The only +5 Evocation item I've seen in game is the Nether Orb, but that isn't compatible with remaining centered. Is there a different +5 Evocation item verified that allows you to remain centered?
If Spell Mastery and specific school item focuses now stack, that's a good direction getting DC casting back on track. It seems reasonable to me to be working as intended (especially with the wording change above) when you consider that Combat Mastery and Stunning +10 have stacked for years for melee. Also when you consider where +2 Spell Mastery is itemized (Fall of Truth), it makes sense that it stacks with school items.
There's that Sage's Locket neck with 5 evo and 15 spellcraft.
You can add another +2 Wis from Primal Avatar ability "Spirit Boon: +2 Primal bonus". It can be classed as sustainable as well as it stays toggled indefinitely unless turned off.
Also gives +2 int and cha which is also nice for especially for Cleric for extra turn and Fvs spell points.
Last edited by HuneyMunster; 08-20-2013 at 10:11 AM.
Forgot to mention that its a lot more sustainable than +2 from ship buff as one death and its gone for good. Also Yugoloth potion last for 15 minutes and if you run out of pots its no longer sustainable. You never run out of spell points due to echoes of power.
Last edited by HuneyMunster; 08-20-2013 at 10:10 PM.
I've gone over the math for a max Evocation DC Favored Soul and the best I can come up with is 70, not 71 as listed in the OP. Here's the breakdown:
Human 18 FvS/1 Monk/1 Wizard
1 Wizard 1 (Wiz: Quicken, Human: Empower, Level: Maximize)
2 FvS 1
3 FvS 2 (Level: Wizard PL)
4 FvS 3
5 FvS 4
6 FvS 5 (Level: Evocation Focus)
7 FvS 6
8 FvS 7
9 FvS 8 (Level: Greater Evocation Focus)
10 FvS 9
11 FvS 10
12 FvS 11 (Level: Heighten)
13 FvS 12
14 FvS 13
15 Monk 1: (Martial: Toughness, Level: Adept of Forms)
16 FvS 14
17 FvS 15
18 FvS 16 (Level: Master of Forms)
19 FvS 17
20 FvS 18
21 Epic Evocation Focus
24 Grandmaster of Forms
26 ED: Epic Spell Power: Light or Force
27 Great Wisdom
28 ED: Hellball (CHA)
Epic Destiny: Any with Wisdom option
1: Wisdom (2)
2: Wisdom (2)
3: Wisdom (2)
4: Wisdom (2)
5: Wisdom (2)
6: Wisdom (2)
Magister Evocation DC +3
Draconic Evocation DC +2
WIS (16 points):
07 Level ups
11 Enhancement item
03 Insightful item
01 Exceptional item
02 AoV enhancement
02 Protection enhancement
06 Epic Destiny
04 Grandmaster Ocean Stance
02 Yugoloth potion
02 Acute Instincts
01 Great Wisdom
01 Profane (Litany of the Dead)
02 Alchemical Kama
70 WIS sustainable
03 Epic Evocation Focus feat
01 PL: Wizard feat
02 Spell Focus Mastery item
05 Evocation item
03 Sorcerer past life
02 Draconic twist
03 Magister twist
01 AoV enhancement
30 WIS bonus
69 Evocation DC
The only thing I'm missing is Completionist, which would bump the above calculations to 70 Evocation DC.
Those 2 Wisdom, Half-Elf Dilettante for 1, and a 2nd Great Wisdom for 1, make up the missing DC.
Can you use orbs and still be centered?
Ship buffs last an hour. Most quests don't take that long.
I consider both of those to be sustainable. If you don't, that's fine.
Something that requires charges that get rapidly used up doesn't seem anywhere close to those two. I'm not sure why you're making that comparison.
Oh, wait. Looking back at my original post, I see I already made a point of clearly stating that I was only interested in sustainable DCs:
If you would like to compile a stars-aligned-look-at-my-screenshot DC breakdown, don't let me stop you. Besides Spirit Boon, here's a few ideas you could include, that I specifically EXCLUDED from mine:Special note: these breakdowns specifically only include things that are permanent or that I consider "sustainable", and excludes things I don't consider sustainable.
- DDO Store ability potions
- Abishai cookie set bonus
- House Deneith Alchemical ability potions
- Inspire Excellence
- Spellsong Trance
- Audience with the Queen
- Action Surge
There may well be others.
I look forward to seeing your work.
Personally I think dumping Empower and Quicken in order to gain +1 DC crosses the line from practical to academic. There's little point in having max Evocation DC just for Implosion while it has a 60 second cooldown. The damage gained from fewer saves due to +1 Evocation DC to Blade Barrier, Flame Strike, Firestorm, Hellball and Avenging Light is not greater than the damage lost from the lack of Empower, nor the reliability of Quicken.
PL: Arcane Initiate, and Completionist, if available, are no-brainers for +1 to all DCs at 1 feat each.
Spell Focus, Greater SF, Epic SF are decent value at +1 DC to one school for 1 feat each. I'd expect most DC-focused casters to be trying to fit all those.
Taking Half-Elf instead of Human at the cost of a feat, and taking Great Wisdom feats, are into a bit iffier territory, at +1 Wisdom, or half a point of DC, each. I could see people doing all that, but I could also see them skipping it.
The stance feats, at effectively only a third of a DC each, are just too costly. I never seriously considered doing it, personally.
And, without those stance feats, for Druid & Cleric, even splashing Monk is (now) a toss-up, due to losing +2 Wisdom from your capstone. That part I really like. I didn't like Monk-splash being the only reasonable way to get the best DCs.
With Spirit decaying at a rate of 1/15 seconds you would have 7.5 minutes before all 30 Spriit charges ran out even with no aura's running or Allies nearby...
Only casting my Aura when at max charges resulting in my never dropping below 29 spirit with or without Unyielding Sentinel's Endless Turning twisted or not. I adventured for over an hour and let my Owlbear go where appropriate to fight and never dropped under 10 spirit even when going AFK to get a drink & use the restroom... When I do dungeons with my party I run my aura pretty much all the time and the whole point of the Aura is to heal the team thus I almost always have team-mates around me (certainly don't go 7.5 mins straight with Aura off and without teammates nearby).
From a Max Wisdom standpoint for Clerics with the Aura there is indeed a +2 max sustainable Wisdom from Spirit Boon (even on quests that take more than 1 hour)...
That being said, from a pure DC standpoint, it is a wash because if you take the Tier 5 Aura you can't take the Tier 5 +1DC from Divine Disciple...
Last edited by Nodoze; 08-25-2013 at 12:26 PM.
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