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    Community Member Skavenaps's Avatar
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    May 2010
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    Default The Jaeger, a TWF Juggernaut variant for u19

    So with the changes of enhaments from U19 i decided to finally try a new build similar to Jugg but with some twists. First its a TWF build and its not centered one.

    The split its 12 Wiz / 6 Rng / 2 Rg

    So what that build have vs Jug?

    Jaeger have
    +Improved Evasion
    +Some buffs can be casted instead of scrolling
    +More sp
    +Acces to some PRE with more melee oriented than Artificer (Tempest)
    +Sneak Dmg

    Jugg have
    +HP (D6 Arti vs D4 Wiz)
    +Pet (can be usefull leveling)
    +Some unique buffs (like deadly)
    +Can be centered and use monk unique stuff (if you like that kind of stuff)
    +Better saves

    Both still keeps traps skill, high melee dmg and multshoot godness.

    I never been a fan of monk, so i decided to roll something not KI oriented.

    The idea its basically pick the Tempest stuff (you can pick all stuff but the cores with Rng6) and pick also some nice sneak dmg from assassin and sniper (and poison stance).

    You need to be WF, but on U20 when Iconics will be able to TR/LR BF will be a better option (cause you can pick Reconstruccion as a SLA and will save you SP on the long way).

    Stats are (with a tomes +4) ->

    STR 17 (21)
    DEX 13(17) <- to pick GTWF
    CON 17 (21)
    INT 16 (20)
    WIS 6 (10)
    CHA 6 (10)

    Progression:

    Ro/Ra/Ra/Ra/Ra/Ra/Ra/Wi/Wi/Wi/Wi/Ro/Wi/Wi/Wi/Wi/Wi/Wi/Wi/Wi

    Feats are near the same that Jugg but you have some extra choices (so can pick Extend for longer Displacements for exemple) and TWF line its free from Ranger.

    Level 1 (Rogue)
    Feat: (Selected) Mithral Body
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding


    Level 2 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Automatic) Bow Strength

    Level 3 (Ranger)
    Feat: (Selected) Power Attack
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting

    Level 4 (Ranger)
    Feat: (Automatic) Diehard

    Level 5 (Ranger)
    Feat: (Automatic) Precise Shot

    Level 6 (Ranger)
    Feat: (Selected) Cleave
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Automatic) Archer's Focus

    Level 7 (Ranger)
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot

    Level 8 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Automatic) Magical Training

    Level 9 (Wizard)
    Feat: (Selected) Great Cleave

    Level 10 (Wizard)

    Level 11 (Wizard)

    Level 12 (Rogue)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons

    Level 13 (Wizard)
    Feat: (Wizard Bonus) Quicken Spell

    Level 14 (Wizard)

    Level 15 (Wizard)
    Feat: (Selected) Two Weapon Defense

    Level 16 (Wizard)

    Level 17 (Wizard)

    Level 18 (Wizard)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Wizard Bonus) Mental Toughness

    Level 19 (Wizard)

    Level 20 (Wizard)

    Level 21
    Feat: (Selected) Overwhelming Critical

    Level 22

    Level 23

    Level 24
    Epic Feat
    Last edited by Skavenaps; 08-20-2013 at 05:08 AM. Reason: Edited to include the feedback

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