I just rolled one of these up to try it out and a lot of it makes no sense. I went to Elminster and he auto-gave me my first level of cleric. That set my beginning stats, skills and my first feat (I am not a fan of mental toughness). I can not LR or TR to change any of that.
Why are there enhancements to make dex my go to stat for certain melee weapons? My dex was left at 8.
Why bother giving me religious feats having to do with weapons? My dex and str were set at 8.
Why was I stuck with mental Toughness as my first level feat? Can't we settle on a feat more universally loved for the mandatory level? Something like Empower Healing, Maximize or Quicken?
Did I miss some way to set my stats myself? If not this Iconic seems stuck with offensive casting. Why not actually set the Morninglord tree up to totally reflect that?
PS: I just opened my granted equipment and one of the things I got was a heavy mace. It is a melee mace. Nothing on it at all that helps with spell casting (thought the off hand orb looks nice). It is meant to beat stuff up. Not very helpful without the stats to actually connect with something. . .