So, Ok a little debate:
I've been running a fair amount of stuff in vale. I've got a pure S&B pally who has a fairly wide array of weapons. However, I find that I am leaning heavily on the following:
* A BTCoE Poison Scimitar of enfeebling (-1 CON on hit, -1 to -6 CON on crit). Or is that "weakening?" I forget. It deals CON and poison damage.
* A Paralyzing Khopesh of Lacerating.
* A Vorpal Khopesh of Pure Good (I believe).
* A Banishing mace of somethingorother - I think it is Screaming.
In the vale, the paralyzer is the way to go for nearly all situations, because I take stuff on maybe 1 or two at a time - so no debate there. In the quests, however, it is not as cut-and-dried.
Vorpals work on virtually everything, but the lack of decent second damage-dealing attribute makes it a low DPS weapon per swing.
The banisher can instakill a lot of stuff (RWTD, Fiendish critters, of which there are many), but banishing as well as vorpal effects require a natural 20 roll. The secondary effect gives it a little more damage-dealing potential than the vorpal, in my opinion.
The paralyzer is nice, but doesn't generally work well on casters - especially in Ritual Sacrifice - which would be the prime target for the effect.
The poison scimitar is GREAT and kills a lot of stuff. It works just about everything, and has the capability to stun casters. The problem is you really have to whack away at them for a while until it takes effect. By that time, you've absorbed a lot of damage.
I've got others, but they are mainly specialty beaters - silver holy of evil outsider bane, cold iron holy of evil outsider bane, a smiter, and so on. However, they tend to have a more narrow focus.
So, which of the four do you think are better suited for the quests in the Vale? Or, do you have an alternative combination (something reasonable)?