And yes, a 30 minute level 27 base quest should give more than 50k, especially when these new epic levels require over a million exp per level.
Yeah, it is not just the new stuff but also high road on heroic. I think I got somewhere in the 15K ballpark for rest stop on elite with bb and a pot running...
Add insult to injury it turns out only epic runs count towards the saga so no offset there either.
Proud Recipient of At least 8 Negative Rep From NA Threads.
I agree completely. We have 10 new quests, a new Xp ransack system and ~3.6 million XP more to level. To me it seems that they set the XP low so that we have no choice to re-run the content over and over. Maybe it's their way of giving the visage of there being more content than there really. But I will be spending most of my time leveling thru Eberron quests and a few select MotU quests (that don't take 5 mins of running thru public areas and then 5 more mins running thru a wilderness to get to). I am getting pretty close to a circuit that I will run when I need to level. And none of the new quests were even considered once I had run them.
Sorry but I disagree, eh is a snooze still. I've ran all of stormhorns and some of wheloon on eh now and most of stormhorns ee. Some of the ee's were tough, probably from being only the second run of them, but eh was a zero danger stomp, I think I would have to work to die in them.
EH and EN the steam roll for XP method still applies, and its no where near 30 minutes. Wait a few weeks until the masses have these metagamed down to a science and they will be just like any other quests in the game.
Yes, I understand, the impossible demands/rusted blades addicts are going through withdrawls. Im surprised Turbine allowed the treadmill method of farming XP to last as long as it did.
Last edited by Chai; 08-22-2013 at 01:57 PM.
Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.
Why are you surprised?
All these new packs that you have to buy have crappy xp, in the last 2 years, except motu.
Also f2p quests have pretty good xp( lod chain), idk why are they doing it like that.
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