Okay in a while I am going to hit twenty and TR. My character is an AA and I plan on doing every life as an AA. My favorite weapon is my ooze2 longbow. I pick it up as soon as I can and rarely switch it out. I am about to finish my 3rd ranger life and am looking forward to doing a druid life or three. All the tasty minion bonuses just seem like my kinda thing. So I would like to do a pure druid 20 Elf AA.
Right now I am thinking I use zen archery and max out wisdom for to hit with bow and DCs with spells, then get dex and the elven grace enhancement for dex to damage with bows. This will let me not have to worry about strength while I have enough dex to get all the archery feats I want. I think that worrying about strength would spread my stats out to far to make this effective (and yes I know strength can get higher blah blah blah). Then if I ever find that melee is absolutely required I can pull out a flame blade and still use my wisdom. Part of the reason I am opting for 20 druid rather than multiclassing is that this is very much about the minions, and having a subpar wolf is just not appealing to me for this build.
So here is my thought so far:
36 pt. Elf Druid 20
wis: 18+3tome+5 level ups
Note: I will not be buying any tomes in the store, nor spending any time grinding for them. I already have +3 tomes in each stat.
Note: The dex of 19 with base stat and tome get me up to improved precise shot. As this character won't see epic levels I do not need to worry about qualifying for combat archery or overwhelming critical (or any other epic feat)
1-point blank shot
15-improved precise shot
(do not need to worry about epic levels as I'm not going there in this lifetime)
extra skill points go to:
elven weapons training t1-4
all elven core abilities
Arcane Archer: 36
first 4 core abilities (can't get more due to level requirements)
energy of the wild
awareness (just the first point, can switch for one point in true shot)
arrow of slaying
Nature's Warrior: 13
extra wild empathy (if I can get a worthwhile intimidate or bluff skill this will go to the appropriate T1 enhancement)
athletic (only first point)
blood moon frenzy
This build plans on spending as much of it's time as it can in fire elemental form. Please help me find any mistakes I may have made, and any advice to improve the build as well.
After going over all that In my head I also decided to post the other build I was thinking, which is dex focused instead of wisdom focused. It is essentially the same except for the following:
int: 14 (mmmm... tasty skills)
level 3 feat augment summons
level 18 feat improved critical
the spell list for this would end up rather different as well, doing it's best to focus of non-DC spells. Creeping cold, greater creeping cold, sleet storm, and ice storm all seem like winners, so I might end up more in water elemental form than the other build would have.
Let me know what you all think of each build and which would be better/more fun. Improvements to either build would also be nice to hear. Please don't bother suggesting a multiclass build as that won't happen on this life