Page 1 of 3 123 LastLast
Results 1 to 20 of 44
  1. #1

    Default Raid Completions - Turbine doesn't care

    No fix, all bugged out completion lists... bugged end rewards...
    and more people will quit permanently cause of it.
    Imagine folks just on their 19th run...

    Another droplet in the bucket I quess.

    Any feedback?

  2. #2
    Community Member bartharok's Avatar
    Join Date
    Dec 2009
    Location
    Far beyond the ravens gate
    Posts
    5,487

    Default

    The end is nigh.
    Dystopia = utopia achieved

  3. #3
    Community Member
    Join Date
    Dec 2009
    Posts
    598

    Default

    Quote Originally Posted by Fundamental View Post
    Any feedback?
    Yes. They are aware of the problem. They are working on it. Find something else to do. Raids are boring anyway. This break from them is refreshing. Luckily they just added new content with no raids and changed the enhancement system so that TRing or playing a new character is a different experience so there is plenty to do other than raid.
    Everyone who is not in the true definition of "hardcore" is looked down on as a "casual", unwilling or incapable of understanding the true brilliance of having twelve-year-olds insult you while they are teabagging your virtual corpse. - Christian Ward columnist for The Escapist

  4. #4
    Community Member
    Join Date
    Dec 2010
    Posts
    654

    Default

    Quote Originally Posted by erethizon View Post
    Yes. They are aware of the problem. They are working on it. Find something else to do. Raids are boring anyway. This break from them is refreshing. Luckily they just added new content with no raids and changed the enhancement system so that TRing or playing a new character is a different experience so there is plenty to do other than raid.
    I rather enjoy raids, FoT, CitW and Titan being my favorites. It only gets boring when you run th 200 times and grind out completions.

  5. #5
    Community Member Atremus's Avatar
    Join Date
    Oct 2010
    Location
    Aegis
    Posts
    1,269

    Default

    Quote Originally Posted by erethizon View Post
    Yes. They are aware of the problem. They are working on it. Find something else to do. Raids are boring anyway. This break from them is refreshing. Luckily they just added new content with no raids and changed the enhancement system so that TRing or playing a new character is a different experience so there is plenty to do other than raid.
    Raiding is far from boring.
    Characters: Celemia / Tukson / Thau (Broken link) / Atremus

    “A pessimist is one who feels bad when he feels good for fear he'll feel worse when he feels better.”

  6. #6
    Community Member bartharok's Avatar
    Join Date
    Dec 2009
    Location
    Far beyond the ravens gate
    Posts
    5,487

    Default

    Quote Originally Posted by Atremus View Post
    Raiding is far from boring.
    A matter of taste
    Dystopia = utopia achieved

  7. #7
    Community Member PermaBanned's Avatar
    Join Date
    May 2013
    Posts
    4,561

    Default

    Quote Originally Posted by Fundamental View Post
    No fix, all bugged out completion lists... Any feedback?
    Agreed, it sucks that the incorrectly split counters will not be fixed. I do however greatly appreciate Tolero stating it in plain and simple terms rather than being vague or sidestepping the issue. We need more if that direct style of communication, even/especially on the bad news.
    Now excuse me while I wander off to arm myself with Grilled Cheese Sandwiches and hunker down behind my Armored Beer Refrigerator, while I have the UFO's take control of the Congresional Wives with the help of the International Cocaine Smugglers and the Evil Geniuses for a Better Tomorrow

  8. #8
    Community Member
    Join Date
    Nov 2009
    Posts
    265

    Default

    Quote Originally Posted by jskinner937 View Post
    I rather enjoy raids, FoT, CitW and Titan being my favorites. It only gets boring when you run th 200 times and grind out completions.
    You must be crazy to clump those 3 together.

    FoT. Kill dragons -> boss spawns. Beat boss -> difficulties spawn. Try to manage to kill boss while controlling the adds. Fun.

    Titan. Complex innovative pre-raid to complete. Fun.
    The actual raid pushover if no bugs, but see pre-raid, still fun.

    CitW. Trash. Kill trash. Kill random mobs. More trash. Don't kill mistresses before you kill other trash. Then kill mistresses. Head over to kill more trash. Trash. Random mobs. More trash. Try to kill mistresses last while killing all the trash. Then more trash. And some trash. Random mobs. Then trash. Some more mobs and trash. Finish quest to watch NPC complete the quest, with another NPC arriving after the fact to grab the glory, gloating on the fact that players were the silly sidekicks. Anti-fun.

    CitW is so different from the other 2 mentioned, I can't even put it in the same context. FoT, Titan and Abbot, that's my cup of tea

  9. #9
    Hero
    Join Date
    Jun 2007
    Location
    SW United States
    Posts
    2,776

    Default

    It's pretty clear that they are concentrating on trying to retain new players and aren't concerned at all with players that prefer to grind raids/loot at end-game.
    New Players:

    • Revamp of the Harbor.
    • The item changes (EVERYTHING it seems drop ghost bane on it now and it was stated that undead are the most frustrating for new players).
    • Starting characters at 15
    • Easy XP from rewards and Daily Dice rolls.
    • The Enhancement Pass. Besides being a pet-peeve of Varg, they justified it as helping new players


    Negatives to End-game raids/Loot mongers:

    • Relatively small amount of High Level quests and Explorer areas.
    • No raid. And only ONE tentatively scheduled for 6 months or so from now.
    • No named items worth farming for.
    • Decline in variety of random affixes and suffixes on items (hurts vets more as they plan and itemize much more)
    • They left out the higher level augments. If it was a mistake, it would have been in the first patch.
    • Screwed up 20th raid completions.
    • Decided to implement a new raid counter system that may OR MAY NOT be used. In turn this broke the counts currently live, thus ending most raiding (if you are shooting for 20ths).


    That's all I can think of off the top of my head, there are more but its just a waste of typing time for me. I'm glad they said outright they weren't going to really fix the problems with the new raid counter system - it's a huge disappointment but not surprising. I'm just shocked they had the gall to give us such a BS excuse as to what's happening when it took all of 10 minutes for us to realize that it wasn't the case.


    Quote Originally Posted by erethizon View Post
    They are working on it.
    Choosing not to fix 75% of the problem is hardly working on it.
    Last edited by Drwaz99; 09-01-2013 at 10:26 AM. Reason: Edited for clarity

  10. #10
    Community Member bartharok's Avatar
    Join Date
    Dec 2009
    Location
    Far beyond the ravens gate
    Posts
    5,487

    Default

    What youre saying that they are not thinking enough of the end-game grinders. Thats not the same thing as old players, you know.
    Dystopia = utopia achieved

  11. #11
    Hero
    Join Date
    Jun 2007
    Location
    SW United States
    Posts
    2,776

    Default

    Quote Originally Posted by bartharok View Post
    What youre saying that they are not thinking enough of the end-game grinders. Thats not the same thing as old players, you know.
    Semantics really. Old players (I assume you mean those you have played for years and not those old in age) are just as affected by what I mentioned as end-game grinders. End-gamers are just much more affected.
    Last edited by Drwaz99; 08-31-2013 at 08:10 PM.

  12. #12
    Community Member bartharok's Avatar
    Join Date
    Dec 2009
    Location
    Far beyond the ravens gate
    Posts
    5,487

    Default

    Quote Originally Posted by Drwaz99 View Post
    Semantics really. Old players (I assume you mean those you have played for years and not those old in age) are just as affected by what I mentioned as end-game grinders. End-gamers are just much more affected.
    It all depends on what you mean by old players. If you mean pre f2p, i have no idea. But if you mean those who have been around for 3 years, it matters only to those who grind the same quests over and over, or play just a few toons. There is a lot to do on the lower levels as well.
    Dystopia = utopia achieved

  13. #13
    Community Member
    Join Date
    Mar 2006
    Posts
    346

    Default

    Quote Originally Posted by Fundamental View Post
    No fix, all bugged out completion lists... bugged end rewards...
    and more people will quit permanently cause of it.
    Imagine folks just on their 19th run...

    Another droplet in the bucket I quess.

    Any feedback?
    Fundamental - can understand you are upset.
    But saying Turbine doesn't care is a pretty long bow to draw.
    Have they cocked up majorly - absolutely.
    Will they inconvenience people in the short term - yep.
    Will there be some long term ramifications - looks like it.

    Do the Devs not care? Hardly.
    No-one (usually) goes to work with the intention of sabotaging their own job.

    They are running a business and they do want to appeal to their customer base.
    Some of the decisions made are not the best, but I have to say since Producer Rowan came on board the transparency has increased and we should encourage that.

    Turbine as an orgn seems to have some real process control problems letting incomplete code onto live on many occasions.
    We know that Major Mal and his team are passionate, but there is definitely some process issues.

    Let's give them time to fix it and stay calm and find something else to do for now.

  14. #14
    Hero AZgreentea's Avatar
    Join Date
    Dec 2009
    Location
    Lost in the Swamp
    Posts
    3,638

    Default

    Sometimes I feel like people dont read the dev tracker. Its clear to me, from reading it, that not only does turbine care, but they have taken steps to prevent issues with 20th completions going forward until it is fixed.

    https://www.ddo.com/forums/showthrea...rs#post5083170
    https://www.ddo.com/forums/showthrea...rs#post5083966
    https://www.ddo.com/forums/showthrea...rs#post5084041
    https://www.ddo.com/forums/showthrea...rs#post5084058
    The problem is never how to get new, innovative thoughts into your mind, but how to get old ones out. Every mind is a building filled with archaic furniture. Clean out a corner of your mind and creativity will instantly fill it.
    Dee Hock

  15. #15
    Community Member
    Join Date
    Nov 2009
    Posts
    102

    Default

    i think that 20th reward list is ok now. i've completed my 20th FoT yesterday and reward list was fine - some named wapons, shield, relics and +3 to +4 wisdom tome upgrade. i have to check VoN in next few days (39 done). i think that only /quest completions counter display is bugged, but the "real counter" is ok

  16. #16
    Community Member
    Join Date
    Nov 2009
    Posts
    265

    Default

    Quote Originally Posted by pitong View Post
    i think that 20th reward list is ok now. i've completed my 20th FoT yesterday and reward list was fine - some named wapons, shield, relics and +3 to +4 wisdom tome upgrade. i have to check VoN in next few days (39 done). i think that only /quest completions counter display is bugged, but the "real counter" is ok
    So you call it ok, when you get +3 to +4 upgrade instead of a +4 tome with a slight chance of getting a +4 to +5 upgrade?

  17. #17
    Community Member Hendrik's Avatar
    Join Date
    May 2006
    Location
    Bell's Brewery, MI.
    Posts
    10,991

    Default

    Quote Originally Posted by AZgreentea View Post
    Sometimes I feel like people dont read the dev tracker. Its clear to me, from reading it, that not only does turbine care, but they have taken steps to prevent issues with 20th completions going forward until it is fixed.

    https://www.ddo.com/forums/showthrea...rs#post5083170
    https://www.ddo.com/forums/showthrea...rs#post5083966
    https://www.ddo.com/forums/showthrea...rs#post5084041
    https://www.ddo.com/forums/showthrea...rs#post5084058
    But reading is hard.

    Bashing Turbine and jumping on the hate bandwagon is easy.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  18. #18
    Community Member Atremus's Avatar
    Join Date
    Oct 2010
    Location
    Aegis
    Posts
    1,269

    Default

    Man the quest completion list is so long these days. It would be much easier on the eyes if it was located in its own window on the inventory tab or character sheet.

    Idea: Make a Saga Page (info sheet) that a character can pull up while away from the Saga NPCs. That way they can see and track progress without running to the NPC. You could put a tab on the saga page to track completions.
    Characters: Celemia / Tukson / Thau (Broken link) / Atremus

    “A pessimist is one who feels bad when he feels good for fear he'll feel worse when he feels better.”

  19. #19
    Community Member
    Join Date
    Apr 2012
    Posts
    2,330

    Default

    Quote Originally Posted by Drwaz99 View Post
    Semantics really. Old players (I assume you mean those you have played for years and not those old in age) are just as affected by what I mentioned as end-game grinders. End-gamers are just much more affected.
    Not really. Completion timers should be fixed obviously, but "old players" isn't the right term here. What you consider to be DDO endgame is something that only appeals to people who like endless grinding for no reason. That type of player isn't "old players", it's people who enjoy an endless and needless grind.

  20. #20
    Hero
    Join Date
    Jun 2007
    Location
    SW United States
    Posts
    2,776

    Default

    Quote Originally Posted by jalont View Post
    Not really. Completion timers should be fixed obviously, but "old players" isn't the right term here. What you consider to be DDO endgame is something that only appeals to people who like endless grinding for no reason. That type of player isn't "old players", it's people who enjoy an endless and needless grind.
    Your right. I wasn't the person that used it tho. I was quoting the person who changed my term "Veteran" to "old person" in an attempt to switch words and split hairs as a wayto discredit what I said previously..

    "Endless and needless grinding" could be used to describe TR'ing too. They are equal in my book. Both End Game griding and TR'ing take an enormous amount of time for relatively small amount of gain. (and yes, some people can TR in 2 days, they are the exception not the rule.)

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload