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  1. #1
    The Mad Multiclasser Failedlegend's Avatar
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    Default Undocumented Addition: Cursed Items and Hireling Armor

    Well I dunno about others but I kind of like this addition. Some items now drop with penalties on them but with a lowered ML ie. (Featherfall of -2 Intelligence)

    Also for some reason alot of hirelings got cosmetic armor

    What do you guys think?
    Last edited by Failedlegend; 08-28-2013 at 02:24 PM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  2. #2
    Founder Alavatar's Avatar
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    I like the cursed item mutation as well. I also appreciate the icon change that denotes a cursed item so it is visually obvious.

  3. #3
    Community Member Bogenbroom's Avatar
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    I think it is a super addition. In fact, some modifications I would love to see...

    1) a cursed item should randomize its curse effect each time it is equiped.
    2) a cursed item should not be removable for a set period of time. (10 minutes, maybe)
    3) effects should be more widespread... temporary negative effects "buffs," skill penalties, alacrity penalties, spellpower penalties, etc.

    You take the good, you take the bad, you take them both and there you have....
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  4. #4
    2016 DDO Players Council Qhualor's Avatar
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    Its something different I suppose, but I won't wear penalty items unless its actually worth it. That's why I never wore the Ring of Baphomet and just collects dust on my bank toon.

  5. #5
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    The issue with the cursed items is that it does infact act as a bonus because it lowers the ML of the item often at a tiny or even irrelevant price in terms of the curse.

    The very best random lootgen items will be those that have Wonderous Craftmanship, a double curse in stats you dont use, and then much better than normal actual bonusses.

    So, a cursed item is actually something you will want to look for. Silly really.

  6. #6
    Community Member Daine's Avatar
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    I like the new cursed items as well and thankfully their drop rate doesn't seem overwhelming.

  7. #7
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by mikarddo View Post
    The issue with the cursed items is that it does infact act as a bonus because it lowers the ML of the item often at a tiny or even irrelevant price in terms of the curse.

    The very best random lootgen items will be those that have Wonderous Craftmanship, a double curse in stats you dont use, and then much better than normal actual bonusses.

    So, a cursed item is actually something you will want to look for. Silly really.
    Yeah that could happen but my main reason for liking it is it feels right in a DnD game...I really could care less if this game is balanced or not (within reason of course)...there's a reason there's no PvP. Play what you like.
    Last edited by Failedlegend; 08-28-2013 at 07:45 PM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  8. #8
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    Personally I don't really get it... Why would someone slot a cursed item? The game is so overflowing with high end items, why take something with a curse when you can just wait for a few more chests and get something without a curse? It's an interesting idea, but perhaps the implementation could be improved... Back in the old vD&D days you didn't know your item was cursed until you slotted it, or got it identified, and you couldn't take it off.

    There's a ridiculous amount of awesome gear, why take a cursed item? As an aside, remember when a simple +2 Flaming longsword was the cats a$$? I kinda miss those days.
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  9. #9
    Community Member Big_Daddy_Jay's Avatar
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    Cool Curses are good but could be more fun

    Yes I remember the old D&D game when you got a cursed Item you couldn't remove it with out a clerics bless and Didn't know what the curse was till you had it Identified. But this Curse system is a welcome change that it adds variety to your Item slotting and you have to take more time farming for the perfect Item for your character. (i.e) the curse in your junk stat and the bonus. just the right one. adds more complexity and fun. Also adds potential for profit on the AH. because the curse is not good for your toon but perfect for someone else.

  10. #10
    Community Member TheLegendOfAra's Avatar
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    I quite like them.

    My TR is currently enjoying a ML5 Fortified (40%) ring of Protection +5 with a -1 to my Cha. Not to bad for the level.
    And I think her belt is cursed as well.. It's Str+3 of Dode 3%.. Can't remember for certain though.
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  11. #11

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    I like the idea of curse items. But, at the same time, what has presently been released into live is kind of "meh."

    From what I have seen so far, these cursed items are only a -1 ability score modifier. So, that's really not much of a sacrifice. Especially if you manage to find a cursed item that reduces a stat that you don't care about, or if it reduces a stat by your "odd" number, effectively making you "even," and not even incurring any sort of modifier penalty.

    I feel that the cursed items should be a little more taxing - to the point where a player has to more carefully consider the trade off.

    Of course - cursed items with hidden penalties (or, perhaps, hidden until equipped, and THEN realized) would be better. Also, cursed items that required a Remove Curse spell / healing would be even better.

  12. #12
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    In the upper Epic levels, a one or two level reduction in ML can be quite significant.
    So if you get a +10 item at 26 or 27, instead of level 28, as it will be useful for a longer period of time.
    Your personal mileage may vary, but I think it is an interesting twist.
    As others have suggested, they could do more with it.

    If the curse is too onerous, people would just vendor them, as you can no doubt get a comparable item on the AH (which does not exist in PnP). They might get away with Stat -2 items, but more than that and I think people won't bother in general.

    I encourage the devs to at least try something different and see how they work on the live servers.

    Cheers

  13. #13
    Community Member Daitengu's Avatar
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    The most important DnD cursed item is missing: the gender changer belt.

  14. #14
    Community Member Ermin_Sivarch's Avatar
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    Couple notes about cursed items - two like cursed items only counts as one. had two cursed items, both -1 to strength, only 1 minus was counted. So if your using cursed items, you can get like items and it will only count one of them.

    Mastership on items also gives you a minus to ML wondering if ML for cursed is ML -2 vs mastership which is only -1.

  15. #15
    Community Member AbyssalMage's Avatar
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    Quote Originally Posted by Failedlegend View Post
    Well I dunno about others but I kind of like this addition. Some items now drop with penalties on them but with a lowered ML ie. (Featherfall of -2 Intelligence)

    Also for some reason alot of hirelings got cosmetic armor

    What do you guys think?
    Honestly, dumb, but like a few other posters have stated you actually begin looking for them in the AH.

    Best I found in the AH (couldn't afford) was a Deadly Cursed Goggles of Accuracy w/Yellow slot and MC level 9. I would of used them all the way to 18 (or 20) on any melee thanks to that combination. And I am sure that who ever bought them 2 hours later was going to do just that.

    p.s. They sold for 1.5 million. Too much for me, but not for some.

  16. #16
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by Ermin_Sivarch View Post
    Couple notes about cursed items - two like cursed items only counts as one. had two cursed items, both -1 to strength, only 1 minus was counted. So if your using cursed items, you can get like items and it will only count one of them.

    Mastership on items also gives you a minus to ML wondering if ML for cursed is ML -2 vs mastership which is only -1.
    IOW only the worst penalty applies...as only the best bonus applies sounds WAI to me.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  17. #17
    Community Member Sarzor's Avatar
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    Quote Originally Posted by Daitengu View Post
    The most important DnD cursed item is missing: the gender changer belt.
    I think this would be among the most sought-after items in the game. I know alot of people (myself included) who would like to just play a different gender. I never understood why gender couldn't be changed with a TR. I mean it's not like there's any gender-specific gear/quests in the game, and you get a new body on TR...

    And yes, I know it's been definitively shot down by Devs, but still I find it kinda weak.

  18. #18
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    I think, like every single other change made to equipment, weapons, and armor, it sucks, and was poorly considered.

    I dont' have a problem with cursed items. They are a long-standing D&D tradition. But really? The best they could come up with was a ****ant -1 to a stat? That's not a curse. That's just stupid.

  19. #19
    Community Member Therigar's Avatar
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    I don't think you all have been paying close attention. These "cursed" items have been in the game for a long time now. It is just that they were not labeled and the effect of the "curse" wasn't explicit.

    All that has happened is that the ability to give negative values to items has been rolled into the random loot generator in a new way with explicit labeling and explanation of the impact on ML. This is part of the total overhaul on random loot that is part of this last update.

    The big change is that this "curse" seems to proc regularly -- indicating that it was given a favorable position in the loot gen tables or an excessively large probability of occurring. That it serves to make higher level power items accessible to lower level characters is undoubtedly intentional. The power creep is more like a flood.

    Still, that is desired by the players so....

  20. #20
    Community Member Hendrik's Avatar
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    Quote Originally Posted by Failedlegend View Post
    Yeah that could happen but my main reason for liking it is it feels right in a DnD game...I really could care less if this game is balanced or not (within reason of course)...there's a reason there's no PvP. Play what you like.
    Could not have said it any better!

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