This is a lengthy, overly wordy post to generally detail the effect the NGE (for better or worse) will have immediately on my characters come the day it's released to live.
This isn't a doom post, maybe a Dr Doom post. Curse you Reed Richards! I'm not rage quitting, you can't have my stuff (ok, the outdated stuff I might toss your way once I replace it), and the only character I have in danger of deletion is my Bladeforged (I never have liked Paladins, but we'll see what happens).
At any rate, post your thoughts as well on what happens to those characters you care about.
1 – Half-Elven Fighter – LR: Yes, loses some feats
Possibly I'll experiment with a pajama Kensai build, since I'll have a LR20 and no real reason to use it (I still have the older, free LR). I had no plans beyond farming Shroud, so the ED being wiped stuff doesn't affect her; she never got very much into LD. The only thing she is losing is Half-Elven Dilettante, like all Half-Elves. The racials are just too expensive, and it's impossible to invest that much into the tree and not gimp yourself elsewhere. However, her UMD is close to Heal scrolls now, so most likely there's no lasting effect.
2 + 3 – Elven Wizard – LR: Yes, loses some feats
This one loses very little comparatively. Elven Arcanum will be too expensive to get to, like all racial trees they're basically worthless now. But I'll gain two feats from Toughness being gimped and Mental Toughness no longer being a pre-req. So fitting in Spell pen feats just got easier. This goes for both my Test Wizard and my real one, a TR.
Originally, I was going to use the LR20 to swap my TR Wizard back to Sorcerer, since I don't find Wizard all that fun, but since Sorcerer has been gimped beyond repair, there's no point. I think both still have their original free LRs, so the LR20 will remain in reserve.
4 – Half-Orc Druid – LR: No
Again, this one loses very little; I only went Half-Orc because I paid for the stupid race, and bloody well I'm going to run at least one. She has a wasted feat, but as she is bound to my guild's static TR group, she's been stuck at 8 with one member having internet issues. So there's little need to LR. I can use the feat swap to ditch Toughness, which is now useless, for something (not sure what yet).
5 – Half-Elven Monk – LR: Yes, regular LR is I still have it though
This one gains more than loses, only losing easy access to Heal Scrolls via Dilettante, and some healing amp from racials. The bigger issue is feats; Cleric dilettante is worthless due to the cost, and Monks are more ap tight than ever, the dodge feats value went down because I've got so much dodge from enhancements, and toughness is now worthless. So not only am I gaining a bunch of feats, I don't even know what to do with them.
6 – Half-Elven Artificer – LR: No
This one is just at level 3, a recent impulse TR. She's so low level that I'm not worried about changing anything, and Artificers have so many feats anyway that I don't care about Toughness being worthless.
7 – Elven Ranger – LR: Yes, so many feat slots opened.
AA, like all Rangers on live, she's feat-tight due to excessive feat pre-reqs. Beyond that, I don't know what I'm doing with her, as she's my gimp. Maybe change her to a Bard?
8 – Half-Elven Druid – LR: Yes
Currently a Wolf-form melee/healer, the build falls way short in Epics, due to poor dps and slow casting cooldowns. I'm thinking of Lring her into a cleric, to try out Divine Disciple or maybe Warpriest. This will be a later LR.
9 - Warforged Artificer – LR: No
Standard machine gunner/support. Kinda under-geared right now, but the build should survive the transition. I have enough spare feats so I'm not worried about toughness.
10 – Bladeforged Paladin – LR: No, can't anyway
Currently a mule. I may grind out Coin Lord and House K favor, and use a spare portable hole to expand it's muling capabilities. Don't really care enough to bother with this one.
There are other characters, but these are the ones I have on Khyber, that (save the Bladeforged) I actually play. All-in-all, most are gaining at least a few feat slots, with only a couple being seriously hurt. The LR20's will actually largely be excessive for the most part, with only my Fighter (might try out a different build concept) and Test Druid (Might try out a different class entirely, just to say I did) looking at an extended class change. Maybe my Ranger. Though I may change my Ranger to Cleric instead, as we need divines in the guild at that level range. Then again, we only have two, including my Druid, at the higher end as well. Hmm....