Page 2 of 2 FirstFirst 12
Results 21 to 32 of 32
  1. #21
    The Hatchery zwiebelring's Avatar
    Join Date
    Sep 2009
    Location
    Here
    Posts
    2,419

    Default

    To Fan:
    DDO is no RP-fluffy-stortelling game. Instead it provides more or less nice storylines along with numbercrunching paradise.

    In absoluteley every game is a given potential for min/max.ing. You are arguing from a very personal view on how characters should be built. And well, if we had a minimum score of WIS then those toons had a minimum score and that was it. No gain, just a few less points on a main aspect, be it less STR for dps or less WIS for DCs.

    I really doubt that something like that gave more fluff and balanced toons. And, I highly object your opinion on that. Nevertheless you are entitled on having your own taste. nevertheless we won't come together on this point.

    p.s.:
    A Bladeforged FvS, blessed by The Lord of Blades himself, sent out from the Bladeforge's inner sanctum to roam around in Stormreach is inherently a violation to fluff and consistency in this game.

    If anything they could make a whole spin off out of the iconic classes and put them into a different Stormreach setting according to the storyline of LoB. One big fluffy point, which DDO is still missing, are visible consequences on Stormreach and its NPCs after you completed some tasks.

    But that is sheer impossible to deliver in an MMO. If I want fine tuned characters (and I mean characters due to their history and life experiences), sandboxing or a dynamic world I play Skyrim, Dragons Age, The Witcher, Assassin's Creed etc.pp. No MMO can deliver the current standards of single player games!

    DDO is plain too simple in design.

    -edit-
    And, you are hijacking this thread with an otherwise nice topic for general DDO discussion section . The OP asked about gimp or not gimp. Fluff seems to be very irrelevant.
    Last edited by zwiebelring; 07-09-2013 at 03:29 AM.
    Characters on Orien:
    Wanzer/ Klingtanz/ Incanta Superior/ Mercantus

  2. #22
    Community Member darkovac's Avatar
    Join Date
    Jun 2011
    Posts
    73

    Default

    Quote Originally Posted by unbongwah View Post
    Bladeforged are getting Reconstruct as a racial SLA in the Enhancement overhaul; when that goes live, I expect the Soul Survivor to be reborn as something along these lines.

    Your feat list looks okay; but I would dump WIS, drop Diplo, and lower CHA for more STR & CON. Something like 16 / 6 / 18 / 10 / 6 / 14 (hope I'm adding right) with lvl-ups in STR. Final feat: I would go with Emp Heal or Overwhelming Crit. If you wanted a more defensive / survivability-oriented build, I would swap the Cleaves for Shield Mastery & ISM.
    Thanks, will make something like that.

    Just last decision to make...

    Great sword with Cleave/GCleave or sword and board with SM/ISM? Think first option is batter, but good long swords (Oathblade) and boards (Wall of wood) are more accessible without a lot of grind, and would add up to my survivability (which I think is important to healer).
    I may be dumb...
    @Thelanis: Guslar/Machkica/Cvr/Weadar

  3. #23
    Founder
    2015 DDO Players Council
    Braegan's Avatar
    Join Date
    Feb 2006
    Location
    Xoriat
    Posts
    3,771

    Default

    Quote Originally Posted by FranOhmsford View Post
    Personal attacks eh False?



    Sorry but this ^ just doesn't pass muster.

    A Barbarian FavSoul would have to have serious Willpower {Wisdom - Charisma and Force of Personality is No Good if you don't know what you're talking about and will just lead to you losing the War anyway} to make his people listen to him - Strength alone is NEVER Enough {Especially in Barbarian Cultures...Where a Stronger man {or woman} is always JUST ROUND THE CORNER!}

    A God of War {most of them in Mythology} WOULD Care about his/her Speaker's Wisdom {possibly Intelligence too} as Wars are Won through more than just Brute Strength and a Deity would certainly know this!

    PLUS - In Barbarian Cultures Strength is the Forte of the Warriors {and the Chieftain} BUT who does the Chieftain {and his/her warriors} look to for Advice when it's needed?
    Another Strong Warrior with No Wisdom?
    OR
    Someone who knows {and has proved so in the past} what to do?

    Same goes for Charisma - The Chieftain {no matter how strong he/she is} will still fall if he/she's Non-Charismatic!
    When it comes to G-ing up the Warriors said Chieftain has that talent in abundance - He/She doesn't NEED the Grand Vizier for that!


    AND The Deity/Force Knows this!
    So...When looking for it's Speaker on Earth ISN'T going to take just anyone!
    ISN'T going to look for the Strongest or the Most Charismatic {although these talents certainly won't be overlooked - A weakling or someone with the Charisma of myself for instance ISN'T going to be picked either!}.
    NO.
    The choice is Obvious!

    A Cleric of a God/Goddess/Force is Someone who devotes their life to aforesaid - Someone who spends years in prayer and learning.
    A Favoured Soul is Someone Personally chosen by their Deity - He/She has NO Choice in the matter {and may have no knowledge of said Deity beforehand either!
    Said Deity is going to be very careful about the choice he/she/it makes.

    Anything else is sheer Political Correctness and Pandering to the No-one loses way of thinking {Well I'm sorry but we can't all be winners and I'm living proof of that fact!}
    I hardly consider it a personal attack to both ask you to stay more on topic and give you a suggestion to the appropriate place to post your ideas for what you consider game balancing.

    I would also point out that your belief that barbaric wise men needing wisdom is relative. Bear in mind the community he/she is in. Having a wisdom of 8 would be in the top percent.

    Furthering your mythology debate. Remember many of the dieties were petty and would sometimes instigate a war just to see the pieces move about on the chess board.

    Lastly, on your thoughts of Charisma or Force of Personality not being enough to rally the troups. Consider how many unwise actions have been done over the years by folks following the words of a persuasive individual.
    Git off mah lawn!

    If, If's and But's was Candies and Nuts, we'd all have a Merry Christmas.

  4. #24
    Founder
    2015 DDO Players Council
    Braegan's Avatar
    Join Date
    Feb 2006
    Location
    Xoriat
    Posts
    3,771

    Default

    Quote Originally Posted by darkovac View Post
    Thanks, will make something like that.

    Just last decision to make...

    Great sword with Cleave/GCleave or sword and board with SM/ISM? Think first option is batter, but good long swords (Oathblade) and boards (Wall of wood) are more accessible without a lot of grind, and would add up to my survivability (which I think is important to healer).
    Personally, I recommend going greatsword with cleave/gtr cleave but carry around a shield if you need to turtle up.
    Git off mah lawn!

    If, If's and But's was Candies and Nuts, we'd all have a Merry Christmas.

  5. #25
    Build Constructionist unbongwah's Avatar
    Join Date
    Jul 2009
    Posts
    12,763

    Default

    Quote Originally Posted by FranOhmsford View Post
    And yes I know this isn't 2nd Ed {and I've seen and heard more than enough people saying it's nothing like 3.5 too} - I just feel that in certain ways some of the stuff from 2nd Ed would make a heck of a lot of sense in DDO.
    Bah, you young whipper-snappers with your 2E! I cut my D&D teeth old-school. Why don't we go back to the days when non-humans didn't get to choose classes?

    Now get off my lawn!


    Quote Originally Posted by darkovac View Post
    Great sword with Cleave/GCleave or sword and board with SM/ISM? Think first option is batter, but good long swords (Oathblade) and boards (Wall of wood) are more accessible without a lot of grind, and would add up to my survivability (which I think is important to healer).
    The first option is better AoE DPS - esp. if & when you pick up Lay Waste & Momentum Swing to go with it - while the latter boosts your survivability without completely sacrificing your (single-target) melee DPS. Shield Mastery+ISM+Legendary Shield Mastery adds 30 PRR w/tower shield (UMD Master's Touch scrolls); add in Addy Body and a couple of PRR items and you hit ~70-80 PRR (~33%-36% dmg reduction), if I'm calculating properly. You'll also have 15% doublestrike; and can get up to +14% from items or buffs.

    So basically it's a question of what you see yourself doing in combat and whether you intend to play aggressively or defensively.

  6. #26
    Community Member FranOhmsford's Avatar
    Join Date
    Jun 2010
    Location
    Staffs, England
    Posts
    9,265

    Default

    Quote Originally Posted by Braegan View Post
    I hardly consider it a personal attack to both ask you to stay more on topic and give you a suggestion to the appropriate place to post your ideas for what you consider game balancing.
    Sorry but I missed the bit about staying on topic in your previous post and I apologise to everyone as taking this thread off topic was never my intention.

    I was just replying to someone who advocated DUMPING WIS TO SIX on a Fav Soul!

    Yes Possibly I rambled on a bit to make my point BUT the point is still there!

    Quote Originally Posted by Braegan View Post
    I would also point out that your belief that barbaric wise men needing wisdom is relative. Bear in mind the community he/she is in. Having a wisdom of 8 would be in the top percent.
    No matter what the state of Civilization...An Eight Wisdom is Incredibly LOW {Besides - We were talking about SIX...Which is even more Inane!}.

    Your mixing up Wisdom {Common Sense, Willpower} with Intelligence {Leaned Knowledge!}

    And every Savage or Barbaric Society has it's Wise Man/Woman

    Quote Originally Posted by Braegan View Post
    Furthering your mythology debate. Remember many of the dieties were petty and would sometimes instigate a war just to see the pieces move about on the chess board.
    Have you been reading Pratchett by any chance?

    Fate vs the Lady with Rincewind as the Pawn!

    A Deity does NOT require a FavSoul/Speaker on Earth to watch people kill each other!
    He/She/It requires a FavSoul/Speaker on Earth to STOP people killing each other!

    DDO {And I'm very glad of this} DOES NOT ALLOW EVIL ALIGNMENTS!
    So Evil Gods picking some Dumb Brute with the Charisma of Tony Blair to brow-beat the tribe into War does not apply.


    Quote Originally Posted by Braegan View Post
    Lastly, on your thoughts of Charisma or Force of Personality not being enough to rally the troups. Consider how many unwise actions have been done over the years by folks following the words of a persuasive individual.
    Persuasive individuals! NOT Wise!

    Intelligence and Wisdom are two very different things!

    Charisma and Wisdom are two very different things!

    Persuasive can be from PURE Charisma yes BUT it's always going to be better if the Persauder isn't sending his/her troops to their Doom!


    As to the people who are insisting that any talk of Role-Play/Verisimillitude = Fluffy Role-Play!

    Wow

    DDO caters to a lot of different styles of play.
    When DDO was released {No I wasn't playing the game back then - I had no idea it existed!} it had quite a few Role-Playing options {though no-where near enough in my opinion}.

    One Example is Purge the Heretics in House P - A seriously reviled quest by many.
    Unwise adventurers doing Evil at the behest of a supposed Silver Flame Priest {Later - Much later - Discovered to be a Rakshasa in Disguise!}.

    Note..The Wisdom and Charisma of this supposed Silver Flame Priest never come into it..
    His First question is...
    "Are you a devoted Follower of the Flame" or Similar

    If you're on a Paladin of the Sovereign Host and you say Yes to above question...Wow!


    Another Example is Stealthy Reposession...
    You're told by the NPC who gives you this quest NOT to Kill the Prophets but to simply Steal the Gem without being seen and the Prophets will blame and kill each other!

    Now - The Insanely high Spot and Listen Skills of Said Prophets have led people to forget this fact {and yes we all love killing Kobbies}.
    BUT
    The Role-Play option is there!


    BTW I am NOT a Role-Player in the Mould of MMOs - I am NOT an Actor!
    I don't play Perma-Death {I find it too restrictive in comparison to Pen N Paper!}

    BUT I like Realism in my gaming and a FavSoul with 6 Wisdom hurts my willing suspension of disbelief!
    P.S. This is a Fantasy game in a World where Dragons and Super-Giant Arachnids exist {impossibilities from what we know of the Universe!} BUT in DDO they ARE Real!
    The Above Fact DOES NOT However MAKE everything Possible!

    This is NOT Wonderland or Nonsense Poems.
    Fantasy has it's own rules BUT rules they still are!


    Finally {and this is my last word on this subject - Again I apologize for Hijacking this thread}...

    Every time I mention 2nd Ed. The same answer comes back - i.e. Stop Living in the Past!

    Well...
    My issue is that D&D PnP is no longer even REMOTELY the same game!

    I've got nothing against Updating Rules - 1st Ed to 2nd Ed did this well in my opinion.
    I don't like Change for Change's Sake though - And I especially don't like "Oh look - Everyone's playing Vampire/Magic the Gathering we need to overhaul our game {completely forgetting that people were playing Vampire for the GENRE/Coolness Factor AND Magic the Gathering was a completely different TYPE of game in the first place!}.

    I used to also play a lot of Pool {8 Ball on an English table}.
    BUT wherever you went {pubs/clubs} there was a different set of rules on the wall!
    Then the authorities in charge of the game got involved and started changing the rules EVERY Darn Year!
    9 Ball made it's way over here and suddenly 9 Ball Rules were being incorporated into 8 Ball...

    And that's when I stopped playing Pool regularly! {in fact almost completely!}.

    DDO is starting to do the same thing - We're getting DDO2 pushed upon us with the Enhancement Changes - My issue is that DDO as we know it will cease to exist just like AD&D!

    DDO has had many Updates {and rules changes} BUT the Enhancement pass is something different - It will change the way we play this game!
    BUT
    I've tried other MMOs and I don't like em {not one bit} - My issues however are with the Graphics {I much prefer DDO's}, the Keypad/Mouse Gameplay and UI options {LotrO's was terrible, neverwinter even worse!}, Character Creation {Other Games just don't have anywhere near the options of DDO} and Money {I'm VIP here and here I stay - I can't afford to pay for a second game!}.
    As long as Turbine keep the first three things mentioned I will remain {pretty much no matter what they do to this game}.
    HOWEVER:
    If even ONE of those three things vanishes then this will NOT be the same game I fell in love with!


    TL/DR - It's OVER-RIDING Changes that I disagree with - Changes that lose the ESSENCE of the game!


    Yes I've rambled on {and gone off on tangents} as usual BUT this is unequivocally my last POST in this thread - I apologize for the Hi-Jacking {it was not intended!}

  7. #27
    Community Member
    Join Date
    May 2012
    Posts
    341

    Default

    Quote Originally Posted by FranOhmsford View Post
    A FavSoul with 6 Wisdom simply cannot be a FavSoul - No Deity/Divine Force whathaveya would give abilities the like of which a FavSoul has to someone who's barely wiser than a 6 year old!
    Says you. There are some that would think such innocence of experience would be exactly what you would give to an angelic character. In many Jewish teachings, for example, the angles of god had what would be 1 WIS in D&D. They had NO will of their own, their carried out the will of god. Many religions in fact have heros that aren't the smartest or wisest.

    Also for a god of a chaos domain what could possibly be better than unleashing hoards of low wisdom chaotic superhumans on the world? You have to know that's going to cause chaos.

  8. #28
    Founder
    2015 DDO Players Council
    Braegan's Avatar
    Join Date
    Feb 2006
    Location
    Xoriat
    Posts
    3,771

    Default

    Quote Originally Posted by FranOhmsford View Post
    ~snip~
    First, regarding your disagreement in dump stating Wisdom on a FvS in DDO game sense. As I am sure you are aware Charisma affects a FvS spell points and max level of spells cast, Wisdom affects their DC's. It is certainly viable to have a melee divine that does not offensively cast, but still retains it's casting for heals, buffs, etc. So in the case of the OP, who was looking for suggestions on a melee FvS the recommendation of dumping wisdom is both refined and sound in DDOs present state of game.

    Second, I am not confusing any of the abilities (Int, Cha, Wis, etc) and what they individually do.

    Third, in my previous attemps at explaining things my point is this: The time period (even in a fantasy setting) was a much simpler time. The bar was not set very high to be considered a great wiseman or a military genious. So much in fact, that if an invidual was born not into royalty that possesed a 16-18 Int or Wis they would have a greater chance of being burned at the stake as a witch for having knowledge and insight no mortal should possess then to rise to some position of power in their community.

    fun example to reinforce point 3:

    - Example of what most wiseman words of wisdom would be to their king when asked what is the will of the gods:

    The movie Troy, after the 1st assualt on the city by the greeks and the king of troy asks his wisemen for advice: "I spoke to two farmers who both saw a serpent clutched in the talons of a bird. This means we will win a great victory tomorrow."

    Hmm, real wisdom there and it worked so well! But reinforces my point. Those wisemen were not very wise, but they were wiser then the king who blindly followed their advice. The bar was low and easy to impress.
    Git off mah lawn!

    If, If's and But's was Candies and Nuts, we'd all have a Merry Christmas.

  9. #29
    Community Member
    Join Date
    Dec 2009
    Posts
    1

    Default this is my melee version of this idea

    Quote Originally Posted by darkovac View Post
    Has anyone built something like this and does it have any sense at all?

    I want to TR 2 of my other alts before u19 to keep my ED XP and I want to have high lvl character for guild runs.
    Initial plan is to make fleshy healer but there is no chance to lvl it up fast without Otto/Bigsby box, and since Bladeforged starts at 15 it seems like good substitution.

    Initial Stats:
    STR 14
    DEX 6
    CON 16
    INT 12 --> Skill points for Con, Diplo, UMD
    WIS 12
    CHA 16 --> all lvl ups here

    Feats:
    Toughness, PA, Cleave/GCleave, IC Slash, Quicken, Maximize, Adamantine Body

    Any thoughts/tips/tricks? Would it be OK, or total gimp?

    Code:
    Character Plan by DDO Character Planner Version 04.19.02
    DDO Character Planner Home Page
    
    realiststeel 
    Level 15 Lawful Good Bladeforged Male
    (2 Paladin \ 13 Favored Soul) 
    Hit Points: 311
    Spell Points: 1070 
    BAB: 11\11\16\21
    Fortitude: 23
    Reflex: 14
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 15)
    Strength             16                    25
    Dexterity             6                    10
    Constitution         16                    22
    Intelligence         10                    14
    Wisdom               10                    14
    Charisma             16                    20
    
    Tomes Used
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 15)
    Balance              -2                    -5
    Bluff                 3                     5
    Concentration         7                    24
    Diplomacy             3                     5
    Disable Device        n/a                   n/a
    Haggle                3                     5
    Heal                  0                     3
    Hide                 -2                    -5
    Intimidate            3                     5
    Jump                  5                    17
    Listen                0                     2
    Move Silently        -2                    -5
    Open Lock            n/a                    n/a
    Perform               n/a                   n/a
    Repair                0                     2
    Search                0                     2
    Spellcraft            0                     2
    Spot                  0                     2
    Swim                  n/a                  n/a
    Tumble               n/a                   n/a
    Use Magic Device      3                     5
    
    Level 1 (Paladin)
    Feat: (Deity) Favored by the Lord of Blades
    Feat: (Selected) Toughness
    
    
    Level 2 (Favored Soul)
    
    
    Level 3 (Favored Soul)
    Feat: (Selected) Adamantine Body
    
    
    Level 4 (Favored Soul)
    
    
    Level 5 (Favored Soul)
    
    
    Level 6 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Acid
    Feat: (Selected) Power Attack
    
    
    Level 7 (Favored Soul)
    
    
    Level 8 (Favored Soul)
    
    
    Level 9 (Favored Soul)
    Feat: (Selected) Cleave
    
    
    Level 10 (Favored Soul)
    
    
    Level 11 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    
    
    Level 12 (Favored Soul)
    Feat: (Selected) Great Cleave
    
    
    Level 13 (Favored Soul)
    
    
    Level 14 (Favored Soul)
    
    
    Level 15 (Paladin)
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Warforged Constitution (Rank 1)
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Warforged Constitution (Rank 1)
    Enhancement: Bladeforged - Construct Toughness (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 2)
    Enhancement: Bladeforged - Communion of Scribing (Rank 3)
    Enhancement: Bladeforged - Construct Toughness (Rank 1)
    Enhancement: Bladeforged - Weapon Attachment (Rank 1)
    Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Fvs) - Resilience of Battle (Rank 1)
    Enhancement: Warpriest (Fvs) - Sanctuary (Rank 1)
    Enhancement: Warpriest (Fvs) - War Domain: Blur (Rank 1)
    Enhancement: Warpriest (Fvs) - Divine Might (Rank 1)
    Enhancement: Warpriest (Fvs) - Divine Might (Rank 2)
    Enhancement: Warpriest (Fvs) - Divine Might (Rank 3)
    Enhancement: Warpriest (Fvs) - Toughness (Rank 1)
    Enhancement: Warpriest (Fvs) - Toughness (Rank 2)
    Enhancement: Warpriest (Fvs) - Toughness (Rank 3)
    Enhancement: Warpriest (Fvs) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Fvs) - Smite Weakness (Rank 1)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 1)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 2)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 3)
    Enhancement: Warpriest (Fvs) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Fvs) - Inflame (Rank 1)
    Enhancement: Warpriest (Fvs) - Inflame (Rank 2)
    Enhancement: Warpriest (Fvs) - Inflame (Rank 3)
    Enhancement: Warpriest (Fvs) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Fvs) - Strength (Rank 1)
    Enhancement: Warpriest (Fvs) - Ameliorating Strike (Rank 1)
    Enhancement: Warpriest (Fvs) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Fvs) - Strength (Rank 1)
    Enhancement: Warpriest (Fvs) - Divine Power (Rank 1)
    Enhancement: Warpriest (Fvs) - Divine Vessel (Rank 1)
    Enhancement: Warpriest (Fvs) - Divine Vessel (Rank 2)
    Enhancement: Warpriest (Fvs) - Divine Vessel (Rank 3)
    Enhancement: Warpriest (Fvs) - Wrathful Weapons (Rank 1)
    Enhancement: Warpriest (Fvs) - Magic Backlash (Rank 1)
    Enhancement: Warpriest (Fvs) - Magic Backlash (Rank 2)
    Enhancement: Warpriest (Fvs) - Divine Intervention (Rank 1)

  10. #30
    Community Member FranOhmsford's Avatar
    Join Date
    Jun 2010
    Location
    Staffs, England
    Posts
    9,265

    Default

    Quote Originally Posted by Braegan View Post
    fun example to reinforce point 3:

    - Example of what most wiseman words of wisdom would be to their king when asked what is the will of the gods:

    The movie Troy, after the 1st assualt on the city by the greeks and the king of troy asks his wisemen for advice: "I spoke to two farmers who both saw a serpent clutched in the talons of a bird. This means we will win a great victory tomorrow."

    Hmm, real wisdom there and it worked so well! But reinforces my point. Those wisemen were not very wise, but they were wiser then the king who blindly followed their advice. The bar was low and easy to impress.
    Lol..Did you REALLY just quote Troy?

    A Hollywoodisation that completely ignores the Mythology!

    Dang blast it..and you've just made me go back on my word about not posting again in this thread - I hate you False!


    P.S. Those Wisemen did not need to be "Wise" - They just needed enough common sense {Even then I'd say 6 would be low and 9-10 would be more realistic} to stay on the King's good side - They told him what he WANTED to Hear!
    They were also NOT in any way equivalent to Favoured Souls.

    Favoured Souls from History/Mythology:

    Moses
    Daniel
    Solomon
    Mohammed
    etc.


    I am NOT saying that EVERY FavSoul should have 18 Base Wis {16 if Warforged/H-Orc} or 18 Base Charisma - I'm just saying that Dumping those stats is broken Min/Maxing.

    If you want to play a Fighter with Self-Healing there's a class in DDO that suits that build down to a tee {well at least it should do} - Paladin!

    DDO allowing the Broken Min/Maxing of Playing a WF FavSoul with 10 Base Wis and 8 Base Charisma severely weakened the Lord of Blades Lore i.e. Paladins!

    One very simple way Turbine could have avoided this situation would have been for them to make Base Stats required {+Inherent, Feat - Let's not be too stingy} for Spellcasting.
    i.e. Want to cast 9th Lvl Spells - You'd better have a Base 15 {assuming you're putting lvl ups into Str, Cha or Con} Wis back when FvS came out {+2 Tome, +2 Wisdom from FvS Enhancements}.
    As opposed to now - 6 Base, 4 Inherant, 4 Class, 5 item = Yay My FvS has 6 Base Wis and can Mass Heal!

    AND a FavSoul/... Multiclass that eschewed 9th lvl Spells entirely would STILL be able to get away with less.



    ABSOLUTELY My last word on this subject in this thread!

    No matter what you say - You won't get me to break my word again!

  11. #31
    Founder
    2015 DDO Players Council
    Braegan's Avatar
    Join Date
    Feb 2006
    Location
    Xoriat
    Posts
    3,771

    Default

    Quote Originally Posted by FranOhmsford View Post
    Lol..Did you REALLY just quote Troy?

    A Hollywoodisation that completely ignores the Mythology!

    Dang blast it..and you've just made me go back on my word about not posting again in this thread - I hate you False!


    P.S. Those Wisemen did not need to be "Wise" - They just needed enough common sense {Even then I'd say 6 would be low and 9-10 would be more realistic} to stay on the King's good side - They told him what he WANTED to Hear!
    They were also NOT in any way equivalent to Favoured Souls.

    Favoured Souls from History/Mythology:

    Moses
    Daniel
    Solomon
    Mohammed
    etc.


    I am NOT saying that EVERY FavSoul should have 18 Base Wis {16 if Warforged/H-Orc} or 18 Base Charisma - I'm just saying that Dumping those stats is broken Min/Maxing.

    If you want to play a Fighter with Self-Healing there's a class in DDO that suits that build down to a tee {well at least it should do} - Paladin!

    DDO allowing the Broken Min/Maxing of Playing a WF FavSoul with 10 Base Wis and 8 Base Charisma severely weakened the Lord of Blades Lore i.e. Paladins!

    One very simple way Turbine could have avoided this situation would have been for them to make Base Stats required {+Inherent, Feat - Let's not be too stingy} for Spellcasting.
    i.e. Want to cast 9th Lvl Spells - You'd better have a Base 15 {assuming you're putting lvl ups into Str, Cha or Con} Wis back when FvS came out {+2 Tome, +2 Wisdom from FvS Enhancements}.
    As opposed to now - 6 Base, 4 Inherant, 4 Class, 5 item = Yay My FvS has 6 Base Wis and can Mass Heal!

    AND a FavSoul/... Multiclass that eschewed 9th lvl Spells entirely would STILL be able to get away with less.



    ABSOLUTELY My last word on this subject in this thread!

    No matter what you say - You won't get me to break my word again!
    Did you really respond to something I said months ago, due to a little quip you tried to attack me with in a public channel only to have that fall flat as well?

    Clearly the concept of Wiseman vs Medicine Man eludes you. Even rooted in PnP, you can have someone who isn't Wise but has healing powers. That is exactly what a Wis dump stat Clr/FvS equates to.

    I am also very sure you will keep that promise. If you ever break it tho, there are other places where you can talk about how much you hate me, I am sure your opinions will be welcomed there as they have been in here and in game.
    Git off mah lawn!

    If, If's and But's was Candies and Nuts, we'd all have a Merry Christmas.

  12. #32
    Founder
    2015 DDO Players Council
    Braegan's Avatar
    Join Date
    Feb 2006
    Location
    Xoriat
    Posts
    3,771

    Default

    To the OP, if even still reading this old thread, lol.

    https://www.ddo.com/forums/showthrea...ope-Melee-Soul

    This is what I did. I know it's not a bladeforged, but adust stats as needed.
    Last edited by Braegan; 11-11-2013 at 07:56 AM.
    Git off mah lawn!

    If, If's and But's was Candies and Nuts, we'd all have a Merry Christmas.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload