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  1. #1
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    Join Date
    Oct 2006
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    Default The Green Juggernaut - Please critique

    Inspired by Arti Juggernaut. This build can self heal with quickened heal spells. Use manyshot for burst damage and has decent two handed fighting with staffs while centred. It has evasion, decent reflex saves and sneak attack. For icing on the cake it gets rogue skills and UMD.

    (Partly for flavor and partly due to the focus on staffs this build will probably not use animal forms much.)

    This build will take advantage of the new update 19 enhancements.

    Elf is used because it gives dex damage to bows. Rogue Acrobat is used because it gives dex damage to staffs. Monk is needed to add extra feats and it also gives damage to staffs.
    Total extra staff modifiers from rogue and monk levels will be (+2+3 Henshin Mystic) + (+3+4Acrobat) = +5+7.

    Rogue Acrobat gives some nice abilities especially faster staff attacks and some decent attacks. Monk (Henshin) gives vulnerability to fire / cold which will be useful in elemental form and staff attacks. Monk ninja will give sneak attack bonus.
    Druid (Nature's Warrior) get some nice defensive enhancements, stances, spells, healing and offensive buffs especially in elemental form. Druid's also get shillelagh which will boost the staff damage by [1].

    Issues: This build won't get THF feats or Overwhelming Critical because of str requirements. The three rogue levels need to be taken fairly early for the dex to damage enhancement. The two monk levels need to be taken early because the only useful martial arts feats are toughness and power attack.
    Cleave and Great Cleave are used to compensate for the lack of AOE damage from the THF feats.
    There are many nice attacks from the new enhancements too.

    Epic feats chosen from precise shot / improved precise shot / improved crit: ranged / empower heal

    This build will be a spell boosted staff wielding elemental who can self heal and many shot the snot out of baddies.

    I accept it won't be as powerful as a regular juggernaut but it will be above average and fun. (And not a toaster)
    I think it will work but am not sure as I have never played a Druid seriously which is why I have posted it for criticism.

    I will probably tr a two life rogue into this.

    Please critique:

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Elf Male
    (2 Monk \ 3 Rogue \ 15 Druid) 
    Hit Points: 256
    Spell Points: 907 
    BAB: 14\14\19\24
    Fortitude: 16
    Reflex: 18
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             14                    16
    Dexterity            17                    24
    Constitution         14                    16
    Intelligence         14                    16
    Wisdom               14                    16
    Charisma              8                    10
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    16
    Bluff                -1                     0
    Concentration         2                     3
    Diplomacy            -1                     0
    Disable Device        6                    26
    Haggle               -1                     0
    Heal                  4                    24
    Hide                  3                     7
    Intimidate           -1                     0
    Jump                  6                     7
    Listen                2                     5
    Move Silently         3                     7
    Open Lock             7                    16
    Perform              n/a                    n/a
    Repair                2                     3
    Search                6                    28
    Spot                  6                    14
    Swim                  6                     7
    Tumble                7                    11
    Use Magic Device      3                    23
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 3 (Druid)
    Feat: (Selected) Cleave
    
    
    Level 4 (Rogue)
    
    
    Level 5 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 6 (Druid)
    Feat: (Selected) Rapid Shot
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Druid)
    
    
    Level 9 (Druid)
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 11 (Druid)
    
    
    Level 12 (Druid)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 14 (Druid)
    
    
    Level 15 (Druid)
    Feat: (Selected) Manyshot
    
    
    Level 16 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    
    
    Level 17 (Druid)
    
    
    Level 18 (Druid)
    Feat: (Selected) Quicken Spell
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    
    
    Level 19 (Druid)
    
    
    Level 20 (Druid)
    Last edited by jakedamus; 07-23-2013 at 06:12 PM.

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