Can someone explain how a bow can get numbers as high as 17k. As far as I know Adrenaline makes the dmg 5 times, thus 3.4k dmg without it. Then assuming x5 (x3 from bow + 1 multiplier from earth stance and 1 from OC) makes the base dmg about 680.
I can't seem to figure out how base dmg can go as high as 680. What am I missing here?
There's helf damage boost, Archer's focus stack on helpless in that ss. Pinion with x 5 crits ( earth 3 stance + overwhelm crit feat ).
While Pin / Stuns / adrenaline from melees / Mass holds allow helpless, Archer focus stacks are impractical to use on trash.
Shahang Nezhat Bellezza Wipekin Farida of Ghallanda
It's 2 AP per tier for Damage Boost and Haste Boost.Deepwood Sniper (11 APs)
Dmg Boost x3 (3 AP)
Tempest (9 APs)
Haste Boost x3 (3 AP)
Haste Boost only applies about half it's bonus to bows. I don't find it worth the AP cost for a bow-focused toon.Primarily ranged-focused; cycles thru Inferno Shot and Sniper Shot while MS is on cooldown. [...] I debated skipping Tempest entirely to put more pts into DWS (e.g., Aimed Shot, Stealthy x3 for +1d6 SA); but I wanted Haste Boost and +10% offhand procs. Shadow DMs provide Invisibility and Displacement.
When Green Steel Displacement clickies are so easy to create, I don't see the benefit of dedicating a feat and several AP to the Dragonmark of Shadow.
Half-Elf now only provides 2d6 SA and requires too many AP to acquire. You're better off taking Monk levels for sneak attack. You want Monk levels for Earth Stance and 10k stars anyway, and you can easily net another 9% Dodge with little investment. There's nothing compelling about 20 Ranger compared to 14 Ranger/6 Monk for an AA build.Heck, for that matter I'm inclined to think halfling or HEs w/rog dilly make better rgrs than elves, just for the extra sneak atk dmg which stacks w/DWS. But I am nothing if not committed to my gimpy flavor builds.
EDIT: Monk will also give you access to Deflect Arrows, which is fantastic avoidance for a ranged-based toon. EE Stormhorns archers hit for 60 before damage reduction.
Hence why I have both Dmg & Haste Boost on a build which uses ranged + melee.Haste Boost only applies about half it's bonus to bows. I don't find it worth the AP cost for a bow-focused toon.
Perhaps you missed that this was meant as a 28-pt F2P build for first-timers who won't have any of that stuff to start?When Green Steel Displacement clickies are so easy to create, I don't see the benefit of dedicating a feat and several AP to the Dragonmark of Shadow.
. . .
You want Monk levels for Earth Stance and 10k stars anyway, and you can easily net another 9% Dodge with little investment. There's nothing compelling about 20 Ranger compared to 14 Ranger/6 Monk for an AA build.
I would consider it a decent investment if purchased from the Kensai tree in builds with fighter levels where you can get it for 1AP per tier.It's 2 AP per tier for Damage Boost and Haste Boost.
Haste Boost only applies about half it's bonus to bows. I don't find it worth the AP cost for a bow-focused toon.
Damage Boost for bosses, haste boost for trash killing.
I would not recommend an AA for a first-timer. It's a gear, tome and twist intensive build demanding multiple past lives for optimal performance.Perhaps you missed that this was meant as a 28-pt F2P build for first-timers who won't have any of that stuff to start?
For a first time player, Warforged Shiradi wins hands down. No gear, tomes, twists or skill required.
But yes I agree with you, AA might not of been the best first life choice for me haha, still I think the builds will pan out alright, but it still feels kind of annoying that melees and mages out damage me and I can only compete with cleric hirelings in the kill count on elite until I get to a certain level, which I have no idea when...
By all means caution it's usage, but I wouldn't say never use it.
Just an example scenario to illustrate why.
Monk is running towards a mob, as they get close the mob casts Deathward.
Archer sees this and uses Dispelling Shot to strip Deathward.
Monk Quivering Palm's the mob.
For the sake of a single arrow and a small amount of SP the mob died much faster.
As I said, caution it's usage, by all means, but to say never use it? I disagree.
Last edited by Archangel_666; 09-07-2013 at 08:50 PM.
Deathward removed, caster one-shots it. (Not in EE's obviously, but there's more to the game than Epic Elites).
Lower levels, mob casts Displacement. Party members don't have True Seeing.
Dispelling Shot...Who needs True Seeing?
My point was, that situationally, Dispelling Shot can be useful.
Last edited by Archangel_666; 09-07-2013 at 10:59 PM.
So should I start an archer in Khyber? I really don't know how t go about since I don't know what stats distribution you recommend for a str archer, malice, and how I could contact you in game.
I'd be more than happy to help you out ... I am gone now until Thursday around noon but for sure look me up ... Cassiee or Katnyss is probably your best bet on getting a hold of me.
If I'm not online, shoot me an in game e-mail and I'll keep an eye out for you
First lifer might be possible w/ both OC and CA on the same build. Needs +4 tomes tho, but if someones helping out, might be able to squeeze it all in. Is this missing anything?
12M - 6R - 2F
1 point blank shot
9 great cleave
12 improved crit blunt
15 improved crit ranged
18 empower heal
1m stunning fist
2m zen archery
6m 10k stars
1F power attack
21 overwhelming crit
24 combat archery
str 16 + 4 tome + 10 item + 2 rams +2 insight +5 primal scream ------39-----3 level ups for OC
dex 16 + 4 tome + 10 item + 2 race -2 stance +2 cap ----------32-----1 level up for CA
con 12 + 4 tome + 3 insight + 10 item +3 stance +5 primal scream ----------37
wis 16 + 3 monk + 10 item + 2 insight + 4 tome +2 AA ----37----3 level ups to get to 40
Last edited by Chai; 09-13-2013 at 01:09 PM.
Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.
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