My criticism of the game from the start has been that there is nothing that teaches new people that these things even exist.
I'm not trying to be derogatory here, I just really do not understand it. How could somebody gain 20-25 levels without ever looking at their full enhancements list? It strikes me as a complete lack of any interest in learning more about the game and their character.
But...my approach consists of reading what is on the screen in front of me...
I'll admit I spend as little time around people as I can, but could humanity really have devolved to the point where simply reading what is in front of you is considered too hard, too much effort, "too much like school?"
I also mentioned the possibility of a language barrier, and someone else mentioned the possibility that a player may be a child. Tbh, we really haven't enough information to be any kind of judgmental.
Thanks for this nice wall of text. You are giving advice to those who do not search for advice. Of course they are not happy about that. You are linking ddo wiki to people who did not ask for help and which you do not know in advance, enough reason for me to put you on ignore list if I were in their situation. And finally there are actually good reasons in some builds to not use the prestige enhancements.
Last edited by morkahn82; 08-02-2013 at 02:29 AM.
I know first-hand this is pure lies, because I have heard people say these things. This is just another person trying to put forth his opinions as fact. Sadly, using lies to support his argument just trashes his credibility. I didn't even bother to read the rest.You don’t hear people say they read books for fun or watch films for fun or play sports for fun. Maybe they play sports “for the exercise”, but not “for fun”. (Michael Lowell)
I just don't understand why some seem to feel the need to cast derision on others simply because they are mere players who like to spend the few odd hours pretending they are a wizard, or some such, without feeling they have to have a high level of knowledge in game mechanics to do so. From looking at the simple systems the industry leaders have in place it would seem that this is far from unusual, with the parts of the game needing in-depth knowledge being mostly considered the "end game".
Some people take swimming very seriously, others just like to splash around in the pool. How is this any different other than drowning in a video game being a lot less permanent?
After all, if you do not realize that feats impact which enhancements you can take, then why would you expect to have to click "Show Unavailable" or think anything other than "This is what the game shows me as being available and that must be all that is available to me". (Just as another side note: Not everyone has played D&D edition 3+. The last edition of D&D that I played was edition 2 and there was nothing called "feats" or "prestige classes" in that game.)
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