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  1. #1

    Smile DDOGamer: Rushmore Kills Me

    Can you beat any of the challenges in Dr Rushmore's Mansion?

    -> I sure can't.

  2. #2
    Community Member AsburyParker's Avatar
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    I used to hate the Rushmore challenges. You spend however long in and may walk away with no collectables.

    But now I use picture portals to grind epic tokens. I can get 100 tokens or more for each boss that I kill; I usually get 2 t0 3. My strategy is simply to break/kill everything to get as many crests as possible then open as many doors as I can; even if I don’t go through the door right away. This extends my time and makes getting around easier.

  3. #3

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    Challenges are not really challenges. I would call them 'luckages'. You basically need all the planets to line up perfectly, be rubbing lucky rabbits feet with both hands and both feet, all the squirrels in the forest must be dancing to 'YMCA', it has to be an odd Thursday in an even numbered month in a year divisible by twelve and you need to have won the powerball on the previous Saturday to complete some of them.

  4. #4
    Community Member PsychoBlonde's Avatar
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    Interesting--I find the Rushmore challenges to be among the easiest. They're among the few that are possible to solo and get all the stars. I like them, so I often solo them for xp when I'm TRing.

    If you're having trouble, here are some pointers:

    1. Go after the assassin first. He's always in the same place even in Moving Targets. I have yet to have a run where I couldn't get at least that far, and killing even one boss guarantees that you'll have at least 1 star and thus get some ingredients and xp from your run. You get to him pretty much by hugging the right wall until you get to the water then hop across to the door. There's only one 4-crest door on the way.

    2. BREAK EVERYTHING. You get crests by breaking things and killing things, but the mobs respawn and stopping to kill them can eat up your time. So, really, you should focus on busting all the breakables you can find. The only exception to this is when you pick up a Quad Damage buff--then you should murderize everything you can find until it runs out.

    3. Use tokens--the crests are pretty random but the token caches often have a couple of extra crests in them. It doesn't guarantee victory but it can make it much easier to be sure you have the crests you need when you need them.

    4. When you fight the bosses that summon elementals, kill all water elementals but leave the others alone until you have the boss dead. Water elementals cause the boss to regenerate health at an insane rate and basically make them unkillable. If you kill the other elementals, though, you're likely to spawn a water ele and lose any progress you've made on the boss in a matter of seconds. So just kill the water eles and then focus on the boss.
    I edited a book!

    Thelanis player: Arekkeh, Kimberlei (heroic completionist), Lehren (heroic/epic completionist), Natheme, Terpsikhore

  5. #5
    Community Member PsychoBlonde's Avatar
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    Quote Originally Posted by phinius View Post
    Challenges are not really challenges. I would call them 'luckages'. You basically need all the planets to line up perfectly, be rubbing lucky rabbits feet with both hands and both feet, all the squirrels in the forest must be dancing to 'YMCA', it has to be an odd Thursday in an even numbered month in a year divisible by twelve and you need to have won the powerball on the previous Saturday to complete some of them.
    If this were true I wouldn't have a better than 75% success rate with 6-starring these challenges in SOLO runs.
    I edited a book!

    Thelanis player: Arekkeh, Kimberlei (heroic completionist), Lehren (heroic/epic completionist), Natheme, Terpsikhore

  6. #6
    Community Member Phidius's Avatar
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    I really like the Rushmore Challenges, simply because the only person I have to keep alive in there is me. The other 3 types force me to play the "Protect Coyle" game, which is a bigger annoyance to me than the timed nature of the challenges.

    I break everything in the first part before opening the first door, and from then on I stay invisible while I pickup the randomly-placed crests on my way to the Assassin, then double back and get the Mother of the Nest (sp?) behind the hidden door.

    Each time you do it, try to add another boss to your list (Picture Portals or Behind the Doors) until you are comfortable with the map layout. Once you know where everything is (by memory, not looking it up online), Moving Targets becomes a lot more fun and profitable. The last run I did on Moving Targets got me 840 ingredients.

    But I'm sorry to hear that you don't enjoy them. I feel the same way about the Lava Caves...
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  7. #7
    Community Member Phidius's Avatar
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    Oh, and if you want someone to run them with you check if Gemstone or Stryde are online and I'll give you a tour. Stryde is 13 while Gemstone is 15, but I've got some level 20's if you want Epic stuff.
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  8. #8

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    Quote Originally Posted by PsychoBlonde View Post
    If this were true I wouldn't have a better than 75% success rate with 6-starring these challenges in SOLO runs.
    My above comment was about challenges in general and with regard to 6 starring (or even 5 starring). Some are easier than others but most require a greater degree of luck than the ability to overcome a challenge. At least the Non-Rushmore's challenges are shorter and more attempts can be made.

    In Rushmore's, I always find myself searching for more and more mobs to kill in hopes that I get that last freaking crest to open the last or next to last door. Killing the bosses is not really a problem, its finding enough of the correct crests to open all the doors. Before you say it, yes that includes breaking everything, killing everything I find and searching all accessible areas for crests.

  9. #9
    Community Member FestusHood's Avatar
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    Personally, i prefer to head for the succubus first through the front door. Then i take on ugg the orc who is right by there. Then i double back to the bathhouse. Depending how much time i have left, i may go down the side passage where the wine cellar is to get more crests.

    Once i get back to the bathhouse, i check my time. If i have 3 minutes or more left, i will head for the assassin, then up through the back door where the succubus was, out through the front door and back to the bathhouse. Doubling back over those spinny traps outside the back door can be pretty rough, especially on a toon without evasion.

    Once you get back to the bathhouse, open the secret door (make sure you can do this) and go downstairs and get the mother spider. If you have time, move on up the stairs from there.

    A tip is to open nearby doors even if you don't plan to go through them, to gain more time. I personally run out of time more often than i run out of crests. At least on moving targets and picture portals.

    One thing about moving targets that i think makes it the hardest one, is that crystal the giant, who is the toughest boss, loves to go and hang out either by the assassin or the mother spider. I'll freely admit that on most of my toons, i can't kill her, and most of my fails on moving targets (which are admittedly rare), are due to her blocking my path to a desired boss, forcing me to try for another one and running out of time.

    The first rushmore challenge is crazy easy at low levels, say below level 10. You get lots of time, and you can pretty easily just beat down crystal while totally ignoring the elementals, water or not. I would say my actual failure rate on this particular version is well below 1%.

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