I am looking for help with making a melee sorcerer build.
I am just starting out so any info towards helping perfect this play style would be appreciated.
So far I have gone Maul, and light mithral chain shirt for armor(5% failure).
I need help with armor progression and how to farm mithral chain shirts. I'm not sure really where to start after this armor falls behind in the next 5 or so levels. I have a pretty good idea where I want to go to get mauls. I am also not sure where I should look for ways to get physical damage reduction past augments.
I will definitely be utilizing concealment with the 50% displacement spell and on and off with various fogs. If anyone could supply some good benchmarks for Dps survival stats that would be great. it's looking like I'll have to rely on AC, concealment and hp for the bulk of my defense as I can't budget a solid dex for dodge.
I am going for 41 earth/39 fire at the moment possibly 9 points from fire into human for the stats and boosts but I am unsure. I am a human 28 point build sorc looking to go pure for elemental earth form.
my base stats are:
My feats at the moment are:
force of character ( cha for will saves)
meta magic heighten ( to double buff duration)
I'm looking at 5 more so I am considering:
light armor proficiency
greater mental toughness
great spell focus conjuration
greater spell focus evocation
other feats I'm looking at:
greater spell penetration
I'll make up a spell list and plug it in here later if I can still post. it should mostly center around 3 big single nukes for fire, 3 big dots from acid, 3 aoe fogs from acid/mist, buffs especially tensers transformation, and 3 fire aoes.