I took one of the oldest characters I have in ddo and took her to lamannia to see how she worked out.
So I thought I would have a look at the harbor while I am there with a low lvl character
The change means that you arrive at the lighthouse - with a lot of refuges standing around (this is begging for a new quest theme then?). Was the lighthouse quest so unpopular that it got dumped?
When you follow the long, long way to get to Baudry, you see that half of the harbor now makes more sense. You have the cerulean hills right next to you (instead of not even knowing of them until you hit lvl 3-4), you have Baudry giving you a quest, the new square with the trainers and the fact that the guys giving the ruby quest and stealthy repossession now stand close to the door to them makes it easier. Having the mailbox close by is good too.
That walk is too long though, it needs something to do - maybe having someone actually tell you something when you try to interact with them for starters, or maybe someone pointing you to others you can go to to find quests (the Korthos boat lady gives you the tip to look for Baudry) - you could have someone telling you to seek out guard crichton, or tell you to look for the harbor master Zin or say guard Jung to start another line of quests (maybe crichton/jung/Zin could also give you a quiver? not sure why we have to walk all over the harbor to buy one).
I also noticed that some of the texts from people like the town crier / Free Agent rep. is changed to give you better information on what you would need to do to get access.
It does beg the question what to do with the other side of the harbor, because that is where the bank and the guild access as well as the 2 shops is. And it will be hard to get people to even see there are quests in the other side of the harbor, maybe that will be reworked later?
Having seen the guide in the Stormhorn mountains, I think it would still be good to have someone like the chronicle newsboy to talk to and either give you something like an path pointing to a quest you want to go to, or give you the option to go directly to the quest for plat or even for AS.
I must say I like the change to the Baudry quest. Does anyone have a clue wheather how you answer the question about killing the kobolds in the end has influence in later quests or possibly on getting a saga advanced later?
Hm, ok so that were some of my thoughts on the harbor thing. It looks the good way to go but it needs a bit more to give new people coming off the boat a bit more of a clue what to do next. The walk from the lighthouse to Baudry, is too long, when there's nothing to do/look at all the way.