice, since you can actually SEE what you must do to get ability X. But you had to take certain stuff in order to get other stuff before the pass, so nothing has actually changed there.

    The only bad side is that you have to split your AP between two or more trees to get what you want, but now you CAN do it, which you couldnt do before. OK, you might want an arty that uses his crossbow, and not give a hoot about the magic bit, but still want something from the arcanotech side. That may cause the problem, since some will see it as being forced to take something they dont want in order to get what they do.
    Dystopia = utopia achieved

  6. #186
    Community Member
    Join Date
    Sep 2009
    Posts
    252

    Default

    Having read through the posts, I've come to the conclusion that this thread is a misnomer. It is not that there is less overall customization, it is that there is less customization that caters to the OP's desires. The OP wants to make a sorcerer be able to use all spells of all types with exceptional skill, be it more blasty, damage-oriented or DC based.

    I have experienced a similar thing with my wizard. Prior to the pass, my wizard was a happy, lightning-flinging caster that acted like a wanna-be sorcerer. I didn't find either prestige to be particularly enticing, and so just went my own way, goofing around and enjoying myself as I built my little zapper. Then, the enhancement pass rolled around, and knocked all my class-based lightning boons away. Not only that, but they didn't even have the decency to have the Wild Mage out yet. I was left with the choice of Archmage and Pale Master, and of course, the racial tree.

    Post-pass, my wizard is still a happy, lightning-flinging loon and playing at being a wanna-be sorcerer and yearning for the day of Wild Mage-ness. I still have options to model my character that way; there are numerous options for customization, just not the same niche of "Let's zap it a lot!" that my wizard used to excel at. I can be one heck of a generalist, and bump my DCs up high, but I don't have the same electricity spell power that I used to.

    This is what the OP seems irritable about; sorcerers no longer cater to the OP's preference of excelling at all DCs and damage types. Which kind of contradicts one of the things they were complaining about - the game's too easy for them, and hence why they ragequit. If someone loses some of the bonuses to their DCs and damage types, wouldn't that increase the difficulty of the game to some degree? Losing power in one element, wouldn't that make using that element more of a challenge? Then again, if only the first core ability is taken, it's not really that much of a challenge - losing 10 spell power and 1 caster level, while not optimal, does not cripple a spell.
    Anything can be explained by drunken wizards.

    "Hey! I got a piece of the +1 Butter Knife of Victory! Ah-oh, wait, wait. It's just a crummy, normal +1 dagger of ghostbane..."

  7. #187
    Community Member
    Join Date
    May 2013
    Posts
    35

    Default

    Quote Originally Posted by Lorianna View Post
    The irony...it burns! It burrrrnnns!
    sorry,, There have been some other very nasty people spewing nonsense in defense of what has happened to the game, most had not the slightest idea what a sorc could do previously. course,, not any more,, sorc is dead now,, and I miss it. Apologies to the innocent. I'm actually a nice guy, in RL ,, but a bit bossy and a much better leader than follower.

  8. #188
    Community Member Shiprekjim's Avatar
    Join Date
    Feb 2006
    Posts
    109

    Default All Savants Unlocked Now

    Quote Originally Posted by Daangerousda View Post
    Dude ,, then My ice , water , acid and earth are at -30 and -3 to dc,, why don't you understand that,, your not realizing that makes half my spells as powerful as a 1st lv caster at lv 15,, comon,, really? Have you ever been a Savant? That doesn't even account for all the miss's because of DC negatives,, your asking me to stop expecting the game to let me be a sorc and to only be a prestige specialist of 2 elements,, yippy,, oh joy. surely you noticed my build preference, DPS is only a backup to me,, as I'v played for over 6 years. Now I cannot do any of the things I love about the game and must do what I hate all because of a single fix for people who dont have 25 years experience as a dungeon master, and know e very single pro and con there is to know. I want options, not power, I want fun not powerful boredom. Can you honestly tell me you know what your talking about? I can cast acid and it will do something if I'v invested in Air Savant? Really? have you tried it? Your wrong man,, do it,, then come post.

    I just noticed after 19.2 update that you can open all savants now. It means you can take 1 level of each and then put whatever points you want in each tree. This should give you no caster level bonuses or minuses.

    Have fun!

  9. #189
    Community Member Charononus's Avatar
    Join Date
    Jun 2010
    Posts
    5,345

    Default

    this thread made me lol with the op claiming his dc's were worse from core enhancements. Can we get some DooOOOOoooMM on something factually accurate? I want my DoooOOOOOooooMMMM

  10. #190
    Community Member
    Join Date
    May 2013
    Posts
    35

    Default

    Quote Originally Posted by Shiprekjim View Post
    I just noticed after 19.2 update that you can open all savants now. It means you can take 1 level of each and then put whatever points you want in each tree. This should give you no caster level bonuses or minuses.

    Have fun!


    even if this were true,, lets see,, I take air savant +10 to air , -10 to acid,, ok,, I'll take earth now,, +10 to acid -10 to air,, oh,, damn,, I have not gained anything,, this is kinda stupid,, not even turbine could do something this stupid; could they?

    Edit
    LOL,, OMG,, I was able to use my last unspent ap to unlock earth,, it promptly negated all gains in air, and vice vs. Really Turbine,, is this community so bad at math? Now there it is for ya. Someone can't even comprehend that if you take 10 from something while giving 10 to another, then put it back while taking ten back from the one you gave to you have absolutely zero gain,, OMG,, Really1!!!!!!! this is a sad day for Turbine

    OK,, turbine fix,, you can now unlock all the savants and negate any possible gains in each tree if your really stupid,, nice job. At least someone is watching the forums I guess,, now if they'd just learn math. This is truly hopeless isn't it.
    Last edited by Daangerousda; 09-24-2013 at 12:38 AM.

  11. #191
    Community Member
    Join Date
    Sep 2009
    Posts
    827

    Default

    Quote Originally Posted by Daangerousda View Post
    Wow,, this is not about DC's clown. Its about being able to cast all elements as a non prestige , as it always was prior to savants and this latest tree system. I think you are confused and have mistaken a random response for the thread poser.
    Quote Originally Posted by Daangerousda View Post
    Dude ,, then My ice , water , acid and earth are at -30 and -3 to dc,, why don't you understand that,, your not realizing that makes half my spells as powerful as a 1st lv caster at lv 15,,
    I hear Lumosity has great tools to help improve your memory.

    And I'll even pre-empt your "wow,, this thread is totally not about DCs,, that's exactly what I said,, wow, it's like you don't even play a sorc,, you just post on the forums about how amazing you are,," by pointing out that Charononus didn't say anything about the topic of the thread, merely that something(s) in this thread (hint: at least one of the things is quoted above!) were somebody called "the op" claiming a loss in DCs that doesn't exist.

  12. #192
    Community Member Lorianna's Avatar
    Join Date
    Jul 2013
    Posts
    370

    Default

    Quote Originally Posted by Daangerousda View Post
    Dude ,, then My ice , water , acid and earth are at -30 and -3 to dc,, why don't you understand that,, your not realizing that makes half my spells as powerful as a 1st lv caster at lv 15,, comon,, really?
    No, it does not. Seriously, "dude", where the eff are you GETTING all this? Are you purposefully being dense? You know those abilities at the bottom of each tree? Those are called the "core" abilities. The ones you are under no obligation to buy. You spend a single point to unlock the first one, and that's it. Done. Then spend all your points elsewhere in the tree. You are at a grand, whoping total of -10 to the counter element that you buy the tree of. If you're at -30, it means you're buying 3 core abilities in that tree. Stop it.

    Have you ever been a Savant? That doesn't even account for all the miss's because of DC negatives,, your asking me to stop expecting the game to let me be a sorc and to only be a prestige specialist of 2 elements,, yippy,, oh joy.
    Yes, I have. And apparently I understand it a lot better than you do. Going into savant does not LOCK you into using that element. Again, let me make this in all-caps and bold, maybe even italics, because you seriously seem to not be getting it:

    YOU ARE NOT OBLIGATED TO BUY MORE THAN A SINGLE CORE ABILITY

    surely you noticed my build preference, DPS is only a backup to me,, as I'v played for over 6 years.
    Yeah, and I've been playing off and on since the game came out, when the level cap was 10 and Threnal was the end game content. If DPS isn't your main concern, then seriously, what the bleep is your problem? You want necromancy stuff? Fine. Your necromancy spells are more powerful now. Force? Same deal. Crowd control? Pick the line that reinforces them.

    Now I cannot do any of the things I love about the game and must do what I hate all because of a single fix for people who dont have 25 years experience as a dungeon master, and know e very single pro and con there is to know.
    Oh please, you're going into that ridiculous condescension mode again. "I have 25 years as a dungeon master, blah blah." Yeah, you know what? I have more. I've been playing D&D since 1978, when it was in the little white box. You do NOT "know every pro and con there is to know", and you know why? Because this is DDO, not the pen and paper rules. They don't apply.

    I want options, not power, I want fun not powerful boredom.
    And "fun" to you is what? Again, you lose very little with this update. Especially if dps isn't your main goal.

    Can you honestly tell me you know what your talking about? I can cast acid and it will do something if I'v invested in Air Savant? Really? have you tried it? Your wrong man,, do it,, then come post.
    Yes, I do in fact know what I'm talking about. See, here's the main problem you seem to be having: you're automatically assuming everyone who disagrees with you, or points out the flaws in your argument is somehow stupid, wrong, uninformed, etc. You are not the ultimate expert on the sorcerer class, nor are you an expert on the new enhancement system. How can you be, when you basically have no experience with it, and have thrown your hands up in the air and are raging about how your class is "dead", the game is "dead", etc? Other sorcerers are doing quite well under the new system.

    But, yeah, I give up trying to reason with you. You don't want a discussion, because your mind is already made up. You want to have your little rant, throw a tantrum, and you want people to kowtow to your opinion and just say "golly gee, yes mister, you're so right!"

    Doesn't work that way, chuckles. And for someone who claims to be a "nice guy", you certainly don't come across that way. I honestly have a difficult time believing you're any different in RL. Probably the same pigheaded, arrogant, condescending jerk.

    You HAVE kids, stop ACTING like one.

  13. #193
    Community Member
    Join Date
    May 2013
    Posts
    35

    Default

    Thank you for watching the thread devs and Turbine,, I see your trying to hear even the belligerent rages. Unlocking the sorc Savant trees, while a useless act from a game practicality standpoint, it at least is an option and indication that you care. But seriously, despite all the people who do not know how much was here before the tree system, you know very well I'm sure what has been lost. I suspect the community would respond in a positive manner if a general tree for each class was re-introduced. One that allows for advanced users to customize beyond the easily understandable. One that opens the door to the basic enhancements the original class is supposed to have access to, without all the bells and whistles. That , mixed with the current prestige sub class trees might make for some very creative new rolls the game has not yet seen . Using the new percs and basics, the game could easily once again become the most personally customizable mmo rpg the world has ever known. Which has always been its strength, even in online reviews, it was well known.

    And I said it more than half a decade ago, I'll say it again; It would sure be nice to have some sort of online "Stats" board. One which keeps track of our kills per instance, skill checks, damage done, deaths per instance, etc. etc. Its a nice feature for comparing build performance, and for people with a competitive nature. Lots of online games have a stats board, and lots of people use them , be it for ego or for honest comparison. It adds to the depth of the game and invites competitive , creative players.
    Lastly, thank you for planning a new tree for the sorc first (that was expressed as "first priority"in this thread). I'd be excited to come invest in the game again if I could do my fantasy the way I was allowed to all these years gone by. I hope the servers are not as slow as they seem and pick up a bit during winter.

  14. #194
    Community Member
    Join Date
    May 2013
    Posts
    35

    Default

    Quote Originally Posted by Lorianna View Post


    Yes, I do in fact know what I'm talking about. See, here's the main problem you seem to be having: you're automatically assuming everyone who disagrees with you, or points out the flaws in your argument is somehow stupid, wrong, uninformed, etc. You are not the ultimate expert on the sorcerer class,
    different in RL. Probably the same pigheaded, arrogant, condescending jerk.
    .

    Yes, I am. ;P ddo has always been pure dnd, the only difference is internet limitations , appeal by disregarding races and class limitations, and ease of play for cry babies on the forums who don't want to get hit by their own casters fireball.

    AS for DnD, I played when dnd first came out too,, was the "Dungeons and Dragons" basic set, ,came in a little blue box, but you thought it was white; then came the advanced set and the Keep on the border lands, and I owned hundreds of modules and thousands of dollars in books and figurines until the age of 34 when my first child was born, thats when I quit (3.5 had just come out). Now my first child is 12 yo and we just finished village of homlet, and are stuck on Bone HIll. Next we're going to the temple of elemental evil, so technically I'v been playing for 34 years by your ; come and go standards ;P Your' probably more like me than you care to admit, I'm just smarter and more objective, with a better memory. ;P and you might want to invest in a calculator to recheck your figures on sp,, dont forget your half elf race tree this time. its critical for your survival and self reliance running with elite levelers.

    See ya out there.

    Now maybe you can get back to your game?

  15. #195
    Uber Uber Completionist
    2014 DDO Player Council
    Deadlock's Avatar
    Join Date
    Sep 2008
    Location
    Scotland - where the dwarf accents come from
    Posts
    3,505

    Default

    Quote Originally Posted by Daangerousda View Post
    Why does it feel like most the people on the forums are people who like hearing their own voices trying to sound educated and knowledgeable.
    The best opening line to a wall of text post ever in the history of the internet.

  16. #196
    Uber Uber Completionist
    2014 DDO Player Council
    Deadlock's Avatar
    Join Date
    Sep 2008
    Location
    Scotland - where the dwarf accents come from
    Posts
    3,505

    Default

    Quote Originally Posted by Daangerousda View Post
    I thought this was funny,, this is the first response to my origional post. See the way he quotes me,, it clearly says "option" to use the old system , for custom builders, yada yada,, he proceeds to convince himself that his DDO for dummies is under attack, and convinces himself I'm asking for a roll back,,by the end of his post , he is responding to a post where someone is asking for a roll back. And people wonder why someone who actually cares about the game is upset and venting. I guess I should leave it to the readers (probably more competing forums *****s trying to out post the next) to see how out of context his response to my complaint was? But if this is the sort Turbine has catered to , they deserve to go broke, or can such people pay enough to compensate for all of us that have or are in the process of quitting a game that is obviously in its death throws. I really do believe this enhancement tree has killed a lot of the appeal to smart custom builders. something needs to be done to get the solid and reliable player base back. The grown ups with incomes. ;P
    Just for clarity, let me remind you what I was actually quoting from your OP.

    Quote Originally Posted by Daangerousda View Post
    I will not continue investing anymore money in it unless some sort of option to use the old system is re-installed.
    If I have somehow been unable to decipher from your inane stream of consciousness style of writing what you were actually trying to say then that is most unfortunate. But thank you for selecting my post to necro. Has it really taken you this long to think on a better reply than the one you posted two weeks ago? Because that isn't it.

    Perhaps you should had given some sort of cohesive proposal on what changes could be made going forward instead of just asking for something to be "re-installed"? Instead you continue posting where every post is basically just you crying like an angry child and demanding that the game is changed to suit your personal preference of how to play a sorcerer where you have never taken a savant enhancement.

    Throughout this thread, you have been answered by capable and knowledgeable players who have achieved things you could never begin to dream of. And still you rage on trying to prove that your misguided beliefs should be catered for.

    You talk about "DDO for dummies" but then let slip that you're such a bad player that then only way you could get a non-sorc past life was to level up as a sorc (arguably the easiest class in the game) then eat a stack of lesser hearts to swap out class levels. Forgotten what you said? Let me remind you:

    Quote Originally Posted by Daangerousda View Post
    You have 1,400 + posts. Putting words in peoples mouths, getting offended, posting on topics you know nothing about, and acting like voicing a problem with my "previously" favorite game is pure ranting...... Please, can we let the Sorcerers express themselves here without the forum post patting? You have expressed yourself, and had a good idea (more general trees needed) or two. There is some knowledgeable feedback here in the thread, not just posting stat padding. How's about we call a truce? I'll teach you the facts in game sometime, find me on Orion. Dangerousda is the name, 5 lives as a sorc each time. I use 4+3 lesser reincarnate to become wizzy level 12, 2 times (spendy), only one life as Wizard (hated it, slow cast, low sp), 5 as sorc for the current build . (3 past life wizzy, 3 past life sorc, current sorc 7th life) I know my stuff better than you do. I know I do not find Savants enjoyable, and that is all the new system supports. Can you follow that? Wait!!! dont answer, please.
    Since you're fond of quoting my older posts, let me remind you of my previous reply:

    Quote Originally Posted by Deadlock View Post
    First up, it's actually spelled Orien. I can only assume with all your pent up anger and frustration that it makes you do strange things. Like press the Reply With Quote button. But I digress.

    Wow, 7 past lives. That's really impressive. I had no idea that it was possible to get 7 lives and still post as you do. Can I follow that? You know, I think might just be able to ... let me try ... this ... https://www.ddo.com/forums/showthrea...nn-s-40th-life. Oh, and I should probably add, that I didn't need to resort to going down the path of levelling the easiest class in the game and then eating 4x +3 Lesser Hearts. So you see, you haven't actually earned those Wizard Past Lives. You simply purchased them from the DDO Store. I hear that some of the weaker players without the ability to actually play a class in the game will sometimes do this. Turbine thanks you for choosing the path of least resistance. The rest of us just point and laugh and now you've been helpful by ensuring those on your server know exactly who you are, they won't accidentally be laughing at the wrong person. Thank you for being so helpful. I won't even point out that you could have achieved the same thing by actually splashing some wizard and using fewer +3 Hearts. But obviously in your head you think that you know best.

    As to what you can teach me about arcane casters, divines, melee's or anything else? One of us already knows there is nothing you can teach me. I look forward to you catching up.

    As for a truce? I don't think so. You had your chance not to reply to my previous, perfectly reasonable, non-inflammatory post. And you squandered it in another purile rant.
    You've become either a joke to those of us who have achieved anything, or possibly a cautionary tale on the dangers of sniffing paint thinner at an early age.

    Possibly the best thing you could do is leave the forum posting to the real grown-ups with an income and an education.

  17. #197
    Uber Uber Completionist
    2014 DDO Player Council
    Deadlock's Avatar
    Join Date
    Sep 2008
    Location
    Scotland - where the dwarf accents come from
    Posts
    3,505

    Default

    Quote Originally Posted by Daangerousda View Post
    ddo has always been pure dnd, the only difference is internet limitations

    dont forget your half elf race tree this time. its critical for your survival and self reliance running with elite levelers.
    Just when I think you can't get any more stupid with your posts, you manage to outdo yourself. Well done sir .... chapeau.

    You need to enlighten me here. You think the secret to an arcane's self reliance is to be half-elf and put 13 points in WIS and take the cleric dilettante feat?

    I should really thank you for giving me such rich material to work with. Look forward to your next angry rant ... maybe you could diversify into politics or religion? You must have some awesome opinions on so many topics I barely know where to begin asking for your insight.

  18. #198
    Community Member
    Join Date
    May 2013
    Posts
    13

    Default

    Quote Originally Posted by Deadlock View Post
    You think the secret to an arcane's self reliance is to be half-elf and put 13 points in WIS and take the cleric dilettante feat?
    Mild hijacking attempt, and I'm a tad noobish in the sorc/wizard world but I would think that as a sorc, since you have high Cha, umding would be far more useful than spending action points on cleric dilettante. Is that a reasonable assumption? (aimed at person I'm quoting.)

  19. #199
    Community Member Soulfurnace's Avatar
    Join Date
    Nov 2012
    Location
    The Land of Oz
    Posts
    1,534

    Default

    Quote Originally Posted by Shadowy1 View Post
    Mild hijacking attempt, and I'm a tad noobish in the sorc/wizard world but I would think that as a sorc, since you have high Cha, umding would be far more useful than spending action points on cleric dilettante. Is that a reasonable assumption? (aimed at person I'm quoting.)
    Yes, unless you're a toaster. (Even then, max UMD on a sorc for raise scrolls).

    I wouldn't splash arti/bard/rogue for UMD, you'll have plenty.

  20. #200
    Uber Uber Completionist
    2014 DDO Player Council
    Deadlock's Avatar
    Join Date
    Sep 2008
    Location
    Scotland - where the dwarf accents come from
    Posts
    3,505

    Default

    Quote Originally Posted by Shadowy1 View Post
    Mild hijacking attempt, and I'm a tad noobish in the sorc/wizard world but I would think that as a sorc, since you have high Cha, umding would be far more useful than spending action points on cleric dilettante. Is that a reasonable assumption? (aimed at person I'm quoting.)
    The clown I quoted in that previous post has his own special snowflake way of gimping builds, so nothing would surprise me in whatever he's attempting.

Page 10 of 11 FirstFirst ... 67891011 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload