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  1. #41
    Community Member Kalimah's Avatar
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    Quote Originally Posted by Chai View Post
    Casters can do that damage at that level. The issue is the scaling of HP of mobs compared to HP of PCs. Mobs that level can have over 1k HP - especially the reavers and render type mobs that throw these spells. When a PC hits for 300 it doesnt have the same impact percentage wise as when a mob hits for 300.
    Yeah good point there.

    I need to start keeping some halflings hanging around for these things in the future...just throw a cuple down into the spawn area and wade in while they are being eaten

  2. #42
    Community Member Chai's Avatar
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    Quote Originally Posted by Kalimah View Post
    Yeah good point there.

    I need to start keeping some halflings hanging around for these things in the future...just throw a cuple down into the spawn area and wade in while they are being eaten
    We call that chumming the water round these parts.

  3. #43
    Community Member Kalimah's Avatar
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    Lol :d

  4. #44
    Community Member Moonsickle's Avatar
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    Quote Originally Posted by Talon_Moonshadow View Post
    I know most of you find this difficult to believe, but YES! Some monsters actually can kill you!

    Some monsters actually have devastating attacks such as disintegrate, polar ray, light beams, holds, etc. That can actually kill players who are not careful.

    Some of them have saves.. but some of these saves are super high on some settings.
    Some do not have saves.


    These kinds of things were added to the game to create a challenge.

    Some of these challenges are difficult to counter by using the standard tactic of charging in with a great axe and pushing the attack button.

    Some monsters are also immune or resistant to certain spells.
    This means that maybe a single spell cannot kill every monster in the game.

    These kinds of things are not bugs.

    They are there to make the game less boring.


    Sigh... another DOOOOOOOOOOOOOOOOOOOOOOOOOOM!!! thread.


    You really think they would put stuff like that in the game?

    Next you'll be telling us monsters have DR and we have to bring specific weapons to break it, also we need to bring our own heals, bring our own buff & remove___ pots, know the quests and actually be useful

    ... nice try at trolling
    You know I had been using the Superior Sarcasm font exclusively but it seems in a unannounced hotfix they slipped in the Sovereign Sarcasm font... keep up the good work guys!

  5. #45
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    Quote Originally Posted by Moonsickle View Post
    Sigh... another DOOOOOOOOOOOOOOOOOOOOOOOOOOM!!! thread.


    You really think they would put stuff like that in the game?

    Next you'll be telling us monsters have DR and we have to bring specific weapons to break it, also we need to bring our own heals, bring our own buff & remove___ pots, know the quests and actually be useful

    ... nice try at trolling
    INORITE!?!?

    If charging blindly ahead, ignoring advice, warnings and polite suggestions is wrong, then I don't wanna be right!

  6. #46
    The Hatchery danotmano1998's Avatar
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    I've often wondered why we can't have a quest where the monsters are a bit more polite..

    It's terrible that every one of them are so hostile!
    The kobolds must be talking to them...
    <-Curelite Bottling Company->

    Quote Originally Posted by Chilldude
    Dude, did you see they way that guy just pressed button 1? It was amazing! A display of skill unseen since the 1984 World Games where in the men's room, between events, a man washed his hands with such unbridled majesty that people were claiming the faucet he used was OP.

  7. #47
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    Quote Originally Posted by djl View Post
    One thing that really rustles my jimmies is the dispel formula. Turbine was lazy and made CR = CL, so mobs will be able to dispel your buffs with very high success, and you will auto-fail when you try to dispel theirs.
    I really hate that. Other day i was on the wilderness of sands with a lv25 char and got dispelled by a cr 12 mob...
    Dispel is plain stupid the way it is now, with no dice rolls.
    Most awful spell in the game by far.

  8. #48
    Community Member Teh_Troll's Avatar
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    Quote Originally Posted by Moonsickle View Post

    ... nice try at trolling
    As the authority on all things trolling I need to cast a veto on this.

    The troll was too obvious and uninformed to reach the level of nice.

  9. #49
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    Quote Originally Posted by Teh_Troll View Post
    Finally I agree with you on something!

    it's true, you don't have to out-run the mobs you only have to out-run your slowest team member. Using them as decoys and human (well, halfling) -shields is completely acceptable.
    Don't forget to carry a Grease clicky for the times you cannot outrun them.

  10. #50
    Community Member FlaviusMaximus's Avatar
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    Quote Originally Posted by Talon_Moonshadow View Post
    I know most of you find this difficult to believe, but YES! Some monsters actually can kill you!

    Some monsters actually have devastating attacks such as disintegrate, polar ray, light beams, holds, etc. That can actually kill players who are not careful.

    Some of them have saves.. but some of these saves are super high on some settings.
    Some do not have saves.


    These kinds of things were added to the game to create a challenge.

    Some of these challenges are difficult to counter by using the standard tactic of charging in with a great axe and pushing the attack button.

    Some monsters are also immune or resistant to certain spells.
    This means that maybe a single spell cannot kill every monster in the game.

    These kinds of things are not bugs.

    They are there to make the game less boring.
    I feel like I'm reading the second half of a conversation, since it is a response. Is the first half top secret?

  11. #51

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    Just count your blessings that monsters do not have no save spells like Power Word: Kill,
    Ruin (500 points no save damage), maximized and empowered to around 2100.

    Fury Shot with slayer arrows and wielding a Pinion, and no save epic destiny abilities like Otto's Whistler and Nerve Venom.

    If they have those, PCs will be doing a death dance for a very long time...

    BTW, the Truthful One did a nerve venom on my monk on EH one time and I thought it was interesting...

    Oh yeah, and add ML40 Epic Trap the Soul Guard on their armor or accessory. So that it procs Trap the Soul when you melee them. We all know Trap The Soul bypasses Deathward and Deathblock.
    Last edited by Tyrande; 08-13-2013 at 04:36 PM. Reason: add trap the soul

    With Great Power Comes Great Responsibility

  12. #52
    Community Member 96th_Malice's Avatar
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    No problem ..... I'm usually far enough back pew pewing that the melees are gonna get it first anyways !!!

    Hehe

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