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  1. #1
    Community Member
    Join Date
    Aug 2013

    Default Ranger/Rogue/Monk

    I just loaded the update and am looking forward to using my +20 heart of wood to redo this character. Looking at the new enhancements though, I am a little uncertain on the direction that I should go. Here is the character build as it stands now:

    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    Level 20 Lawful Good Elf Male
    (6 Monk \ 2 Rogue \ 12 Ranger) 
    Hit Points: 248
    Spell Points: 203 
    BAB: 17\17\22\27\27
    Fortitude: 14
    Reflex: 20
    Will: 12
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    20
    Dexterity            14                    19
    Constitution         12                    12
    Intelligence         14                    14
    Wisdom               14                    16
    Charisma              8                     8
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    10
    Bluff                -1                    -1
    Concentration         3                    29
    Diplomacy            -1                    -1
    Disable Device        6                    26
    Haggle               -1                    -1
    Heal                  2                     3
    Hide                  6                     8
    Intimidate           -1                    -1
    Jump                  7                    15
    Listen                2                     5
    Move Silently         6                     8
    Open Lock             6                    28
    Perform              n/a                   n/a
    Repair                2                     2
    Search                6                    34
    Spot                  6                    35
    Swim                  3                     5
    Tumble                6                     8
    Use Magic Device     n/a                   n/a
    Level 1 (Rogue)
    Feat: (Selected) Dodge
    Feat: (Automatic) Attack
    Feat: (Automatic) Elven Keen Senses
    Feat: (Automatic) Enchantment Save Bonus
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Longbow
    Feat: (Automatic) Martial Weapon Proficiency: Longsword
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Enhancement: Improved Disable Device I
    Enhancement: Improved Open Lock I
    Enhancement: Improved Search I
    Enhancement: Improved Spot I
    Level 2 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    Enhancement: Ranger Skill Boost I
    Enhancement: Elven Perception I
    Enhancement: Elven Keen Eyes I
    Enhancement: Rogue Improved Trap Sense I
    Level 3 (Ranger)
    Feat: (Selected) Oversized Two Weapon Fighting
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    Enhancement: Rogue Haste Boost I
    Enhancement: Aerenal Elf Melee Damage I
    Enhancement: Rogue Sneak Attack Training I
    Level 4 (Ranger)
    Feat: (Automatic) Diehard
    Enhancement: Aerenal Elf Melee Attack I
    Enhancement: Elven Perception II
    Enhancement: Elven Keen Eyes II
    Level 5 (Ranger)
    Feat: (Automatic) Precise Shot
    Enhancement: Improved Search II
    Enhancement: Improved Spot II
    Enhancement: Ranger Dexterity I
    Level 6 (Monk)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Feat: (Monk Bonus) Whirling Steel Strike
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Archer's Focus
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Unarmed Strike
    Enhancement: Ranger Skill Boost II
    Enhancement: Ranger Sprint Boost I
    Enhancement: Improved Concentration I
    Level 7 (Monk)
    Feat: (Monk Bonus) Mobility
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Enhancement: Elven Dexterity I
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Improved Concentration II
    Level 8 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Enhancement: Elven Dexterity II
    Level 9 (Ranger)
    Feat: (Selected) Spring Attack
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    Enhancement: Ranger Tempest I
    Level 10 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    Enhancement: Ranger Dexterity II
    Level 11 (Monk)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    Enhancement: Elven Perception III
    Enhancement: Elven Keen Eyes III
    Enhancement: Monk Improved Recovery I
    Level 12 (Ranger)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Feat: (Automatic) Improved Wild Empathy
    Enhancement: Ranger Skill Boost III
    Level 13 (Monk)
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    Enhancement: Elven Perception IV
    Enhancement: Elven Keen Eyes IV
    Enhancement: Way of the Patient Tortoise II
    Level 14 (Monk)
    Feat: (Monk Bonus) Toughness
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Monk Wisdom I
    Level 15 (Ranger)
    Feat: (Selected) Power Attack
    Enhancement: Monk Wisdom II
    Level 16 (Ranger)
    Enhancement: Improved Concentration III
    Enhancement: Improved Search III
    Enhancement: Improved Spot III
    Level 17 (Rogue)
    Enhancement: Aerenal Elf Melee Attack II
    Level 18 (Ranger)
    Feat: (Selected) Cleave
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Enhancement: Aerenal Elf Melee Damage II
    Enhancement: Rogue Sneak Attack Accuracy I
    Level 19 (Ranger)
    Feat: (Automatic) Greater Two Weapon Fighting
    Feat: (Automatic) Improved Precise Shot
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    Level 20 (Ranger)
    Enhancement: Ranger Favored Defense II
    Enhancement: Ranger Tempest II
    I am thinking that it is no longer necessary to invest so much in Ranger with the new enhancement system and am thinking on investing more levels in monk and maybe a couple more levels in Rogue. Also I was considering going with the following trees:
    Shintao Monk
    Ninja Spy Monk
    Henshin Monk
    Assassin Rogue
    Mechanic Rogue
    Tempest Ranger

    Appreciate suggestions from any who have more experience with the new enhancement trees.

    Thanks in advance,

  2. #2
    Community Member goodspeed's Avatar
    Join Date
    Mar 2010
    I'm just outside that door to your left.


    id take the rog out and slap 2 fighter in there. Reason being for the low cost 30% speed boost coupled with 3 more uses of it. Also the focus can be on bow dmg as well in the kensai tree. All ya really need for ranger is 6 as the main stuff is on the top, sadly all that other **** is in the way of getting to it.
    Through avarice, evil smiles; through insanity, it sings.

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