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  1. #1
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    Talking Deeds system for Housing?

    Since you can't have Bags of Holding in Portable Holes. . .(even ripped ones, apparently) What if you had to make a choice as to which House you would "live-in" at one time?

    What if I a player wanted to "give up" extra storage options temporarily because they might desire other benefits? The ability to swap House might only be done around certain NPCs. . .like swapping Epic Destinies. . .only it would be "Deeds" that are swapped.

    Deeds would allow Housing to have individual benefits that are unique to each but you can only have one designated at any time.

    The only thing connecting all houses (initially) are that they are existing instances stripped of all mobs. . .and provide a single "always-on" passive bonus. . .you could only have one deed at a time, in a Housing Slot in the Inventory Screen, similar to Cosmetic Slots. . .perhaps you could purchase additional deeds though or receive them as rare drops. The point is, you might own several housing deeds, but could only have one actively declared as your "Home".

    That way, they are simple, providing only a single benefit and easy to code, they are just existing instances stripped of all mobs and enabling use of all levers/doors, but physically the same. . .obviously, the new areas going forward would be easier to code, as they are simply a version of the instance that has not been populated yet. . .as opposed to one that has Mobs/AI stripped from it. . .there may be versions of these instances in the "legacy code" already too. . .and making them functional would just mean having both versions be able to exist side-by-side. . .the one with scripting and the one without.

    Simple to ignore what you don't like. . .inexpensive to code. . .and each Housing form gets only a single unique buff or feature to code. . .I would think deeds could vary from 200 TP-4000ish TP depending on the code re-work/development time required to revert each instance to the pre-populated state and add buffs. . .if they would be too expensive then obviously don't make them unless there is overwhelming demand, at some point.

    • Castle (MOAR storage, Archmage's teleport to Castle roof is entrance)
      (Storm the Beaches/Sentinels of Stormreach)

    • Companion Airship (small airship, extends buff durations/can link up with guild ships)
      (The Tide Turns/Sentinels Of Storrmreach)

    • Room Key* (allows you to quickly travel to an inn that you have the room key for)
      (Inn/Tavern/F2P)

    • Inn/Tavern** Scrawled Deed (might give a passive buff to a single skill or lore bonus for 21+ total inns)
      (Inn/Tavern/F2P)

    • Chapter House (customizable Guild Hall with different plants/skins/NPC armor kits/paint)
      (Partycrashers/Phiarlan Carnival)

    • Caravan (more gems in loot, lol, we know they can do this one or perhaps +1 stackable loot boost)
      (Desert Caravan/Sand of Menechatarun)

    • Mansion (challenges have unransackable xp, so extra xp from challenges would make sense)
      (Dr. Rushmore's Mansion/Vault of the Artificers)

    • Hunting Lodge (+10 Hide/MS buff or CL buff to make Ranger DC-based casting more viable at endgame)
      (Druid's Deep/Eveningstar)

    • Store (auction/shard interface with cheaper fees OR converting BtC items to ???)
      (Marketplace/F2P)

    • Pawnshop (able to post items until sold that players can purchase and Haggle skill reduces Posting Fee)
      [Marketplace/F2P]

    • Workshop (increases crafting essences granted from devices buff)
      (Haywire Foundry/Vault of Night)

    • Slave-Mining Camp (+Hardness/Durability stacking buff OR stacking % to avoid dmg buff)
      (Reclamation/F2P)

    • Droaam Ship (un-destroyed mine-laying ship; 10% stacking bonus to Harbor XP quests OR addl. dmg to mines/traps)
      (Blockade Buster/Attack on Stormreach)

    • Village (Villagers could provide you with random Ingredients on a cooldown timer)
      (Framework/F2P)

    • Manor (Not released, but lots of doors IIRC maybe someone could make a suggestion)
      (Haunted Halls Of Eveningstar)

    • House K Security Office (Reduce Ransack timer from Breakables, might require duration buff for this one)
      (Vault of Night/"")

    • Portable Hole (perhaps allowing you to travel to any of your deeds, if you own multiple)
      (Portable Hole/F2P)


    Turbine could allow you to travel to any of the Housing locations, perhaps even simply to whichever location is in the deed slot by typing "/home". If necessary, or to avoid the command line, the buttons with the Passport login option could be made smaller to accomodate another button that allows you to teleport directly to the "Home" from login.

    A good rule-of-thumb might be to include 3 or so types of Housing initially (popular ones I tried to put at top, complicated ones on the bottom!), and maybe add an additional 1-2 depending on workload per update as bugs are fixed in old quests and mob interactions/AI are improved. Turbine can save another copy of the instance without mobs, at the same time that they troubleshoot.

    This iteration assumes that there is:
    • 1. Much more simplicity (esp. regarding Companions in Housing)
    • 2. Little duplication of work, as changes are made as Mob AI is improved.
    • 3. Only existing instances used so the graphical changes are kept to a bare minimum.
    • 4. No forced overlap with companions or gating people to purchase ddo store items to interact with npcs.
    • 5. Old versions of instances without mobs may already be available in the legacy code.


    *should be under 50 TP one-time use and easily attainable from Loot (also probably plat cost from Inn)
    ie. You could also trade room keys to your friends and hold Deeds/Keys in a specical folder.
    **should be under 600 TP and permanent version of Room Key as well as passive buff (Inns in Marketplace/Harbor should be the most common drops!)

    What do you think about Houses also having a Plat Maintainence Fee?

    There are 8 F2P options (including Vault of the Artificers one), is that enough F2P options, or are there other quests that might lend themselves to conversion to a Housing system with Deeds?

    Everyone's feedback gave me some other ideas! Thank you very much for that!!

    Last edited by Panserbjorne; 09-02-2013 at 03:08 PM. Reason: formatting

  2. #2
    Founder & Hero Uska's Avatar
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    Thumbs down

    No and especially to a maintenance fee unless once again we can have SWG style housing which we can't I think they should totally ignore housing and just offer more bank storage in the store for everyone a lot more it would be more useful and less annoying!

    The ANTI-Realms FANBOI NUKE THE REALMS ITS THE ONLY REAL WAY TO BE SURE

  3. #3
    Community Member Charononus's Avatar
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    Default Once again no

    Once again no, horrible ideas that would break the freaking game.


  4. #4
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    I have no problem with personal housing as long as it's implemented in a way that allows those who log into DDO to play house to do so without affecting in any way those of us who log into DDO to play DDO. Just put these subdivisions or personal zones someplace I never have to go or, unlike the silly pets, see and they can do whatever they want with them.

    Make them in some way required though and they can also do whatever they want with them (it is there game after all), just without me playing the game.

  5. #5
    Community Member PermaBanned's Avatar
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    Dude...

    Rarely have I ever seen someone work so hard, funneling so much thought, creativity and effort into such horrible ideas. I'll give you props for tenacity, and congratulate you on an obviously thick skin. Now please, either consider the feed back your getting and adjust your proposals accordingly, or just stop... Unless your goal is to create entertainment value by generating the most ridiculous housing proposals possible, in which case job well done!
    Now excuse me while I wander off to arm myself with Grilled Cheese Sandwiches and hunker down behind my Armored Beer Refrigerator, while I have the UFO's take control of the Congresional Wives with the help of the International Cocaine Smugglers and the Evil Geniuses for a Better Tomorrow

  6. #6
    Community Member enochiancub's Avatar
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    Default

    You know, I actually WANT housing in this game. It's the only thing I've ever actively wanted in/for this game. However, your staggeringly over complicated ideas are quickly souring me to the notion of housing. Just chill. Alienating people with aggressive posts and over the top ideas helps nothing.

    Main: 18 Artificer, Thelanis

  7. #7
    Community Member LeoLionxxx's Avatar
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    Unhappy Sorry :(

    Flipping through the general forums, I opened this and almost went away, but I saw how much text was there and though "man, he must have put A LOT of though and effort into this". That being said, I tried to read and understand this but you lost me in the second paragraph due to lack of proper introduction From there I had little comprehension of what your idea was. Sorry. Try again later based on whatever feed back you get.
    Because DDO content is created by hand, some issues cannot be fixed with a global change. We must fix these issues one-by-one by hand with the help of bug reports. This includes:
    Ladder issues: please include the /loc when reporting a ladder issue

  8. #8
    Community Member Hendrik's Avatar
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    Default

    Quote Originally Posted by Panserbjorne View Post
    Since you can't have Bags of Holding in Portable Holes. . .(even ripped ones, apparently) What if you had to make a choice as to which House you would "live-in" at one time?

    What if I a player wanted to "give up" extra storage options temporarily because they might desire other benefits? The ability to swap House might only be done around certain NPCs. . .like swapping Epic Destinies. . .only it would be "Deeds" that are swapped.

    If you have not learned by now, you never will.

    Players WANT storage and do NOT want to give up storage space for fluff. All this is fluff. Not only is it fluff but useless fluff. Ransack on breakables? Really? No XP reduction on Challenges?!? Highly exploitable, never happen. Not even sure you are playing DDO anymore.

    And now you want housing to give in game benefits?!?! We have Airships for that. Now making players pay real money, TP, for those benefits, no way.

    Since you are not up on current events, the players do not like maintenance fees. Adding them will instantly turn people off to any idea you have that has them. See Renown thread for examples.


    Finally, every single time a player says this is easy to code, the people that actually have the knowledge and experience to know that, throws up a little.


    Keep at it. Keep reworking your ideas and read the feedback, maybe eventually you will learn that people do not want what you are trying to sell them.

    Again, none of these idea I would support in any way, shape, or form.

    Go back to the drawing board and come back when you have figured out there will not be housing.
    Last edited by Hendrik; 09-02-2013 at 07:28 PM.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  9. #9
    Community Member Daine's Avatar
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    Default

    I stopped reading here:

    Quote Originally Posted by Panserbjorne View Post
    Since you can't have Bags of Holding in Portable Holes
    ....considering that in DDO this statement is patently untrue.

    Oh and I went and checked in case it had dissappeared, but the "Suggestions & Ideas" forum still exists.

  10. #10
    Community Member Oxarhamar's Avatar
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    Default almost as bad

    almost as bad as the other ideas for housing floating around

  11. #11
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    No housing as long as it can be used as another monetizing vehicle (i.e. gonna cost TP or shards.)

    Other things are more important right now.

    Housing threads, the new replacement for PVP threads (which is a clear no.)

  12. #12
    Community Member zDragonz's Avatar
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    Default Airships fill this niche already.

    Airships fill this niche already.

    But it would be cool if we had extra storage for officers and leaders. A locker that has 50 extra spaces for our extra btc stuff, per character, accessible on the ship that does not take up a hook-point. If someone gets kicked out of the guild they do not lose their stuff. It gets mailed to them.

    I know mules fill this role too, but it is nice to not have to log out if we need something important while in a party. And mules cannot store btc stuff.

    The game does not have enough storage for btc stuff, period.
    Last edited by zDragonz; 09-02-2013 at 05:36 PM.

  13. #13
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    Default

    I love how people don't respond to a single part of the post. . .almost like they didn't bother to even read it. . .lol

    I think it's amazing that you think that the tiny amount of people that have responded to this post constitutes the DDO community as a whole. . .hehe

    Which part of the implementation is required? Please be specific because there is a glaring lack of specificity in the entire thread, except my post, which is very specific.

    Funny how that works! The more specific the proposal, the more vague the people have to be to attack it. lol

    Where is it written that you have to purchase one. . .they can be available as rare drops.

    What is difficult to code EXACTLY?? The instances already exist. . .they would just be absent of mobs. It looks like a simple job to remove the mobs but keep the instance. . .unless you would care to elaborate?

    People pay maintainence fees for Airship amenities already. . .you might not contribute or you might not consider them maintainence fees but they already exist. . .they are just not called such. . .if you weren't interested in the proposal. . why would it matter if they had similar fees as airships?

    Are you saying that airship fees should be removed??

    Again, I will continue to post with additional ideas about Housing until Turbine sheds a little light on the subject. . .



    If you haven't realized yet. . .I am not posting for the trolls. . .I am posting to hear Turbine's proposal.
    Last edited by Panserbjorne; 09-02-2013 at 06:32 PM.

  14. #14
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    The very first DEED was for storage!

    That was the very first available one. I covered you, you just didn't bother to read that far. LMAO

  15. #15
    Community Member Charononus's Avatar
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    panser you don't get it, you have every type of forumite from trolls, to powergamers, to casuals all saying your ideas are absolutely horrid.

    There are people in your last few threads that game completely differently from me, that I have never before agreed with on the forums, all saying that even if turbine does housing it should never ever look anything like your ideas. You are even alienating people that might want housing just because your ideas are so bad. Every post you make makes it less likely housing will ever happen as you draw a bigger and bigger coalition of players that are against it.

    As someone that doesn't want housing I should probably thank you for this because you're making it more likely to never happen.

  16. #16
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    Deeds would be available as rare random drops. . .the more common room keys would be single-use though.

  17. #17
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    Well, that is amazing that I have such power to affect the developers at Turbine. . .LMAO

    Is this the way it works with everything there?

    I guess next time I will just come up with another awful [sic] proposal but just choose the opposite side that I really want to win. . .then I willl just continue to post on it.

    I didn't know it was this EASY!! LOL

    Don't you hear how ridiculous that sounds??

    How would I, a single person have the ability to stop Turbine from making a decision on Housing?

    Answer me that, Charononus. . .if it were that easy. . .I should just come up with ideas for raids now. . .and make sure they are awful ideas too.

    Don't you understand how crazy that makes you sound??
    Last edited by Panserbjorne; 09-02-2013 at 06:44 PM.

  18. #18
    Community Member Daine's Avatar
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    Quote Originally Posted by zDragonz View Post
    Airships fill this niche already.

    But it would be cool if we had extra storage for officers and leaders. A locker that has 50 extra spaces for our extra btc stuff, per character
    /not signed

    When you take into account the end of guild decay this idea would lead to people forcing their humble bank mules to go make their own guild and level it enough so that they got "officer lockers" for extra storage space. It seems to me it would lead people away from guild play and make another grind in the game.

    I love the guild I'm in and I don't in any way want to be an officer, I've gone down that road before and these days I'm more than happy to ignore what little guild politics we have and just enjoy the game. With that in mind, if your system came into play, I would totally use a mule, make a guild and level it for the extra storage, then I'd consider how many characters I want to take out of my main guild for extra storage in my "warehouse" guild, thus the not signed.

  19. #19
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    Charo, I think the truth is, you take yourself and your posting on this forum much too seriously!

    I am very light-hearted about it. . .I hope the devs read it. . .maybe it will give them another idea. . .but I don't really expect that they are going to listen to my suggestions word-for-word.

    I can't wait till you have kids. . .you are gonna look back at these posts and laugh. . .lol

    Back to topic, I think Housing with Deeds is a much better proposal because it does allow for an element of randomness. . .and I think including a common deed that allows simple teleportation to different inns is a great way to introduce it to new players. . .

    I think that is one thing that everyone that wants storage does NOT understand. . .new players do not need storage immediately.

    I think any system of Housing needs to be balanced for everyone. . .I can not possibly think that each Housing deed covered everyone. . .if people could indicate what other play-styles might not be considered. . .perhaps hardcore was not.

    I did not believe I provided a Housing deed for PvP as well.

    I don't really know what the PvPers would be looking for though. . .could anyone shed light on something that would encourage someone who enjoyed PvP to purchase a deed?
    Last edited by Panserbjorne; 09-02-2013 at 06:55 PM.

  20. #20
    Community Member Charononus's Avatar
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    Quote Originally Posted by Panserbjorne View Post
    Well, that is amazing that I have such power to affect the developers at Turbine. . .LMAO

    Is this the way it works with everything there?

    I guess next time I will just come up with another awful [sic] proposal but just choose the opposite side that I really want to win. . .then I willl just continue to post on it.

    I didn't know it was this EASY!! LOL

    Don't you hear how ridiculous that sounds??

    How would I, a single person have the ability to stop Turbine from making a decision on Housing?

    Answer me that, Charononus. . .if it were that easy. . .I should just come up with ideas for raids now. . .and make sure they are awful ideas too.

    Don't you understand how crazy that makes you sound??
    3 times in my memory such a varied group of people have all said to turbine that an idea was bad

    madstone boots changes
    https://www.ddo.com/forums/showthread.php/359437

    Hard to Kill
    https://www.ddo.com/forums/showthrea...to-Kill-Thread

    Epic TR wiping ed xp (not finalized yet)
    https://www.ddo.com/forums/showthrea...-amp-Iconic-TR

    gee my opinion on you gathering such a varied group of people against something making it less likely to happen couldn't be based on past evidence. /sarcasm

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