"Implosion: For when you just HAVE to kill every M**********R in the room"-
(Samuel L Jackson)
"Some are insane, and the're in charge"
Sarlona: Mercilless, Maliciouss, Relenttless. Plus others.....
oh and /not signed
The bigby's box works as intended.... get over it
First I have to say I like the OP - its well written and doesnt come off as the standard "im taking my ball and leaving" post Ive seen alot of regarding this issue.
But I have to say this:
The writing has been on the wall for a long enough time now where no one other than a pure honest to god newbie who has been playing for a month or two should have assumed this was going to work the same way the other XP stone did. The sheer number reworks that have turned into stealth nerfs over the years should have had people double, triple, quadruple, dodecatuple-checking this thing before impulse buying.
Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.
I would just like to congratulate Turbine for creating new and interesting ways to mislead a significant portion of their fan base and then turn the rest against those who were mislead. Instead of focusing on things that would be 100% universally loved and appreciated by their players (like more/better bags or being able to search/sort the TR cache), we have yet another self-inflicted wound.
And, for the record, I will never buy any of those boxes. I think they undermine the entire rule set.
But that doesn't mean I'm incapable of clearly understanding why reasonable people with reasonable expectations feel manipulated, mislead, and abused. This is a clear case of alienating the very customer base that these items were designed to appeal to.
I think the OP's solution is more convoluted than is necessary though.
Turbine should just offer refunds to those who haven't used the boxes they purchased or offer a 50% coupon towards additional boxes for each box purchased in the first week. Taking a little responsibility for "unintentionally" misleading your customers would be an act of good faith.
So unless turbine says this is an intended effect all their doing is reaping off an unintended effect. Sorry not trying to derail your thread or anything but i got 2 bigby boxes and 3 ottos all because i thought i was going to the level the stone of change says not level 18+ like the ottos. that was just a bonus. i wont get mad if it is taken away because yet again it was not stated you would go to 18 only 16.
Everyone seems to be missing the main points.
1. Fan / Player base specifically asked for Otto's boxes for the holiday sale.
2. Turbine rep said sure, but would release something even better.
3. Said release was not Otto's and from the many responses on all the threads, it's a lesser product and was not received well.
4. Bigby's is NOT Otto's and that IS clear (we all agree on this, what's with all the redundancy)
5. DDO patrons felt jipped by the lesser product release.
6. OP has offered a solution to that.
7. Trolls get excited.
No one said Bigby's is Otto's or vice versa. Not sure why everyone is repeating the same thing over and over and giving OP grief about offering a solution.
That xp that went with the stone from the otto box was a bug-a bonus xp perk that was not wai. You cant complain about something that is not OFFICIAL. if turbine had said the stone stacked with all xp bonus then yes you could say something but since they didnt. you got nothing.
I really don't see why anyone could have "reasonable expectations" that an item clearly stating it raises a character to lvl 15, does anything but raise the character to lvl 15.
Anyone expecting something else should perhaps learn to read and not to expect some bug affecting an item.
There is no good faith in the existence of a bug. Go to lawyer, they'll explain it to you.
There was never a confirmation that Otto's boxes were WAI. If a dev had stated something like that, then - maybe - you could have a case of good faith based on reasonable expectations. Otherwise, you are just venting off on a misplaced concept of entitlement.
The better question is why are the arbitrary xp levels set as they are and should they be changed? That is a debate for a different thread.
Last edited by Hafeal; 07-08-2013 at 12:00 PM. Reason: garmmar
Gamma Tester, Dungeons & Dragons Online
Beta Tester, DDO: Eberron Unlimited
Alpha Tester, DDO: Stormreach
I was rather disappointed when I learned that these new XP stones do not function as the old ones did. It prevented me from purchasing one. However, I waited to see how they would turn out, since I've been taken in by Turbine before. It sucks someone had to be the guinea pig to test them, but it sure as hell won't be me.
The only redeeming quality about the bigby's hand job box is the red cube pet. I really want one
I was thinking about buying a few boxes to save for later, but I am not sure how the boxes will work with the upcoming xp changes. Will the box continue to take me to level 15 or will I get the same xp as now which means I would end up below 15?
I don't want to buy without knowing this and my question in the store feedback section hasn't been answered yet. Caveat Emptor.
I am fine with the fact that the new boxes don't provide bonus xp beyond what the description says. The old bonuses were nice but more than Turbine intended. But since I don't plan to use a box now I am more concerned with how they may work with the future xp curve changes.
It's hard for me to understand why people are complaining that they got something for free last time. You should be happy about what you got for free previously not disappointed that you don't keep getting free stuff you didn't pay for.
CC Casting Druid: https://www.ddo.com/forums/showthrea...C-Summer-Build
Shiradi Wiz Plan for 1st Lifers: https://www.ddo.com/forums/showthrea...r-First-Lifers
U25 Patch 1 Dex Halfling Assassin Build: https://www.ddo.com/forums/showthrea...x-Assassin-1-0
Warlock DC Caster: https://www.ddo.com/forums/showthrea...ld-Blast-Build
Several characters on Sarlona all starting with "Rand" in the Guild "Guardians of House Cannith". My main four characters are Randowl (18 rogue 2 artificer mechanic - hope to go back to DC casting some day), Randslar (Bard 14 / Fighter 4 / Rogue 2 Swashbuckler), Randek (Druid CC Caster 17/Fvs 3) and Randomall (Rogue 20 assassin).
In this thread:
Even the most rabid fanboys agree, to avoid disappointment when dealing with Turbine you should read the fine print**, assume the worst possible interpretation of the stated deal, or at least wait a couple days and spend an hour browsing the forums to make sure the other players confirmed it works in the expected/acceptable way. Caveat Emptor.
**and I mean ALL*the fine print.
Interestingly enough, it only would have taken ONE STATEMENT to clear this up (Turbine stating that the boxes would not grant the additional XP)...and the cause of the original error was likely rushed coding anyways (adding the amount of XP needed to hit level 16, which puts it through XP bonuses, rather than simply setting your XP amount to the amount of XP needed to hit 16). In all honesty, from day 1 they should've been designed to query for the amount of XP needed to hit the intended level for whatever TR stage the character is on (after making sure the character is high enough level through a separate query), then simply SET the player's XP to that amount. It's a simple good programming practice (not allowing unintended variables to affect your numbers) that would've solved the problem before it happened. At the current point, it's a PR problem and not a dev problem, though...so PR needs to sort out those who were mislead before they lose them (and I seriously doubt this game can afford to lose more players so often).
Eternal Infinity: Wruntjunior ~ DI Sorc // Youngwrunt ~ Survivalist Paladin // Wruntarrow ~ Monkcher // Wruntsonmonk ~ Wis-Based Monk
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