that is how the players have shifted over time due to changes in game. avoiding the pugs as much as possible, while some others are still trying to pug for company, too difficult for them to solo or whatever the reason may be. when people don't have the luxury of falling back to guild/friends or as easily as others, they have the lfm to gauge how the game is doing with activity.
one of the biggest causes I believe to be is DS making it so any skilled or semi skilled player can easily run solo and having friends along if they wanted to go along that are fun to play with regardless if they occasionally die or not or are considered better than a pug stranger. increase the difficulty of quests and watch the lfm activity increase. HE and EH are the expected norm for completing most quests today and BB restricts activity even more. a lot of people wont bother re-running the same quest on elite if they already completed it. so, there are many things that affect activity, including the lfm beyond someone standing around waiting for groups to join on the lfm.
I find that the biggest problem is <string table error; tableDID [0x00000000] token [0x00000000]>. Hope that helps.
"Shut up and die like a wizard"
Huray for you guys, you've solved all of DDO's PUG problems! Wow! All we had to do was get everyone to take initiative! It's so simple it can't possibly be realistic LOL Sorry if I seem irritated but it was a simplistic and unobservant contribution the first hundred times. as is clear from my post I do start my own LFM's I actually LIKE playing MMO's with other people. I imagine many of the droves of people who leave DDO also expect this in an "MMO"
"the solution to the PUG problem is for everyone to suddenly become comfortable leading quests and initiating" is just hopeless wishful thinking and not worthy of further comment.
Last edited by Ironclans_evil_twin; 07-06-2013 at 09:34 PM.
Please don't lecture me about how I'm supposedly trying to force others to play my way when that way was the standard a few months ago and indeed for most of the games existence. In fact you seem to be pushing a "specific" way to play the game, not me. You've clearly got little to no understanding of how the game was when it was healthy, and apparently your current outlook is based entirely on being in a guild.
If you would like to catch up on this subject please search the "whats the excuse for no players" thread and then the "whats the excuse for no players part II" thread. I believe even the most die hard ostriches involved in this discussion no longer are denying what is obvious to most of us.
Last edited by Ironclans_evil_twin; 07-06-2013 at 08:01 PM.
The LFM list mimics most observations in sociology. It's an "ice berg" the tip of the ice burg is visible, the "tip"is the LFM's on the list, the rest of the ice berg are people who are kicking back doing bank stuff, chatting, browsing the AH, and yes in many cases waiting for something they want to do to pop up on the LFM panel (yes yes I know all of humanity should shed it's follower ways and become bold and initiate and start their own 1 man groups that take forver to fill. Now that we have that out of the way we can return to reality) Guilds and solo'ers of course. In other words we should never expect the LFM panel to show more than a fraction of the logged in players even when thriving.
Perhaps you'd like to direct some of this wisdom to fat people:
"hey you guys stop eating so much"
and maybe mean people:
"you guys stop being so mean"
Good luck with that, tell us how it works out for you.
Yeah, seriously, Titan (Titan?!) has been all over the LFM panel, as has Ascension Chamber (Abbott?!). It's madness, I tells ya!I've also seen in the past few weeks
At least 2 Shroud a day
At least 3-5 FOT a day
At least 3-5 CITW a day
At least 3 VOD a week
At least 2 HoX a week
1-2 TODs a week
SO MANY TITAN RUNS! (Seriously, I know of at least 40ish runs in the last 3 weeks alone.)
At least 2 EADQ
At least 5-10 VON a week
And these are just the raids I've seen while I'm online.
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Je ne suis pas
DDO Alpha Tester
Oh sure, sometimes I have to explain how to get to the quest, or that this boss dispels buffs, or this item will be helpful or w.e. But I never tell anyone, go here do this, or this is your role in this quest. I just let people do what they want, and it work 95% of the time.
So, yes. the solution to your pug problem, and the people who think like you do is to get off your butt and be proactive about your questing experiences in this game. I, nor the devs, nor any other player can help you. It's your own personal problem if you aren't willing to put up and LFM.
And if you put up one and it doesn't fill a few times, that's bad luck. If it doesn't fill often, there is something else at work here. Either people purposely avoiding you in game, bad timing, or the population is in fact going down and if that is the case there is very little that we, as players can do about that.
Araphina Skycrow - 15Paladin/3Ranger/2Fighter (Life 8/25) 5xRanger, 3xPaladin
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Guild: Fors Fortis;Guild of Won, & VENOM @ Argo"And we learn, as we age; We've learned nothing! And my body still aches."
Actually I play on argo as well, you may know me by the name of docpeppers. Most the lfm's I see don't usually fill or they just fill slowly. When epic gianthold came out the server was very full of lmf's running it of course but, since than it has steadily declined from what I can see. Even chat channel runs seem to be down and there are people leaving constantly. These things may be just because I'm not miss popular, but I'm not quite sure.
I have a few issues with this game, and I know for a fact that at least some people would agree.
Problem #1 & 2:
The problem with this game is lack of content, I can live with bugs, but content is just blah. There is no reason to run content outside of gianthold and eveningstar, except for a few certain quests which are worthy of running for loot. Old epic items need a complete overhaul first of all, most people got their loot from gianthold 2 + months ago. Whats to run after that with gear out there that is just ****. Secondly, content doesn't come often enough. Epic Gh came out about 4 months ago I think. 4 months time and we have 11 total dungeons to run, woohoo. Since gianthold just added 1 new dungeon it didn't even feel like a new update. To me, it feels like we haven't had much to do since update 16, and even than only 5 whole quests were added.
Problem #3 :
The addition to Epic destiny's a few update's ago ruined the fun of the game. Instead of running content 1-2 times every so often we get to run the same quest 50 000 times per toon. Hurray, good fun. If they wanted to implement epic destiny's in the first place, experience for level 5 of that destiny should have been cut way way down. The only way that this was even slightly a good idea, is if they thought everyone was gonna make a toon, get them to level 20, complete 1 destiny, than tr. No one does this thought unfortunately, its 60X faster if you just get to level 25 in a good destiny that you have done in the past and than grind 1 quest.
Problem #4 :
Quests xp. I have a great idea lets make a bunch of quests and have them give half as much xp as the other quests at the same level and make them take 3 times as long. Seriously, I have met 3 total people in this game that run quests 1 time each. I would love to do so myself but running every quests once would take far to long when tr ing. When I see people doing mutliple tr lives they farm certain quests and skip 65% - 75% of the game content. When we get to certain level, for instance level 9 : people farm shadow crypt and von3, and they skip everything else, because everything else is **** in comparison to xp.
Pretty much everything I said makes the game boring and makes people want to look for a different game.
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