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  1. #1
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    Default 13 assassin rogue / 6 ninja spy monk / 1 fighter

    my next life on my TR is going to be 13 assassin / 6 ninja spy / 1 fighter for sneak attack damage, assassin ability, and trap capability. Race preferred halfling for "halfling guile" and stance prefered fire for the extra strength. i have +2 str tome and the rest are all +3. does anyone have any tips or helpful advice about the multi-class so i can ensure that it will be a viable build. im also going epic destiny of ShadowDancer, i plan to get completionist so this build does not have to be perfected for high level. any advice is appreciated : D

  2. #2
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    Assassinate will rarely work with just 13 rogue levels in epics. This build works a lot better in Grandmaster with Acrobat II / Ninja Spy 1. You don't need to use quarterstaffs either, it works well with handwraps and shortswords too. The main advantage is getting 25% incorporeal and 1 minute invis clickies, as well as monk stances, saves, and extra feats.

  3. #3
    Build Constructionist unbongwah's Avatar
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    Default

    Do you plan to TR again as soon as you hit 20? That affects your base stats and whether you plan to go, e.g., Imp Sneak Atk as one of your epic feats (req's base DEX 21).

  4. #4
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    Default My Build (same level split)

    I am actually running a character based on this split this life (currently L10), with a heavy focus on sneak attack damage and doublestrike (Doublestrike Assassin is what I'm calling it).

    I'll post it here in the hope that you find it useful (not halfling, and with full +4 tomes but I'm sure you can adapt it if required). Fists of Light AND Power Attack to be changed out for dark path and Precision when appropriate.

    Human Rogue 13 Monk 6 Fighter 1
    LAWFUL NEUTRAL

    Starting stats:

    STR 14
    DEX 16
    CON 16
    INT 8
    WIS 16
    CHA 8

    Saves:

    Code:
    Saves
    	Fortitude	Reflex	Will
    Fighter	2	0	0
    Monk	5	5	5
    Rogue	4	8	4
    Resistance Item	7	7	7
    Greater Heroism	4	4	4
    Good Luck	2	2	2
    Good Hope	2	2	2
    Insight Bracers	4	4	4
    Constitution	9		
    Dexterity		12	
    Wisdom			13
    	39	44	42
    Dodge:

    Code:
    Dodge			25
    3% Dodge Feat
    6% Flurry of Blows (Monk level 4)
    2% Mobility
    2% Spring Attack
    4% Seal of house Dun’Robar 
    3% Cloak of Night
    1% Alchemical Crafting on Black Dragon Armour
    4% Uncanny Dodge Passive (12 Rogue levels)
    Incorporeal 25 (DARK MONK)
    Blurry 20
    Heal Amplification 2.17
    1.2 Human
    1.3 Greater Convalescent OR Finger Necklace
    1.15 Paladin P/L
    1.1 Monk
    1.1 Ship

    GEAR LAYOUT

    Code:
    Goggles:
    Dream Visor - +5 Competence Hit / Damage, +20 Spot [YELLOW]
    Armour:
    Black Dragon Armour - +8 Enhancement, Draconic Ferocity, Haste Guard, Armour Piercing 20%, Relentless Fury, Superior Acid Resistance [BLUE]
    Bracers: 
    Greater Convalescent of Greater Parrying – 30% heal amp, +4 AC and Saves
    Twisting Shade – Exceptional Seeker +5, Blurry, Resistance +7, Search/Disable +20
    Ring 1: 
    Seal of House Dun’Robar 4% Dodge [STR Insight 2,  Stunning]
    Ring 2:
    Seal of House Avithoul – WIS 7, +5/8 +3/5 Sneak Attack and Improved Deception
    Helm:
    Black Dragon Helm – Draconic Ferocity, DEX 8 [GREEN] [YELLOW]
    Necklace:
    Pendant of the Stormreaver [YELLOW] 
    Boots:
    Greensteel 45HP, 20% Concealment, +6 Dex Skills
    Gloves:
    Nether Grasps – Open Locks 20, Diversion 20%, Seeker +10, Demonic Might
    Trinket:
    Head of Good Fortune – Good Luck +2, Dodge 2%, Heavy Fortification
    Litany of the Dead – As dodge is passive, just need to slot good luck / fort
    Cloak: 
    Cloak of Night – Invis Guard, Ghostly, Deathblock, Nightmare Guard, Dodge Bonus 3%, DR10
    Belt:
    Epic Spare Hand: Combat Mastery +5, UMD +3, Disable/Open Locks +15 CON +6  12PRR
    ATTACK

    Code:
    Weapon		33.3
    
    +7 Acid Burst Handwraps of a Thousand Suns
    Icy Burst		4.05
    Acid Burst		4.05
    Holy Burst		8.05
    Brilliance		4.05
    Force Damage		1
    Greater Sunburst	5.1
    
    Doublestrike		20%
    3% Spare Hand
    5% Wind Stance 1
    3% Shadowdancer innate
    3% Opportunist
    3% Running with Wind (T2) OR 3% Hail of Blows (T2)
    3% Black Dragon Helm
    Sneak Attack		19d6+9		75.5 Average
    9d6 Rogue 13/Assassin 2 Prestige
    1d6 Monk Ninja Spy
    6d6 Shadowdancer
    3d6 Improved Sneak Attack
    
    Stunning Fist		60
    10 Base
    12 Half Character Level
    13 Wisdom
    10 Stunning
    5 Combat Mastery
    3 Past Life
    1 Fighter Strategy: Stunning Blow
    6 Legendary Tactics
    FEATS:

    Code:
    3 monk, 7 norm, 1 fighter, 1 human
    Dodge 
    Mobility 
    Spring Attack
    Stunning Blow 
    Stunning Fist 
    Power Attack / Swap out for Precision at higher levels 
    PL Monk 
    TWF 
    ITWF 
    GTWF 
    IC Bludgeoning  
    Toughness 
    Epic
    Improved Sneak Attack (21 DEX required)
    Toughness (21 CON required)
    
    1	Rogue	Toughness	Two Weapon Fighting
    2	Monk	Stunning Fist
    3	Monk	Past Life	Power Attack (Swap to Precision later)
    4	Monk	PATH: Light (Swap to Dark later) CON
    5	Rogue
    6	Rogue	Dodge
    7	Rogue	
    8	Rogue	WIS
    9	Rogue	Improved Two Weapon Fighting
    10	Rogue
    11	Fighter	Stunning Blow
    12	Monk	Improved Critical: Bludgeoning WIS
    13	Rogue	
    14	Rogue
    15	Rogue	Greater Two Weapon Fighting	Improved Evasion
    16	Monk	WIS
    17	Monk	Mobility
    18	Rogue	Spring Attack
    19	Rogue
    20	Rogue	Opportunist DEX
    21	Epic	Improved Sneak Attack
    22	Epic
    23	Epic
    24	Epic	Toughness STR
    25	Epic
    ENHANCEMENTS

    Code:
    Rogue Wand and Scroll Mastery I
    Rogue Dexterity I
    Monk Wisdom I
    Monk Wisdom II
    Porous Soul
    Racial Toughness I
    Rogue Damage Boost I
    Rogue Damage Boost II
    Rogue Subtle Backstabbing I
    Rogue Sneak Attack Training I
    Rogue Sneak Attack Training II
    Rogue Sneak Attack Training III
    Rogue Sneak Attack Accuracy I
    Rogue Sneak Attack Accuracy II
    Rogue Sneak Attack Accuracy III
    Improved Move Silently I
    Improved Move Silently II
    Improved Hide I
    Improved Hide II
    Rogue Assassin I
    Rogue Assassin II
    Rogue Haste Boost I
    Rogue Haste Boost II
    Rogue Haste Boost III
    Rogue Haste Boost IV
    Monk Improved Recovery I
    Improved Jump I
    Improved Jump II
    Improved Tumble I
    Improved Tumble II
    Fighter Toughness I
    Monk Ninja Spy I
    Human Improved Recovery I
    Human Versatility I
    Human Versatility II
    Human Versatility III
    Human Versatility IV
    Human Adaptability Constitution I
    Fighter Strategy (Stunning Blow) I
    Human Improved Recovery II
    Adept of Wind
    CHARACTER PLANNER LAYOUT

    Code:
    Level 1 (Rogue) 
    Skill: Bluff (+4) 
    Skill: Disable Device (+4) 
    Skill: Hide (+4) 
    Skill: Jump (+3) 
    Skill: Move Silently (+4) 
    Skill: Open Lock (+4) 
    Skill: Search (+4) 
    Skill: Tumble (+1) 
    Skill: Use Magic Device (+4) 
    Feat: (Past Life) Past Life: Barbarian 
    Feat: (Past Life) Past Life: Fighter 
    Feat: (Past Life) Past Life: Fighter 
    Feat: (Past Life) Past Life: Fighter 
    Feat: (Past Life) Past Life: Monk 
    Feat: (Past Life) Past Life: Monk 
    Feat: (Past Life) Past Life: Paladin 
    Feat: (Past Life) Past Life: Paladin 
    Feat: (Past Life) Past Life: Paladin 
    Feat: (Past Life) Pastt Life: Rogue 
    Feat: (Human Bonus) Toughness 
    Feat: (Selected) Two Weapon Fighting 
     
    Level 2 (Monk) 
    Skill: Concentration (+4) 
    Feat: (Monk Bonus) Stunning Fist 
     
    Level 3 (Monk) 
    Skill: Concentration (+2) 
    Skill: Jump (+2) 
    Feat: (Selected) Past Life: Disciple of the Fist 
    Feat: (Monk Bonus) Power Attack 
     
    Level 4 (Monk) 
    Ability Raise: CON 
    Skill: Concentration (+1) 
    Skill: Jump (+2) 
    Skill: Move Silently (+1) 
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light 
     
    Level 5 (Rogue) 
    Skill: Disable Device (+4) 
    Skill: Search (+4) 
     
    Level 6 (Rogue) 
    Skill: Bluff (+1) 
    Skill: Disable Device (+1) 
    Skill: Hide (+3) 
    Skill: Move Silently (+2) 
    Skill: Search (+1) 
    Feat: (Selected) Dodge 
     
    Level 7 (Rogue) 
    Skill: Bluff (+5) 
    Skill: Disable Device (+1) 
    Skill: Jump (+1) 
    Skill: Search (+1) 
     
    Level 8 (Rogue) 
    Ability Raise: WIS 
    Skill: Disable Device (+1) 
    Skill: Hide (+3) 
    Skill: Jump (+1) 
    Skill: Move Silently (+3) 
    Skill: Search (+1) 
     
    Level 9 (Rogue) 
    Skill: Bluff (+2) 
    Skill: Disable Device (+1) 
    Skill: Hide (+2) 
    Skill: Jump (+2) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Selected) Improved Two Weapon Fighting 
     
    Level 10 (Rogue) 
    Skill: Bluff (+1) 
    Skill: Disable Device (+1) 
    Skill: Hide (+1) 
    Skill: Move Silently (+2) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+3) 
     
    Level 11 (Fighter) 
    Skill: Jump (+3) 
    Feat: (Fighter Bonus) Stunning Blow 
     
    Level 12 (Monk) 
    Ability Raise: WIS 
    Skill: Concentration (+5) 
    Feat: (Selected) Improved Critical: Bludgeoning Weapons 
     
    Level 13 (Rogue) 
    Skill: Bluff (+1) 
    Skill: Disable Device (+3) 
    Skill: Hide (+1) 
    Skill: Move Silently (+1) 
    Skill: Search (+3) 
     
    Level 14 (Rogue) 
    Skill: Bluff (+2) 
    Skill: Disable Device (+1) 
    Skill: Hide (+2) 
    Skill: Move Silently (+2) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
     
    Level 15 (Rogue) 
    Skill: Bluff (+2) 
    Skill: Disable Device (+1) 
    Skill: Hide (+2) 
    Skill: Move Silently (+3) 
    Skill: Search (+1) 
    Feat: (Selected) Greater Two Weapon Fighting 
    Feat: (Rogue Bonus) Improved Evasion 
     
    Level 16 (Monk) 
    Ability Raise: WIS 
    Skill: Concentration (+6) 
     
    Level 17 (Monk) 
    Skill: Concentration (+2) 
    Skill: Hide (+1) 
    Skill: Jump (+2) 
    Skill: Move Silently (+1) 
    Feat: (Monk Bonus) Mobility 
     
    Level 18 (Rogue) 
    Skill: Bluff (+2) 
    Skill: Disable Device (+3) 
    Skill: Hide (+1) 
    Skill: Move Silently (+1) 
    Skill: Search (+3) 
    Feat: (Selected) Spring Atttack 
     
    Level 19 (Rogue) 
    Skill: Disable Device (+1) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+8) 
     
    Level 20 (Rogue) 
    Ability Raise: DEX 
    Skill: Disable Device (+1) 
    Skill: Move Silently (+2) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+6) 
    Feat: (Rogue Bonus) Opportunist
    Hope that its of use to you.

  5. #5
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    Default

    Yes i plan to TR around 20, once i hit 20 i start farming for the tokens, and get alteast 3 lvls in ED to advance to the next one so i would more than likely TR around lvl 22

  6. #6
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    Default Please advise...

    what fighter adds to this mix. I'm kind of thinking of something along these lines with the new qstaff stuff but I was thinking just rogue/monk. I hadn't considered mixing in fighter.
    Thelanis: Rogosh, Dhragkar, Dhrakian, Meridion, Maherellen.

  7. #7
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    Default

    Quote Originally Posted by Rogosh View Post
    what fighter adds to this mix. I'm kind of thinking of something along these lines with the new qstaff stuff but I was thinking just rogue/monk. I hadn't considered mixing in fighter.
    Besides adding 1 feat dont really see it adding much. Druid 1 on the other hand would add Ram's might and Shillelagh if you are going to use Qstaffs.

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