So, I have my TR sorc currently sitting at level 16(14sorc/2Monk) And I just can't be bothered to cap her as a caster. Which bothers me because she has quite a bit of GS, and gear on her, not to mention a full set of Epic gear waiting for her when she hits both 20, and 25 respectively.
I recently acquired 2 Dynastic Falcata's and got the idea of making her either a 16Sorc/2Monk/2Fighter, or 16Sorc/2Monk/2Pali(Super saves version) Cha based Melee DPS toon, who still retains some of her casting abilities. She would be helf, and the fighter version would take the pali dile, and the pali version would take the fighter dile.
Now, my question is, as a flavor build I know I could make this work with the current enhancements, but will something like this work with the new enhancements? What kind of difference am I really looking at with a build like this between the current enhancements, and the new ones?
Also, since this is a half elf who UMD's heal scrolls, am I going to be taking a hit to self heals? I remember seeing something about sorcs not getting scroll mastery anymore? If this is the case would it warrant a 2 Rogue splash instead of the above builds?
Any advice is appreciated. Just looking to make a fun melee sorc so I can cap her, and maybe TR again into something better.