I was recently talking to an old friend of mine while smacking him around in the Wayward Lobster pvp pit when he had some questions about my current build. Due to him asking me to post on the forums and having multiple people beforehand ask about it, I decided I'll post here.
Forewarning, this build currently is not fully geared nor up to level 25, which I plan to stay for a while as I do not have the expansion.
Since my character planner is out of date I am attempting to post what I did based on memory alone.
Build Summary: Wisdom based melee/casting DPS, with excellent survival/utility capabilities. Possibly able to raid heal(yet to test this out)
Pyrerose, the Mother of Life
Lawful Neutral Human
36 pt build - 2 Cleric past lives and 1 Fighter past life.
17 Druid/2 Monk/1 Fighter
Beginning ability scores:
14 Strength +3 Tome
10 Dexterity +2 Tome
16 Constitution +2 Tome
10 Intelligence +2 Tome
18 Wisdom +4 Tome
8 Charisma +2 Tome
Level ups ability increases: Level 4,8,12 go to Strength, 16,20,24 to Wisdom
Skills: Maximize Concentration, Heal, Spellcraft. Extra points go to UMD and Balance, at least one full point goes to Tumble.
Level/Feat PlanAdmittedly, I didn't plan this out much!)
1 - Monk
Feats: Toughness, Power Attack(Monk Bonus), Least Dragonmark of Passage
2 - Druid
3 - Monk
Feat: Stunning Fist(Monk Bonus), Empower Healing Spell
4 - Druid
Feat: Wild Shape - Wolf
5 - Druid
6 - Druid
Feat: Quicken Spell
7 - Druid
Feat: Wild Shape - Bear
8 - Druid
9 - Druid. This is where I started being weird. Couldn't figure out what to pick feat wise so I decided to try out something new with U19.
Feat: Adept of Forms
10 - Druid
Feat: Wild Shape - Winter Wolf
11 - Druid
12 - Fighter
Feats: Natural Fighting, Improved Critical: Bludgeon(Fighter Bonus)
Levels 13-20 are Druid.
15 Feat - Master of Forms
18 Feat - Natural Fighting
21 Feat - Grandmaster of Forms
24 Feat - Maximize Spell
Main Destiny - Grandmaster of Flowers.
So there you have it... the Feral Cleric. I am not totally done with this build but I can, and will give some insight into how it is currently playing at level 22.
So far in Water Stance I am able to reach a 59 Stunning Fist DC with the Grave Wrappings, and my saves are 41 Fortitude, 33 Reflex, and 48 Will with my current set up in Grandmaster of Flowers, keeping in mind I am *not* using a + dexterity item at this moment. Right now I am performing as what could be considered a jack of all trades, minus the ability to do traps. I can heal decently well, perform adequate melee damage, do crowd control, and throw out a bit of spell damage as well, although not that much. I am hoping to eventually try my hand as a raid healer, as I was a healer for 3 lives before this(fighter PL was from the free LR) and I believe I may have what it takes to do so.
I consider this build to be mostly built for leveling as I have serious doubts about its ability to perform in EE content, but with the combination of evasion, melee dps, crowd control, half-decent spells, and Dimension Door/Greater Heroism through the human racial tree(with dragonmark of course); it made leveling incredibly easy on me. So if you're looking to go for completionist and need to kick out a Druid life, I definitely recommend trying it out!