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  1. #1
    The Mad Multiclasser Failedlegend's Avatar
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    Default Post U19 X Ability to Y Stat

    So with the advent of U19 and the E-Pass alot of ablities have been shaken up not only because there's a variety of ways to move your to-hit/damage to different stats they actual apply 1.5 boni with 2-handed weapons now and theres even a few clickies that use diff stats for tactics now (ie PDK uses Charisma and Acrobats can use Dex for an AOE trip).

    Str still has the annoying advantage of having alot more abilities (ie Tenser and rage) and magic "types" (ie titans fist) that increase it but the gap has gotten alot smaller so I figured we may as well document what does what

    I'll sort by the stat (ie. Charisma) than by by the ability (ie. Saves) and it's source (ie. Pally 2) and any notes (ie. Stacks)

    ie.

    Charisma

    Saves

    Paladin 2 - Adds to All Saves



    Intelligence

    Saves

    Insightful Reflexes (Heroic Feat): Reflex saves



    I'll also add a section at the end for non-stat related stuff like alternative forms of healing and their soruces and maybe stuff like Druid/Monk restrictions/ways to lift these.

    I will be constantly editing the post whilst I go through each class but please feel free to post any corrections or additions after I reserve a few extra posts (just in case)

    Note: I'll be compiling the data first than I'll clean it up afterwards so it will be a bit rough at first , sorry bout that


    Thread Last updated/cleaned up on Nov.14/2014 approx. 11:30am EST
    Last edited by Failedlegend; 11-10-2014 at 10:19 AM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  2. #2
    The Mad Multiclasser Failedlegend's Avatar
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    Default






    Feats Applies to
    Brutal Throw Throwing Weapons





    Feats Applies to
    Bow Strength Bows
    Last edited by Failedlegend; 09-04-2013 at 01:52 PM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  3. #3
    The Mad Multiclasser Failedlegend's Avatar
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    Default





    Enhancements Applies to
    Assassin 1 "Knife in the Darkness" Kukris & Daggers
    Ninja Spy 1 "Basic Ninja Training" Piercing and Slashing Weapons
    Tempest 2 "Tempest" Light Weapon & Scimitars
    Acrobat 1 "Acrobat" Quarterstaffs

    Feats Applies to
    Weapon Finesse Light weapons & Rapiers

    Weapon Name & Location Weapon Type
    Tiefling Assassin's Blade (Three Barrel Cove) Short Sword
    Axe of Unseen Blows (Litany of the Dead) Handaxe
    Sky Pirates Dagger (Three Barrel Cove) Dagger
    Envenomed Blade (The Lords of Dust) Short Sword
    Chieftain's Spear (Three Barrel Cove) Quarterstaff
    Staff of Nat Gann (The Chronoscope) Quarterstaff
    Midnight Greetings (The Tide Turns) Kukri
    Whirlwind (Sands of Menechtarun) Greatsword
    Onyxhorn (Stormcleave Outpost) Dagger
    Zephyr (Sands of Menechtarun) Short Sword
    Flint (Sands of Menechtarun) Dagger
    Breeze (Ascension Chamber) Quarterstaff
    Rebellion (The Fall of Truth) Short Sword
    Treason (Reaver's Fate) Shortsword




    Enhancements Applies to
    Assassin 3 "Dagger in the Back"+ Weapon Finesse Light weapons
    Deepwood Stalker Tier 2 "Improved W-Finesse" Any melee weapon that uses Dex for to-hit
    Ninja Spy 3 "Advanced Ninja Training" Slashing and Piercing Weapons
    Halfling Racial Tier 3 "Skillful Thrower" Throwing Weapons
    Swashbuckler Tier 3 "Swift Strikes" 1-handed weapons only
    Assassin 3 "Dagger in the Back" Kukris & Daggers
    Elf Racial Tier 4 "Valenar Grace" Scimitars, Shortbows and Falchions
    Elf Racial Tier 4 "Aerenal Grace" Longswords, Longbows and Rapiers
    Tempest 3 "Graceful Death" Dual Wielded Light Weapons
    Acrobat 3 "Stick Fighting" Quarterstaffs
    Morninglord "Grace" Morningstars, Maces and Hammers

    Weapon Name & Location Weapon Type
    Tiefling Assassin's Blade (Three Barrel Cove) Short Sword
    Sky Pirates Dagger (Three Barrel Cove) Dagger
    Envenomed Blade (The Lords of Dust) Short Sword
    Chieftain's Spear (Three Barrel Cove) Quarterstaff
    Staff of Nat Gann (The Chronoscope) Quarterstaff
    Whirlwind (Sands of Menechtarun) Greatsword
    Zephyr (Sands of Menechtarun) Short Sword
    Flint (Sands of Menechtarun) Dagger
    Breeze (Ascension Chamber) Quarterstaff
    Rebellion (The Fall of Truth) Short Sword
    Treason (Reaver's Fate) Shortsword




    Ability,etc. Effect
    Acrobat Tier 3 "Sweeping Strike" Trip that uses dex (normal trip still uses Str)
    Shuriken Expertise(Heroic Feat) Add Dex mod % chance to throw an extra shuriken
    Ninja Core 2 "Ninja Training" Add Dex mod % chance to throw an extra shuriken
    Last edited by Failedlegend; 11-10-2014 at 10:00 AM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  4. #4
    The Mad Multiclasser Failedlegend's Avatar
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    Default







    Weapon Name & Location Weapon Type
    Unkor's Cleaver (Chains of Flames) Battleaxe




    Enhancements Applies to
    Dwarf Racial Tier 4 "Throw your Weight Around" Axes or Picks and Hammers

    Weapon Name & Location Weapon Type
    Unkor's Cleaver (Chains of Flames) Battleaxe




    Ability,etc. Effect
    Occult Slayer 20 "Mind over Magic" Adds to Spell resistance (Uses full # NOT mod)
    Last edited by Failedlegend; 09-04-2013 at 02:13 PM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  5. #5
    The Mad Multiclasser Failedlegend's Avatar
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    Default







    Spell Effects
    Insightful Strikes (Level 2 Arty Spell) Any weapon unless it's in your off-hand
    Harper Tier 1 "Strategic Combat 1" Melee and Bows/Xbows

    Weapon Name & Location Weapon Type
    Staff of the Seer (Bring me the head of Ghola Fan!) Quarterstaff
    Brine's Shaman Staff (Three Barrel Cove) Quarterstaff
    Doublecross Bow (Spinner of Shadows) Repeating Light XBow
    Staff of Inner Sight (Chains of Flame Quarterstaff




    Enhancements Applies to
    Swashbuckler Tier 3 "Two Steps Ahead" 1-handed weapons only
    Harper Tier 3 "Strategic Combat 2" Melee and Bows/Xbows
    Mech 6 "Targetting Sights" Xbows and thrown weapons

    Spell Effects
    Insightful Damage (Level 3 Arty Spell) Any weapon unless it's in your off-hand

    Weapon Name & Location Weapon Type
    Staff of the Seer (Bring me the head of Ghola Fan!) Quarterstaff
    Doublecross Bow (Spinner of Shadows) Repeating Light XBow
    Staff of Inner Sight (Chains of Flame) Quarterstaff




    Ability,etc. Effects
    Harper Tier 2 "Know the Angles" Short Term Buff: Int to Damage & 1/3 Int to Tactics
    Insightful Reflexes Use Int Mod for Reflex Saves
    Last edited by Failedlegend; 11-12-2014 at 11:10 AM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  6. #6
    The Mad Multiclasser Failedlegend's Avatar
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    Spell Effects
    Flame Blade (Lvl 2 Druid Spell) Summons a single/pair of flame scimitar(s)

    Feats Applies to
    Zen Archery Non-thrown ranged weapons
    PL: Druid Grants Flame Blade 3/Day

    Weapon Name & Location Weapon Type
    Staff of Inner Sight (Chains of Flame) Quarterstaff
    Scepter of Healing (Invasion) Heavy Mace
    Forgotten Light (Rest Stop) Heavy Mace




    Spell Effects
    Flame Blade (Lvl 2 Druid Spell) Summons a single/pair of flame scimitar(s)

    Feats Applies to
    PL: Druid Flame Blade 3/Day


    Weapon Name & Location Weapon Type
    Staff of Inner Sight (Chains of Flame) Quarterstaff
    Scepter of Healing (Invasion) Heavy Mace
    Forgotten Light (Rest Stop) Heavy Mace




    Ability,etc. Effects
    Monk - Centered Defense Add Wis Mod to AC
    Last edited by Failedlegend; 11-10-2014 at 10:16 AM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  7. #7
    The Mad Multiclasser Failedlegend's Avatar
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    Default





    Enhancements Applies to
    PDK Racial Tier 1 "Cormyrean Knight Training" Shortswords, Longswords, Bastard Swords & Greatswords

    Weapon Name & Location Weapon Type
    Brine's Shaman Staff (Three Barrel Cove) Quarterstaff
    Dynastic Falcata (Sands of Menechturn) Khopesh
    Staff of Inner Sight (Chains of Flame) Quarterstaff
    Moonhowl Axe (Three Barrel Cove) Great Club
    Bouquet of Flowers (DDO Store) Club
    Scepter of Healing (Invasion) Heavy Mace
    Elyd Edge (The Tide Turns) Rapier




    Enhancements Applies to
    PDK Racial Tier 1 "Cormyrean Knight Training" Shortswords, Longswords, Bastard Swords & Greatswords
    Swashbuckler Tier 3 "Smooth Flourishes" 1-handed weapons only

    Weapon Name & Location Weapon Type
    Elyd Edge - Epic Version Only (The Tide Turns) Rapier
    Dynastic Falcata (Sands of Menechturn) Khopesh
    Staff of Inner Sight (Chains of Flame) Quarterstaff
    Moonhowl Axe (Three Barrel Cove) Great Club
    Bouquet of Flowers (DDO Store) Club
    Scepter of Healing (Invasion) Heavy Mace




    Ability,etc. Effects
    PDK Racial Tier 1 "Cormyrean Knight Training" Adds 1/3 Cha Mod to tactics DC
    Force of Personality (Heroic Feat) Use Cha for Will Saves
    Divine Grace Adds Cha Mod to all Saves
    Divine Might Adds Cha mod to Str for a short time
    Last edited by Failedlegend; 11-10-2014 at 10:04 AM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  8. #8
    The Mad Multiclasser Failedlegend's Avatar
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    Ki Weapons

    Kensai Tier 5 - Any one weapon group (ie. Axes or Heavy Blades)
    Druid Lvl 2 Spell "Flame Blade" - Scaling "Firey" Scimitar(s)
    Zen Archery - Bows (Bug: Does not generate Ki)
    Ninja Spy 1 "Ninja Training" - Short Swords
    Feat: Whirling Steel Strike - Longswords

    Skills

    Shintao Tier 1 "Ki Shout" - Intimidate using Concentration
    Half-Orc Tier 2 "Lock Bash" - Open Lock using Intim + Str
    Shadowdancer "Escape Notice" - Diplomacy using Hide

    Feel free to post now
    Last edited by Failedlegend; 10-16-2013 at 10:24 AM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  9. #9
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    Default

    Is this also interesting for your efforts?
    http://ddowiki.com/page/List_of_weap...or_damage_mods

  10. #10
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by cru121 View Post
    Is this also interesting for your efforts?
    http://ddowiki.com/page/List_of_weap...or_damage_mods
    Awesome thanks...Equipment related changes are gonna be a PITA and this is a great start
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  11. #11
    The Mad Multiclasser Failedlegend's Avatar
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    OK so I'm pretty sure I got everything from racial and class enhancements...next up is spells and class features
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  12. #12
    The Mad Multiclasser Failedlegend's Avatar
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    Ok now for the "fun" part...weapons with non-standard stats.

    Note: So far there's less of these than I thought there was
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  13. #13
    The Mad Multiclasser Failedlegend's Avatar
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    Ok well I gotta go to work...feel free to mention ANYTHING I've missed while I'm away, I'd appreciate the help greatly.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  14. #14
    The Mad Multiclasser Failedlegend's Avatar
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    Ok i'm pretty sure i missed a few weapons but pretty much everything else is done (poor constitution :P)
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  15. #15
    Community Member Havok.cry's Avatar
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    I am pretty sure the chieftain's spear is not found in the ascension chamber. Other than that, good work
    Matt Walsh:
    But Truth is eternal, so it can never be old or new. It never ‘was’ or ‘will be.’ It just ‘is.’ It always ‘is.’

  16. #16
    Community Member Wulverine's Avatar
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    Epic Elyd Edge is CHA to DMG as well as TOHIT.
    It's the Normal Elyd Edge that has just the CHA bonus to TOHIT.
    Thelanis -- Wulverine [Funkaholic, Funkatronic, Funkarific all retired for now...]

  17. #17
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by Havok.cry View Post
    I am pretty sure the chieftain's spear is not found in the ascension chamber. Other than that, good work
    Oops bad, I'm pretty sure that should be 3-Barrel Cove

    Quote Originally Posted by Wulverine View Post
    Epic Elyd Edge is CHA to DMG as well as TOHIT.
    It's the Normal Elyd Edge that has just the CHA bonus to TOHIT.
    Thanks I'll add it
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  18. #18
    Community Member eonfreon's Avatar
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    Weapon Finesse also applies to Rapiers.

  19. #19
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by eonfreon View Post
    Weapon Finesse also applies to Rapiers.
    Heh I totally forgot rapiers aren't actually considered light weapons, thx
    Last edited by Failedlegend; 09-07-2013 at 01:49 PM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  20. #20
    Community Member kuro_zero's Avatar
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    Quote Originally Posted by Failedlegend View Post
    Heh I totally forgot rapiers are actually considered light weapons, thx
    They are not light weapons but rather an exception usable with weapon finesse. Assassin 3 "Dagger in the Back" enhancement +DEX to dmg does not work with rapiers as they are not light weapons.

    Flame Blade can also be gotten as the bought Druid PL feat 3/rest.
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