Druid 20 Human (neutral)
Abilities Raised: CON: 18, WIS: 18, INT 12
Feats: Maximize Spell, Quicken Spell
Feats: Past Life Wizard
Feats: Empower Spell
Feats: Enlarge Spell
Feats: Heighten Spell
Feats: Spell Focus Evocation
Feats: Greater Spell Focus Evocation
Feats: Epic Spell Focus Evocation
Feats: Epic Spell Power Cold
Feats: Great Ability Wisdom
Feats: Epic Spell Power Electricity
Wisdom = 18 +7 level-ups +2 alchemical +11 enhancement item +3 Insightful item +1 exceptional item +1 litany of the dead +2 completitionist +6 destiny +1 great ability wisdom +5 tome +2 ship buffs +1 human adaptability +2 nature's warrior enhancements +2 season's herald enhancements +2 hierophant capstone = 66
Alchemical heavy shield: crystal, impulse +90, air, magnetism +90, water, alchemical wisdom +2, fire, arcane augmentation IX, efficient metamagic maximize II, red augment slot
Evocation DC = 10 +9 heighten spell +28 wisdom modifier +1 active wizard past life +3 epic spell focus evocation +3 magister evocation specialist +2 draconic precise casting evocation +2 spell focus mastery item (???) +5 sage's locket +3 past lives sorcerer +1 season's herald strength of the solstice +4 mantle of icy soul = 71
MAX Earthquake DC = 10 +9 heighten spell +28 wisdom modifier +1 active wizard past life +3 epic spell focus evocation +3 magister evocation specialist +2 draconic precise casting evocation +2 spell focus mastery item (???) +5 sage's locket +3 past lives sorcerer +1 season's herald strength of the solstice +4 mantle of icy soul +5 solid fog +2 autumnal sussurs +10 magister evocation augmentation = 88
- healing spring x2, wisdom x6, fey form x3, double rainbow, nerve toxin x1
Epic Destinies Twists:
draconic precise casting evocation, magister evocation specialist, magister evocation augmentation
Offensive tactic against 1 or 2 mobs:
1) Transform in water elemental and cast mantle of the icy soul (to slow and debuff the targets of your ice spells);
2) grab the attention of the enemy A and cast word of balance sla (6 sp, 15 secs cooldown), creeping cold sla (3 sp, 8 secs cooldown) + call lightning sla (6 sp, 8 secs cooldown) + greater creeping cold (20 sp);
3) when call lightning sla 8 seconds cooldown ends, and while creeping cold damages the first mob in its 12 seconds duration, grab the attention of the enemy B and cast creeping cold + call lightning + greater creeping cold;
4) return to point 2.
Crowd control tactic:
1) *sunburst sla (4sp, 26 secs cooldown);
2) *sunbeam (15 sp);
3) quickened earthquake + ice storm + quickened sleet storm + storm of vengeance sla for mass crowd control.
*sunburst and sunbeam inflicts a "permanent" blind effect that causes the enemies to walk very slowly and randomly swinging their weapons, making them almost useless in combat (tested in epic elite).
- Sentinels of Stormreach epic elite solo at level 20
Last edited by Michele; 11-14-2013 at 04:47 AM.
Panzermeyer - Huge Terry Brooks Shannara Fan
Jelara Shannara - Morning Lord Warlock (TR XXI - Barb x3, Drd x3, FvS x3, Pal x3, Rgr x1, Rog x2, Sorc x3, Wiz x3 - EtR XII - Epic Completionist - ItR III - PDK x3)
DamsonRhee Shannara - PDK Swashbuckler Challenge Farmer
Eritria Shannara - Human Swashbuckler (TR VII - Ftr x3, Sorc x1, Wiz x3 EtR - Prim x1)
Kirisin Shannara - Sun Elf Shadovar Infiltrator (TR XIV - Barb x1, Bard x1, Clc x3, Fvs x3, Sorc x3, Wiz x3 - EtR V - Mart x2, Div x3 - ItR - MLE x1)
-2 because they nerfed Spell Focus Mastery stacking
-4 some random mob de-buff irrelevant to your DC (Icy)
-5 some random mob de-buff irrelevant to your DC (Fog)
-2 some random mob de-buff irrelevant to your DC (Autumnal)
-10 some random mob de-buff irrelevant to your DC (Augmentation)
= 64...which is ballpark to the 68 I have listed in the OP for Druid/Evocation, just shy 8 points of Wisdom.
I'm not saying de-buffing isn't useful or effective; it is. But it's not part of your DC.
Also: thanks for pointing out Strength of the Solstice. I haven't played a Druid since the enhancement update, so I wasn't tracking that one. OP updated with that.
Last edited by SirValentine; 11-11-2013 at 02:48 PM.
I posted the DC of earthquake spell.
enervation is single target so is not good.
when you cast an earthquake you always cast an icestorm without metamagic, making all those debuffs always hittings the mobs inside it (except -10 magister evocation augmentation that procs 15% of times but I still have to test it).
remember that the tics of ice storm and earthquake are a lot, so the proc rate of the debuffs is very high.
autumnal sussurs (40%) is procced by both earthquake and storm of vengeance SLA, so autumnal sussurs debuff always hit the mobs.
the -4 mantle of icy soul is always available, for example by using creeping cold sla (or, as I said, ice storm without metamagic).
solid fog -5 hits 100% of times the mobs inside the earthquake.
In my opinion debuffs are always part of the DC calculation when you play epic elite... or do you expect to play epic elite with a caster who is able to hit mobs without debuffs?
For example I would include -3 improved sunder when I make the calculation of stunning blow DC.
The debuffs that I listed are all sustainable and easily castable by a druid.
Last edited by Michele; 11-12-2013 at 03:44 AM.
I'm trying to calculate actual DCs here. If you want to start some other thread where you list mob debuffs, feel free to do so.
it's just a missing tooltip (it's easy to calculate: see the dc of call lightning with heighten spell and it's the same of earthquake).
also stunning blow does not have a tooltip showing the DC, but it's easy to calculate.
also yesterday I tested sage's locket +4 evocation DC and iron cloak of the dragon and they stack by giving a total of +5 evocation DC (on call lightning).
also sage's locket stack with scholar of the twelve on ship.
but scholar of the twelve +1 DC doesn't stack with iron cloak of the dragon.
so I think in heroic level you can get up to +5 evocation DC from items.
I didn't tested +5 epic sage's locket together with +2 adamantine cloak of the dragon: can someone test them and see the DC of an evocation spell? (I'm currently level 18 and I can't test them).
You should add scholar of the twelve +1 evocation buff in your first post: if you don't believe me, just try crafting a +2 evocation item and then take scholar of the twelve buff and you will see the DC of your evocation spell increasing by 3 (I know that the ddo wiki says "not stacking" but I see the DC increasing by 3).
I made these tests the 11 of december 2013.
Last edited by Michele; 11-12-2013 at 05:53 AM.
Patch 20.1 has caused school-specific DC-boosting Yellow Augments to stack, allowing another +2 our DCs.
(Sadly, Spell Focus [Mastery] doesn't stack and is still useless. They SHOULD make it NOT stack with the new augments, but stack with normal DC-boosting items.)
I'll update the OP with new DC totals at some point here.
Also, a personal update on my character: I'm currently knocking out my penultimate Heroic life, and will soon be TRing to what I'm expecting will be my "final" life, at least for the medium-term future. This will be a Completionist with x3 PLs for Clr, FvS, Sorc, and Wiz. I'm going for a pure caster Cleric.
I'm planning on going Necro-focused, and will be sitting at the 66 Necro DC I have mentioned in the (updated) OP, along with a low-60s Evo, and other schools further behind. If 66 Necro proves quite ineffective, I'm ready to LR to Evoc-focused; a 71 Evoc might work where a 66 Necro doesn't. I'll be posting how it goes, if anyone's interested.
Favored Soul only:
+1 Half-elf Dil enhancement
Quick check: does this line mean going helf elf as a FVS will give me +1 wisdom over going human?
It does put you down a feat though, so it's not necessarily a straight win. Especially if it means you can't fit in one of your Great Wisdom feats because of it.
im 3 lives off what you are trying and as you will be there
way before me it will help me immensly plan out my final life.
if posible could you give details of a quest ran in epic, i know
this is alot to ask but it would be most helpful if you could.
here's hoping and thankyou again.
your friend sil
For schools other than Evocation and Conjuration, this nets +1 more maximum DC, due to have a sustainable Wisdom of 74 instead of 73. (For Evoc & Conj, having a 73 instead of 72 doesn't get you any higher DC.)
Last edited by SirValentine; 01-11-2014 at 11:37 AM.
You may want to add a note in the OP that not all Divine DCs are based on Wisdom. Typically the Divine spells or Spell-Like-Ability DCs in the Divine Epic Destiny Exalted Angel are based on the higher of Wisdom OR Charisma.
A max Charisma PDK FvS can have a good to-hit/damage with melee, extremely high saves, among the highest Diplomacy to shed agro, high UMD, & good DCs on at least Divine Wrath & Avenging Light (both of which have saves for half damage).
Pretty neat to get, from one stat, high saves, decent melee, UMD, and decent DCs on two good spells (especially on a build focusing on light damage from spells and light damage from melee using Celestia).
Thought you may want to at least make a note that a few Divine DCs can leverage Charisma instead...
Last edited by Nodoze; 01-11-2014 at 03:44 PM.
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