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  1. #1
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    Default Paladin Archer thoughts?

    Hi guys

    I am going to TR into a paladin for heal amp past life and I was thinking of what is your thoughts on a pally ranger monk split. I was thinking of 12/6/2 pally ranger monk. 6 ranger gives me the free stuff and 2 monk gives me feats and evasion.

    I got +4 tomes to all stats a spare +5tome (mabar) and +5 con.

    My question is what is your thoughts on this please.

    Proposed stat

    15 dex I think for improved precise shot

    Will send proper build later.

  2. #2
    Community Member Arkadios's Avatar
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    Default

    This one hasn't been updated for u19 but the basic build and feat selections are good.

    https://www.ddo.com/forums/showthrea...ndgame-Paladin
    Quote Originally Posted by katz View Post
    wow. i actually made it to someone's sig! O.o


    yay!

  3. #3
    Build Constructionist unbongwah's Avatar
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    Default

    If this is just for a pally PL, I'd go rgr 6 / monk 6 / pal 8 - effectively a 6/6/6 split if you park at 18 to XP farm like every good TRer - i.e., a KotC monkcher. You'll want the usual feats - Zen Archery, 10K Stars, Master of Forms, GTWF, PBS, IPS, Imp Crit, Stunning Fist if unarmed - and the race actually doesn't matter all that much, since you can take most of the AA goodies from the rgr tree now.

  4. #4
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    Default 8/6/6

    Hi Guys,

    The build is the new reincarnation of The Boommmmm

    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Human Male
    (8 Paladin \ 6 Monk \ 6 Ranger \ 8 Epic) 
    Hit Points: 466
    Spell Points: 420 
    BAB: 18\18\23\28\28
    Fortitude: 26
    Reflex: 21
    Will: 17
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength             15                    25
    Dexterity            15                    19
    Constitution         15                    20
    Intelligence          8                    12
    Wisdom               12                    16
    Charisma             15                    19
    
    Tomes Used
    +1 Tome of Strength used at level 4
    +1 Tome of Dexterity used at level 4
    +1 Tome of Constitution used at level 4
    +1 Tome of Intelligence used at level 4
    +1 Tome of Wisdom used at level 4
    +1 Tome of Charisma used at level 4
    +2 Tome of Strength used at level 8
    +2 Tome of Dexterity used at level 8
    +2 Tome of Constitution used at level 8
    +2 Tome of Intelligence used at level 8
    +2 Tome of Wisdom used at level 8
    +2 Tome of Charisma used at level 8
    +3 Tome of Strength used at level 12
    +3 Tome of Dexterity used at level 12
    +3 Tome of Constitution used at level 12
    +3 Tome of Intelligence used at level 12
    +3 Tome of Wisdom used at level 12
    +3 Tome of Charisma used at level 12
    +4 Tome of Strength used at level 16
    +4 Tome of Dexterity used at level 16
    +4 Tome of Constitution used at level 16
    +4 Tome of Intelligence used at level 16
    +4 Tome of Wisdom used at level 16
    +4 Tome of Charisma used at level 16
    +5 Tome of Constitution used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               2                    12
    Bluff                 2                    12
    Concentration         2                    13
    Diplomacy             2                    12
    Disable Device       n/a                    n/a
    Haggle                2                    12
    Heal                  1                    11
    Hide                  2                    12
    Intimidate            2                    12
    Jump                  2                    15
    Listen                1                    11
    Move Silently         2                    12
    Open Lock             n/a                  n/a
    Perform               n/a                  n/a
    Repair               -1                     9
    Search               -1                     9
    Spellcraft           -1                     9
    Spot                  1                    11
    Swim                  2                    15
    Tumble                n/a                  n/a
    Use Magic Device      n/a                  n/a
    
    Level 1 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Monk
    Feat: (Selected) Point Blank Shot
    Feat: (Human Bonus) Toughness
    
    
    Level 2 (Ranger)
    
    
    Level 3 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Power Attack
    
    
    Level 4 (Monk)
    Feat: (Monk Bonus) Zen Archery
    
    
    Level 5 (Paladin)
    Feat: (Deity) Follower of the Silver Flame
    
    
    Level 6 (Paladin)
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    
    
    Level 9 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 10 (Ranger)
    
    
    Level 11 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 16 (Paladin)
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Master of Forms
    Feat: (Monk Bonus) Ten Thousand Stars
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    
    
    Level 21 (Epic)
    Feat: (Selected) Improved Precise Shot
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Doubleshot
    I probably play it at epic levels to check it out for end game. Other question "there is no point of putting points on UMD, is there?

  5. #5
    Community Member Arkadios's Avatar
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    Quote Originally Posted by flipstre View Post
    ... Other question "there is no point of putting points on UMD, is there?
    Build looks good. On this question, if you can fit it in alongside heal then I don't see any better choice. But no you can rely on pots/wands/cocoon/clw/cmw on this build.
    Quote Originally Posted by katz View Post
    wow. i actually made it to someone's sig! O.o


    yay!

  6. #6
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by unbongwah View Post
    If this is just for a pally PL, I'd go rgr 6 / monk 6 / pal 8 - effectively a 6/6/6 split if you park at 18 to XP farm like every good TRer - i.e., a KotC monkcher. You'll want the usual feats - Zen Archery, 10K Stars, Master of Forms, GTWF, PBS, IPS, Imp Crit, Stunning Fist if unarmed - and the race actually doesn't matter all that much, since you can take most of the AA goodies from the rgr tree now.
    I was going to make the same suggestion.

    Basically, paladin has very little synergy with ranged combat in DDO, so a 6/6/8 build essentially lets you level as a monkcher and then get the paladin past life.

    If I ever really decide to go after Completionist for my monkcher, my general plan is to run most of the classes like that: 6 monk/6 ranger/8 whatever (exclusions being bard and barbarian due to not being allowed with monk, maybe investing more heavily in the casters since they are pretty easy to level on).
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  7. #7
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    This is simple, make a half-elf Paladin and get both bow strength feat and arcane archer potential maxed. There are also unusual feats you may want to take like Manyshot and improved precise shot, and maybe point blank shot. Rapid Shot is great to help out the DPS. Combine all of that and you should deal solid (for ranged anyway) DPS.

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