I would like to take this opportunity to ask the Devs to please reconsider the change to Divine Might that makes it an insight bonus to Strength. I'm not really going to talk about DM from the standpoint of a min/max build situation, although I'm not entirely sure that Paladins needed a nerf to their somewhat anemic DPS output. Honestly, I can see a lot of situations where having DM be a modifier to strength will be helpful, although I can't imagine anyone will be able to get a +16 to their charisma modifier in order to replace the current +8 to damage. However, as far as that goes, it is now cheaper and easier to get, therefore, I think that tradeoff is probably pretty close to a push, especially with the instantaneous casting time.
Thematically, however, making Divine Might into an INSIGHT bonus to strength is just wrong. This is supposed to be a "special Paladin bonus" and yet it is replicated on many epic items? I mean, c'mon, Kensais got a slight nerf when their strength bonus was switched to psionic, but at least that conflicted with only one named item. Also, with the increase of the level cap to (eventually) 30, I'm sure we will be seeing insightful strength +5 items, at least. I know I said I would not discuss min/max stuff, but I digress for a minute. Now you are talking about an increase of +3 (or 4.5) to damage, instead of +8. The cost wasn't lowered that much. Now it's not a push, but a push off a cliff! Ok, now to return to theme. It's also now the same bonus that any Tom, ****, and Harry (or should I say XxTomxX, Xx****xX, or Arraetrikos) can get by buying it off the auction house. I can see it now...
Pally (chest puffed out): "My god loves me, he gave me an insight bonus to my strength in order for me to carry out his will upon the world!!!!"
XxTomxX: "Big deal, I bought a weapon that does the same for me from a peddlar this morning."
Pally (deflating a little): "Well, hrm, (regaining some of his poise) that must be a VERY special weapon, blessed by my god in order that I might not have to shoulder the burden of carrying out his entire will upon the world all by my lonesome!!!!"
XxTomxX: "Nah, he had like 20 of em. Said he couldn't get rid of em fast enough."
XxTomxX: "Dude, you alright? You're not crying, are you?"
Pally (shoulders slumped, head bowed):"Hem, hrm, no, no, I'm ok, I think I'll go carry out my god's will over here in the corner if you don't mind..."
I understand that making it a Sacred bonus conflicts with Sacred Defender stance, making it a Divine Bonus might conflict with the cleric trees, but it should be something special. Heck, make it a KOTD (KOTC/HOTD) bonus if the truth is that you don't want it to conflict with other enhancement bonuses. Paladins actually get little enough that sets them apart from other classes, please don't take away one of the few things that was uniquely Paladin.
Edit: That bit that is starred out is supposed to be the short form of the name Richard. Forgot it probably wouldn't survive the filter.