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  1. #1
    Community Member
    Join Date
    Aug 2013
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    1

    Default Ranger/Rogue/Monk

    I just loaded the update and am looking forward to using my +20 heart of wood to redo this character. Looking at the new enhancements though, I am a little uncertain on the direction that I should go. Here is the character build as it stands now:

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Elf Male
    (6 Monk \ 2 Rogue \ 12 Ranger) 
    Hit Points: 248
    Spell Points: 203 
    BAB: 17\17\22\27\27
    Fortitude: 14
    Reflex: 20
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    20
    Dexterity            14                    19
    Constitution         12                    12
    Intelligence         14                    14
    Wisdom               14                    16
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    10
    Bluff                -1                    -1
    Concentration         3                    29
    Diplomacy            -1                    -1
    Disable Device        6                    26
    Haggle               -1                    -1
    Heal                  2                     3
    Hide                  6                     8
    Intimidate           -1                    -1
    Jump                  7                    15
    Listen                2                     5
    Move Silently         6                     8
    Open Lock             6                    28
    Perform              n/a                   n/a
    Repair                2                     2
    Search                6                    34
    Spot                  6                    35
    Swim                  3                     5
    Tumble                6                     8
    Use Magic Device     n/a                   n/a
    
    Level 1 (Rogue)
    Feat: (Selected) Dodge
    Feat: (Automatic) Attack
    Feat: (Automatic) Elven Keen Senses
    Feat: (Automatic) Enchantment Save Bonus
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Longbow
    Feat: (Automatic) Martial Weapon Proficiency: Longsword
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Enhancement: Improved Disable Device I
    Enhancement: Improved Open Lock I
    Enhancement: Improved Search I
    Enhancement: Improved Spot I
    
    
    Level 2 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    Enhancement: Ranger Skill Boost I
    Enhancement: Elven Perception I
    Enhancement: Elven Keen Eyes I
    Enhancement: Rogue Improved Trap Sense I
    
    
    Level 3 (Ranger)
    Feat: (Selected) Oversized Two Weapon Fighting
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    Enhancement: Rogue Haste Boost I
    Enhancement: Aerenal Elf Melee Damage I
    Enhancement: Rogue Sneak Attack Training I
    
    
    Level 4 (Ranger)
    Feat: (Automatic) Diehard
    Enhancement: Aerenal Elf Melee Attack I
    Enhancement: Elven Perception II
    Enhancement: Elven Keen Eyes II
    
    
    Level 5 (Ranger)
    Feat: (Automatic) Precise Shot
    Enhancement: Improved Search II
    Enhancement: Improved Spot II
    Enhancement: Ranger Dexterity I
    
    
    Level 6 (Monk)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Feat: (Monk Bonus) Whirling Steel Strike
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Archer's Focus
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Unarmed Strike
    Enhancement: Ranger Skill Boost II
    Enhancement: Ranger Sprint Boost I
    Enhancement: Improved Concentration I
    
    
    Level 7 (Monk)
    Feat: (Monk Bonus) Mobility
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Enhancement: Elven Dexterity I
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Improved Concentration II
    
    
    Level 8 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Enhancement: Elven Dexterity II
    
    
    Level 9 (Ranger)
    Feat: (Selected) Spring Attack
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    Enhancement: Ranger Tempest I
    
    
    Level 10 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    Enhancement: Ranger Dexterity II
    
    
    Level 11 (Monk)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    Enhancement: Elven Perception III
    Enhancement: Elven Keen Eyes III
    Enhancement: Monk Improved Recovery I
    
    
    Level 12 (Ranger)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Feat: (Automatic) Improved Wild Empathy
    Enhancement: Ranger Skill Boost III
    
    
    Level 13 (Monk)
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    Enhancement: Elven Perception IV
    Enhancement: Elven Keen Eyes IV
    Enhancement: Way of the Patient Tortoise II
    
    
    Level 14 (Monk)
    Feat: (Monk Bonus) Toughness
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Monk Wisdom I
    
    
    Level 15 (Ranger)
    Feat: (Selected) Power Attack
    Enhancement: Monk Wisdom II
    
    
    Level 16 (Ranger)
    Enhancement: Improved Concentration III
    Enhancement: Improved Search III
    Enhancement: Improved Spot III
    
    
    Level 17 (Rogue)
    Enhancement: Aerenal Elf Melee Attack II
    
    
    Level 18 (Ranger)
    Feat: (Selected) Cleave
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Enhancement: Aerenal Elf Melee Damage II
    Enhancement: Rogue Sneak Attack Accuracy I
    
    
    Level 19 (Ranger)
    Feat: (Automatic) Greater Two Weapon Fighting
    Feat: (Automatic) Improved Precise Shot
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    
    
    Level 20 (Ranger)
    Enhancement: Ranger Favored Defense II
    Enhancement: Ranger Tempest II
    I am thinking that it is no longer necessary to invest so much in Ranger with the new enhancement system and am thinking on investing more levels in monk and maybe a couple more levels in Rogue. Also I was considering going with the following trees:
    Shintao Monk
    Ninja Spy Monk
    Henshin Monk
    Assassin Rogue
    Mechanic Rogue
    Tempest Ranger

    Appreciate suggestions from any who have more experience with the new enhancement trees.

    Thanks in advance,
    Decimaton

  2. #2
    Community Member goodspeed's Avatar
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    Default

    id take the rog out and slap 2 fighter in there. Reason being for the low cost 30% speed boost coupled with 3 more uses of it. Also the focus can be on bow dmg as well in the kensai tree. All ya really need for ranger is 6 as the main stuff is on the top, sadly all that other **** is in the way of getting to it.
    Through avarice, evil smiles; through insanity, it sings.

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