You want to achieve x, you must do y. That's how everything in this game has always been. In this one case you don't like what y is, so you think they should add z. No thanks. If the devs are going to start doing this, well, I really like my raid idea above, and I'm not looking forward to my artificer life since I don't have a good xbow, I should be able to get my artificer past life with xp from a ranger life. Oh yeah, and one more thing, leveling crafting is really boring as well...I should be able to get crafting xp for running. Not for toggling auto run, that'd make it too easy, but if I'm putting in the effort to run through quests or across a town area without auto run, I should get crafting xp for it at least.