I understand that Turbine wanted to simplify the item making so that you can grow the power of them without inventing Acid mega blast as an additional damage type. But at the same time you managed to make named items near worthless as the power of these deadly of whatever items surpass them in power by a mile.
In motu you could find things like helmets and rings of devotion on it - now you can only find that on weapons.
On the other hand you can find named item breaking deadly of accuracy on almost all type of items. So the diversity of things that break the game spreads to almost all slots while the things that would add true diversity like spell power items have been confined to weapon slots.