Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.
This is actually good timing. I got a nimble trinket in my bank that I want to get rid of (made a mistake in upgrading an item) and now I can actually get rid of it.
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