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  1. #1
    Community Member Charononus's Avatar
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    Default Healing amp and paladin past life math help

    So I'm looking at the pally past life feat and I'm trying to figure out how it works in. Enhancement bonuses seem to add to your base. So a human with monk and human hamp sits at 1.5 base, adding in 30 hamp from say pdk gloves makes the formula
    1.5*1.3 so that you sit at 1.95 or 195% from my understanding. So does the pally past life equal that going to say 1.55*1.3 or does it make it 1.5*1.3*1.05 which is the difference between 2.015 and 2.0475. If I made any other mistakes in my math on it please let me know.

  2. #2
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    Total heal amp = racial amp * class amp * item amp * misc (any other misc bonus is multiplied again, except fleshmakers bonus which is added). Alos the racial bonus should be 1.0 if no HAMP is available or if is add 1.0 to the actual bonus.

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    Also should clarify that pally PL is considered a misc bonus, not a racial or class bonus.

  4. #4
    Community Member Charononus's Avatar
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    Quote Originally Posted by jskinner937 View Post
    Total heal amp = racial amp * class amp * item amp * misc (any other misc bonus is multiplied again, except fleshmakers bonus which is added). Alos the racial bonus should be 1.0 if no HAMP is available or if is add 1.0 to the actual bonus.
    ok so human with monk a 1.3 item and a pally pl would be

    1*1.3*1.2*1.3*1.05
    for
    2.1294
    or 213% then?

  5. #5
    Community Member Feithlin's Avatar
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    Quote Originally Posted by Charononus View Post
    ok so human with monk a 1.3 item and a pally pl would be

    1*1.3*1.2*1.3*1.05
    for
    2.1294
    or 213% then?
    Actually, human and monk work like 1.1 for each ranks, so it would be:

    1.1^3 * 1.1^2 * 1.3 * 1.05 = 2.198

    You should also count 1.1 from easy ship buff, for a total of 2.418.

    Not very different, but that's just for precision.
    Note that you can get up to 3 HA ranks with 11 monk levels. You could also get more from items: at least a 1.2 in addition to your 1.3 (from PDK gloves I suppose), either on your bracers (typically 20% HA of sup. parrying), on a ToD ring or on a DT armor. In fire stance and with Jidz Tet'ka bracers (epic or not), you may get 1.25.
    With 11 monk levels, PDK gloves, JT, and a DT with 1.2 and 1.1 sloted in, you may rise up to:
    1.1^3 * 1.1^3 * 1.3 * 1.25 * 1.2 * 1.1 * 1.05 * 1.1 = 3.99
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

  6. #6
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    Quote Originally Posted by Charononus View Post
    ok so human with monk a 1.3 item and a pally pl would be

    1*1.3*1.2*1.3*1.05
    for
    2.1294
    or 213% then?
    correct, and exactly what my monk is at

    edit: actually i think my monk doesn't have the last 6 ap costing enhancement, so little lower

  7. #7
    Community Member Charononus's Avatar
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    Quote Originally Posted by Feithlin View Post
    Actually, human and monk work like 1.1 for each ranks, so it would be:

    1.1^3 * 1.1^2 * 1.3 * 1.05 = 2.198

    You should also count 1.1 from easy ship buff, for a total of 2.418.

    Not very different, but that's just for precision.
    Note that you can get up to 3 HA ranks with 11 monk levels. You could also get more from items: at least a 1.2 in addition to your 1.3 (from PDK gloves I suppose), either on your bracers (typically 20% HA of sup. parrying), on a ToD ring or on a DT armor. In fire stance and with Jidz Tet'ka bracers (epic or not), you may get 1.25.
    With 11 monk levels, PDK gloves, JT, and a DT with 1.2 and 1.1 sloted in, you may rise up to:
    1.1^3 * 1.1^3 * 1.3 * 1.25 * 1.2 * 1.1 * 1.05 * 1.1 = 3.99
    The build I'm slowly planning would only be 9 monk with druid and fighter. Played it on a first lifer to see a few things with how it'd work out before going for it with a tr and I like it. The tr I'm thinking of has a monk and two pally past lives already and would be perfect for it.

    The one question I still have is would 2 pally past lives be *1.1 or 1.05^2?

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    OK so human will be for 3 ranks

    1.331 (1.1 x 1.1 x 1.1 = 1.331)

    2 ranks of monk (2nd granted at lvl 7)

    1.21 (1.1 x 1.1 = 1.21)

    Items will be

    1.716 (1.3 x 1.2 x 1.1 = 1.716)

    Pally PL will be

    1.158 (1.05 x 1.05 x 1.05= 1.158 rounded)

    So your math for HAMP with this would be as follows:

    1.331 x 1.21 x 1.716 x 1.1558 = 3.20 or 320% rounded

  9. #9
    Community Member Munkenmo's Avatar
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    See This Thread

    I worked out the new heal amp mechanics a while ago. The op there answers all your questions.

  10. #10
    Community Member Munkenmo's Avatar
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    Quote Originally Posted by jskinner937 View Post
    Pally PL will be

    1.158 (1.05 x 1.05 x 1.05= 1.158 rounded)
    That is not how paladin past lives stack.

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