A character I am bringing back to life who was a crit rage Barb 6 years ago. This is just the basics, I am not planning all the gear with new stuff coming out in a few days. The core of the build is crit rage II from Ravager and Death Frenzy for high crit power. This requires 18 Barb so you can adjust the last 2 levels, skills, feats, race, etc to your liking. I went with Ranger 2 over Rogue 2 because I was pushing to hit 50 reflex and I didn't want to have to dismiss rage to do traps. Ranger allowed me to fit in Manyshot and since I will be in Fury anyway, it works for moar dps. You can go ESOS and skip the twf and get 2 more feats(IPS?). Of course Barb play is not the same as Juggernaut or other self healing types. I have room for a build like this in my stable, perhaps you do as well.
Past life Barb, Ftr, Pal, Wiz, Druid
18str - 72, 74 during boost
16con - 60
8int - 11+
12wis - 32
8cha - 11+
Take itwf after 11 once the dex tome gets you to 17.
twf, rapid shot, bow strength
power attack, cleave, great cleave, itwf, gtwf, imp crit ranged, ewp bastard sword, point blank shot, manyshot, precision, overwhelming crit, perfect twf, evasive target
Can use imp crit piercing while leveling for deathnips until you get to Nightmares/Balizardes
max umd and spot, 1 tumble, ~10 each in balance, hide, move silently
Healing Amp: 218%
30 Pdk Gloves
5 Past life
SF pots for 545 healing. As said before, this is a group build first but it can heal itself if needed.
Fury, brace for impact, haste boost, extra boost(variable)
14% Dodge: 8% Item + 5% Uncanny Dodge +1% Haste
60 PRR: 15 Planar Focus + 14 Blue + 2 Ravager + 6 Fury + 23 Medium Black Scale
10 DR: 6 Barb + 3 Fury +1 Fear Aura
25% blurry, 10% incorporeal, 5% evasive
9 Resist, 4 insight, 4 morale, 1 alchemical, 2 Brace, 3 epic, 3/3/0 Ranger, 11/6/6 Barb, 0/1/0 Haste, 0/0/6 Rage/Fury, 1 ship, 25/13/11 stat, 0/0/-4 yugo, 2 luck
65 fort, 49 reflex, 45 will, +4 enchantments, Uncanny Dodge and Trap sense as applicable
6% item + 5% perfect twf, +3% artifact = 14% +10% off hand
Nightmares: 15-20 x3 +OC
Balizardes: 13-20 x4 +OC
Pinion: 15-20 x4 +OC
Esos + Deathnip are the same power as Balizarde, except you need imp crit for them.
Every point of seeker adds 1.7 damage with Balizarde. Seeker 12 +5 exceptional = +29 damage per hit.
This build doesn't have the best crit/speed for Nightmare woo woo but does have the +2 crit range +1 crit multi. Nightmares with cleave/great cleave/supreme cleave + Fear aura(-2 stats) + Crushing despair Aoe on vorpal(-3 will) is a lot of party friendly debuffing while still doing great dps.
Crazy Furyshot damage from high crit power, str, human damage boost, barb damage boost, and tons of damage increasers.
Human(12 aps): Damage Boost, Saves Boost, Strength, Healing Amp II, Strength Boost II
Occult(3 aps): Core I, Extend Rage II
Ravager(34 aps): Core III, Hardy Rage III, Power Attack III, PRR II, Damage Boost III, Con x2, all crit rage line x2
FB(31 aps): Core V, Extra Rage III, Power Rage III, Die Harder III, Extra Boost III, Sprint I, Con x1, Supreme Cleave III, Blood Tribute and Trail II
What I have planned for items so far:
Black Medium Scale
Consuming Darkness or seeker 12 item
Addy Cloak of Wolf
Conv bracers of superior parrying
Ring of Shadows
Currently stuck on precision or imp crit piercing for Celestias. Celestias to break DR or Precision to break fort with Balizarde?
Edit: The vicious damage of FB won't be an issue on trash because of healing amp and vampirism on Nightmares. This build has 11 sprint boosts, haste boosts, damage boost, and human damage and saves boost(no fail 1) that are on different timers. The main power of the build is the +2 crit range and +1 crit multi on ALL weapons.