One thing that comes to mind is the CR settings were too low on Lammania before the update in EH in multiple quests. They were fixed before the update went live but perhaps what people are experiencing here are a side effect of that fix.
I think it's kinda funny. They jacked-up mobs for one of the more popular F2P quests (especially on epic), yet they came out with Ghostbane because undead were "too hard" for new players.
Someone will come along and cite how game management is better off as a data-driven decision-making process, and that everything is A-OK...
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