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  1. #21
    Founder salmag's Avatar
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    I woul have preferred that the planescaller on our ships be able to teleport you to the Forgotten Realms.

    Have another planescaller in the FR to teleport you back to Eberron...
    FINALLY... GNOMES!!!

    NOW Bring in... WARFORGED SCOUTS!!!

  2. #22
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    Quote Originally Posted by Krelar View Post
    There is an entrance in Eveningstar. I assume there is also an entrance somewhere in Eberon but I haven't bothered to look for it yet. After using it once and realizing what a ridiculously long run it was I can't see much point.
    The entrance on eberron is in the market place under the bridge to the bank.
    The problem is, appearantly going in is pointless, as you can not actually go to the realms from there... You can go to the market place, enter the building and wander around, and eventually go back to the market place (exit 1) or use the teleporter to go to various places on Eberron (including the hall you're currently in!!), but that's it, there is no connection to the Realms.
    I'm thinking maybe the option that takes you to the current hall is bugged and *should* take you to the hall in the Realms, because it seems rather pointless to teleport to the place you already are standing, but that's what it does now.
    Meaning the only way to actually *switch* worlds using the halls is log out, click the out-game button, and log in again. Thanks, but in that case I'll use my key to go to the Realms, or just plain teleport if going the other way.

    And yea, I agree they should just have build a ship entrance on Eberron (maybe requiring that key or something), and let the switch be handled by the planes caller...

    Greetz,
    Red Orm

  3. #23
    Community Member bartharok's Avatar
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    Quote Originally Posted by RedOrm View Post
    The entrance on eberron is in the market place under the bridge to the bank.
    The problem is, appearantly going in is pointless, as you can not actually go to the realms from there... You can go to the market place, enter the building and wander around, and eventually go back to the market place (exit 1) or use the teleporter to go to various places on Eberron (including the hall you're currently in!!), but that's it, there is no connection to the Realms.
    I'm thinking maybe the option that takes you to the current hall is bugged and *should* take you to the hall in the Realms, because it seems rather pointless to teleport to the place you already are standing, but that's what it does now.
    Meaning the only way to actually *switch* worlds using the halls is log out, click the out-game button, and log in again. Thanks, but in that case I'll use my key to go to the Realms, or just plain teleport if going the other way.

    And yea, I agree they should just have build a ship entrance on Eberron (maybe requiring that key or something), and let the switch be handled by the planes caller...

    Greetz,
    Red Orm
    Well... They have a ship ENTRANCE in FR, its just the exit that is lacking...
    Dystopia = utopia achieved

  4. #24
    Brand / Commerce Team QuartermasterX's Avatar
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    Quote Originally Posted by Daemoneyes View Post
    New in the DDO Shop:
    Hall of Heroes Upgrades!
    Bar - 590TP
    Auction House - 590TP
    Bank - 590TP
    Mat Merchants - 590TP
    Hireling vendor - 590TP
    Epic Hireling vendor - 590TP
    Heroic trainers - 590TP
    Epic trainer - 590TP
    Spirit Binder - 1590TP
    Each has a 1 Week Timer!

    :>
    Sounds like a great idea ;]

  5. #25
    Community Member Atremus's Avatar
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    Quote Originally Posted by QuartermasterX View Post
    Sounds like a great idea ;]
    How about the HALL OF BANK SPACE?
    Characters: Celemia / Tukson / Thau (Broken link) / Atremus

    “A pessimist is one who feels bad when he feels good for fear he'll feel worse when he feels better.”

  6. #26
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    Default New Statues

    I agree, I don't see the usefulness. Teleporting to FR and back via the Hall would add something to it.

    My biggest problem with the Hall is that Arcanes are under-represented. No reputable Hall of Heroes would have so many melee statues and don't even get me started on the Bard one. Clearly the most awesome heroes are Arcane and this should be reflected. The statues should be like 80% arcanes with a few lesser classes thrown in to keep the commoners happy.

    Seriously though, Turbine missed a money grab. They should have sold these statues. For the first 40 people who sign up and pay...9995 TP your character's likeness will be enshrined forever in the Hall of Heroes (as long as you pay the 800 astral shard Hall maintenance per month). As long as you are enshrined, you character gains a +2 Vanity Bonus to all stats plus the benefits of those sponsor levels below. When you stop paying maintenance, the space gets assigned to someone else.

    For a one-time payment of 800 astral shards, your character's name will be inscribed on on the Wall of Heroes and you receive a Wall of Heroes Cosmetic Hat.

    For 250 astral shards, you get your name inscribed on the pavers in the hall and when you enter the Hall and NPC greets you as a True Hero.

    For 3,000 shards, your guild can have their guild banner hang in the Hall of Heroes. Clicking on the banner grants all who click, +10 HP for 60 min. The Guild get a renown bonus equal to 5% of the guild renown earned by each player while under this buff.

    I could go on all day with these. These are MMO gold Jerry!
    Last edited by Durten2; 08-22-2013 at 02:25 PM.

  7. #27
    Hero Phoenix-daBard's Avatar
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    Quote Originally Posted by Krelar View Post
    There is an entrance in Eveningstar. I assume there is also an entrance somewhere in Eberon but I haven't bothered to look for it yet. After using it once and realizing what a ridiculously long run it was I can't see much point.
    There is an entrance near Guard Kayd in the marketplace.

    edit: I should have read further.

  8. #28
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    So one thing I noticed about the hall was the fact that there was a plaques in front of most the statues. It sort of made me curious whether at some point actual players will be up there as statues. I have no clue how they would get there but I know ways I don't want them there:

    1: PVP, no one cares how well you can beat other players.
    2: TP, no one cares you spent $80 to have your ugly helf in the Hall of Heroes
    3: Item drop, no one cares you have built a shrine to the loot gods and then sacrificed your first born to it. Well except child services, they might care.

    Some interesting ideas on how players might end up in the Hall of Heroes:

    1: Completionist:
    Positives: Most obvious sign of investment and epicness in the game
    Problems with this: There wouldn't be rhyme or reason why you would be a hero of Eberron vs Forgotten Realms.

    2: Top score in a new Challenge pack:
    Positives: Gives a visual reward to the challenge leader board also f2p characters will have just as much of a chance as vip's and premium but would be limited to once a day or wasting their farmed tp on challenge tokens.
    Problems with this: As long as there is no uber buff or anything connected to being a hero I don't see many problems except there are a lot of people who don't really like the challenges. Limit the need for any items farmed out of this so that it would just be bragging rights and I don't think many people would have a problem.

  9. #29
    Community Member HernandoCortez's Avatar
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    Quote Originally Posted by Daemoneyes View Post
    New in the DDO Shop:
    Hall of Heroes Upgrades!
    Bar - 590TP
    Auction House - 590TP
    Bank - 590TP
    Mat Merchants - 590TP
    Hireling vendor - 590TP
    Epic Hireling vendor - 590TP
    Heroic trainers - 590TP
    Epic trainer - 590TP
    Spirit Binder - 1590TP
    Each has a 1 Week Timer!

    :>
    Heheh...

  10. #30
    Community Member HernandoCortez's Avatar
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    Thumbs up

    Quote Originally Posted by durten2 View Post
    i agree, i don't see the usefulness. Teleporting to fr and back via the hall would add something to it.

    My biggest problem with the hall is that arcanes are under-represented. No reputable hall of heroes would have so many melee statues and don't even get me started on the bard one. Clearly the most awesome heroes are arcane and this should be reflected. The statues should be like 80% arcanes with a few lesser classes thrown in to keep the commoners happy.

    Seriously though, turbine missed a money grab. They should have sold these statues. For the first 40 people who sign up and pay...9995 tp your character's likeness will be enshrined forever in the hall of heroes (as long as you pay the 800 astral shard hall maintenance per month). As long as you are enshrined, you character gains a +2 vanity bonus to all stats plus the benefits of those sponsor levels below. When you stop paying maintenance, the space gets assigned to someone else.

    For a one-time payment of 800 astral shards, your character's name will be inscribed on on the wall of heroes and you receive a wall of heroes cosmetic hat.

    For 250 astral shards, you get your name inscribed on the pavers in the hall and when you enter the hall and npc greets you as a true hero.

    For 3,000 shards, your guild can have their guild banner hang in the hall of heroes. Clicking on the banner grants all who click, +10 hp for 60 min. The guild get a renown bonus equal to 5% of the guild renown earned by each player while under this buff.

    I could go on all day with these. These are mmo gold jerry!
    epic lol!

  11. #31
    Community Member Phaeton_Seraph's Avatar
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    Quote Originally Posted by QuartermasterX View Post
    Sounds like a great idea ;]
    Heh. It's something for the hard cases to grind for, I'll give ya that.

    But QM...X, Really? No shedding of light for us (or better yet, me)? It's fantastically huge, and kinda purty. What's it gonna do?

    You can tell us. We won't blab. Scout's honour.

  12. #32
    Community Member niehues's Avatar
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    Default Useless at the moment...

    There is no connection between the worlds..

    and once u are inside it just takes as long to walk from one side to the other that i would just rather use the normal teleporter like other ppl already stated..

    It would be nice to have a link and lots of goodies inside like the portable hole where all the area is considered a "tavern" and usefull vendors and bla bla..


    at this point it just feels like i waste plat on it..

    lets hope they add more stuff to it.. perhaps something similar to the DOJO would be nice.. with the option to copy your toon to a plane where u can test builds and stuff with the items u already have and once u finish out.. u go back to the way your toon was b4 get inside.. (used lamma alot to tune my build.. and it was awesome)


    anyways..

    life continues..

  13. #33
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    It reminds me of the large, useless buildings/tributes that many egomaniac dictators have built throughout history to stroke their ego's.

  14. #34
    Community Member Captain_Pengie's Avatar
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    Quote Originally Posted by Phaeton_Seraph View Post
    Why separate Forgotten Realms from Eberron?
    I expect it is really just to keep the lore oriented folk happy. Eberron and FR are completely different D&D world settings and shouldn't be linked at all so having them separated by a 'mystical wibbly wobbly scooby-doo style' barrier solves some of the lore leakage concerns. Turbine has really only used FR as a way to break the level 20 barrier of Eberron and to create new content (WoC is pushing FR as the main D&D world to be used by everyone so Eberron is a dead-end) so you can expect to be spending a lot of your time in FR from now on.

    Quote Originally Posted by Phaeton_Seraph View Post
    Why release it now? This can't be finished. It needs a bar, an auctioneer, vendors, pawn shops, it's own crafting machines. It needs to be one-stop convenient with no loading screens and have oddities and wonders that the people who can't get in can only imagine.
    Totally agree. While the art is nice (could be enhanced by some plaques on the statues stating who they represent in FR lore) and the idea great, having this huge empty hall with a long run between gates is just silly. Add in vendors etc and make it a meeting place - an actual Hall of Heroes - where people can meet and socialise (like the town square outside the Prancing Pony in LOTRO's version of Bree).

    And to save myself some re-typing, my 2 cents worth on transport:

    https://www.ddo.com/forums/showthrea...67#post5058967

  15. #35
    Community Member FranOhmsford's Avatar
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    Multiple People have commented on the statues!

    Therefore I'm shocked that no-one seems to have noticed what's missing from the Eberron Hall of Heroes....

    Wait for it...

    Warforged!!!


    Devs - You cannot be SERIOUUUUUUSSS!


    How on Earth can you not put in a single Warforged Statue?


    How about a Competition - First Player to Prove he/she has a Warforged/Bladeforged Completionist {Every Life = Forged} gets their character immortalised in the Eberron Hall of Heroes.

    Secondary Competition {and this could take a lot longer to win!} - First Player to Prove he/she has a Morninglord, PDK or Shadar-Kai Completionist gets their character immortalised in the Forgotten Realms Hall of Heroes.

  16. #36
    Ultimate Completionist
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    Quote Originally Posted by QuartermasterX View Post
    Sounds like a great idea ;]
    As long as its permanent, perhaps depending on what it is.
    Quote Originally Posted by Atremus View Post
    How about the HALL OF BANK SPACE?
    Sooooo needed...
    Quote Originally Posted by FranOhmsford View Post
    How on Earth can you not put in a single Warforged Statue?
    Warforged are a very young race.

  17. #37
    The Hatchery zwiebelring's Avatar
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    Firstb thought: cash grab. The level of ugliness inside is astonishing. 1-2 min. till you reach the different settings.

    I am very happy to spend money for this.... store house of ugly greek statues when something like this will come true:

    Make the whole place a tavern -> regenerating clickies etc.pp.

    Put all Brokers, Pawns, Vendors, Bankers, Auctioneers in there. Put Cannith deconstruction altars in there.

    Simply give a central point for logging in and out. Make gameplay or quality of life better. And most of all things, give incentives to actually spend money.

    Give people a reason why it is like it is right now and give them a glimpse to what it will finally be. I won't spend money on a stupid hall with wannabe greek statues. 2-3 min running is no difference to 2 -3 min run/loadingscreen/run/loadingscreen.

    Make it a reason to spend, not by enforcing but by giving options like a central demi-plane marketplace. This can become such a nice thing. Right now it is another half hearted work in progress and advertised with spending money for transporting there.
    Last edited by zwiebelring; 08-23-2013 at 05:28 AM.
    Characters on Orien:
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  18. #38
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    So, interesting thing, I have a premium account and have not purchased the Hall of Heroes. But I noticed that the "buy me" button disappears when I choose my FR Iconic character on the character selection screen.

    So I pressed "Transport to Eberron" and it loaded me into the Hall of Heroes (Ebberon one I would think).

    I agree, the place is huge and serves no useful purpose. It IS pretty tho.

    All the statues have plaques in front of them that I would assume are meant to be clickable and have little stories or descriptions or something. But they are not clickable.

    Now, maybe because I picked the Ebberron one, but it has a normal Eberron-style teleporter in it and I was able to get out to any of the normal teleporter destinations (I went to the inspired quarter).

    I didn't check to see if I could have gone to FR, I still have a lot of coin lord favor on that character to get before I can start having fun with it

    Since I was able to access it without paying anything I expect a developer to be tasked with fixing it post-haste! Nothing can be more important.


    Quote Originally Posted by MajMalphunktion View Post
    *Handwraps. Yes we know. Here is my known issue for handwraps. Hand wraps in assorted flavors are borked.

  19. #39
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    Hall of Heroes without access to guild ship (buffs) is pointless. Add a one stop shrine which gives all guild buffs, and you have a winner.

    What is the purpose of it? Fable III with its "Sanctuary" comes first to mind, but that was accessible instantly from anywhere, instead having to log out first. You used it for outfitting your self among other things.

    Basically it should be a Hall of Treasures for DDO, with achievements and trophies or something.

    Or maybe a hub for viewing and selecting challenges and groups in lvl range. Selecting a quest would teleport you to the closest public area, or near the quest giver.

    Or see which of your friends and guildies are online, and then choose a toon.

    And a dragons hoard of platinum, gold and gems (and those useless eveningstar challenge collectibles) to reflect your pp balance

  20. #40
    Community Member Captain_Pengie's Avatar
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    Quote Originally Posted by MrkGrismer View Post
    So, interesting thing, I have a premium account and have not purchased the Hall of Heroes. But I noticed that the "buy me" button disappears when I choose my FR Iconic character on the character selection screen......
    The Iconic (Ironic?) characters can move freely between the worlds, that came as part of the cost of the expansion, so you would have no problem going back and forth. The "Buy Me" is only for Eberron lore characters giving them a way to FR without having to go through the spinner's web, and of course a money grab for Turbine. I mean 795 points and a long run through an empty hall vs. 3 loading screens - talk about ridiculously overpriced.
    Last edited by Derkallah; 08-24-2013 at 01:59 AM.

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