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  1. #1
    Community Member seragentjc's Avatar
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    May 2010
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    Default 6 Fighter/1 Barbarian/13 Rogue - solo build

    So i haven't played ddo in a very long while maybe a year or two and while waiting for this download to finish i spent last 2 hours remembering what i could from back then.

    I was on my way to building this build but decided to concentrate on irl things...but anyway this build i was making is to be able to solo many things at (level 20) despite the fact the cap is 25. I don't see myself looking towards level 25 for a little while yet.

    I choose Barbarian because of the nice sprint boost and rage, i also chose 6 fighter because of TWF with kopeshes (i know ranger gets for free if i remember rightly but i like the idea of running in smashing and hiding). Rogue for obvious reasons...traps, sneak attack and my favorite Thief Acrobat mostly due to the fact it gives tumble and balance increase by +2 as well as using haste boost to boost my dexterity and movement speed bonus for small amount of time.

    I know the build is in dire need for +2 and +3 tomes to be successful but hopefully i can get them by the time i reach these levels. Constitution isn't really a problem mostly because extra point gives 20+ hp and also i can trade in items for the tomes temporarily.

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Luskar 
    Level 20 Neutral Good Human Female
    (6 Fighter \ 1 Barbarian \ 13 Rogue) 
    Hit Points: 302
    Spell Points: 0 
    BAB: 16\16\21\26\26
    Fortitude: 14
    Reflex: 16
    Will: 7
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             15                 23                   26
    Dexterity            15                 20                   23
    Constitution         12                 15                   16
    Intelligence         14                 16                   16
    Wisdom               10                 13                   13
    Charisma              8                 11                   11
    
    Tomes Used
    +2 Tome of Dexterity used at level 7
    +2 Tome of Intelligence used at level 7
    +3 Tome of Strength used at level 18
    +5 Tome of Dexterity used at level 18
    +3 Tome of Constitution used at level 18
    +3 Tome of Wisdom used at level 18
    +3 Tome of Charisma used at level 18
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               6                 16                   22
    Bluff                -1                  0                    1
    Concentration         1                  3                    4
    Diplomacy            -1                  0                    1
    Disable Device        6                 25                   25
    Haggle                2                 13                   13
    Heal                  0                  1                    1
    Hide                  5                 22                   22
    Intimidate            3                 23                   24
    Jump                  5                 28                   32
    Listen                2                  6                    6
    Move Silently         5                 21                   21
    Open Lock             5                 19                   19
    Perform              n/a                n/a                   n/a
    Repair                2                  3                    3
    Search                6                 26                   26
    Spot                  4                 24                   24
    Swim                  2                  8                    8
    Tumble                5                 19                   25
    Use Magic Device      3                 22                   25
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+3)
    Skill: Hide (+3)
    Skill: Intimidate (+4)
    Skill: Jump (+3)
    Skill: Listen (+2)
    Skill: Move Silently (+3)
    Skill: Open Lock (+3)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+4)
    Feat: (Human Bonus) Skill Focus: Use Magic Device
    Feat: (Selected) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Evasion
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 3 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Automatic) Trap Sense
    
    
    Level 4 (Rogue)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trapmaking
    Feat: (Automatic) Uncanny Dodge
    Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
    
    
    Level 5 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Dismiss Rage
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rage
    Feat: (Automatic) Shield Proficiency (General)
    
    
    Level 6 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 7 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+2)
    Skill: Hide (+1)
    Skill: Intimidate (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+3)
    
    
    Level 9 (Fighter)
    Skill: Intimidate (+2)
    Skill: Jump (+4)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    Feat: (Selected) Oversized Two Weapon Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Tower Shield Proficiency
    
    
    Level 10 (Rogue)
    Skill: Disable Device (+2)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Improved Uncanny Dodge
    
    
    Level 11 (Fighter)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Rogue)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Hide (+2)
    Skill: Move Silently (+1)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 13 (Fighter)
    Skill: Haggle (+1)
    Skill: Intimidate (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Rogue)
    Skill: Disable Device (+2)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 15 (Rogue)
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Hide (+2)
    Skill: Listen (+1)
    Skill: Move Silently (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+3)
    Skill: Jump (+3)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    
    
    Level 17 (Rogue)
    Skill: Disable Device (+2)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Use Magic Device (+2)
    
    
    Level 18 (Fighter)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 19 (Fighter)
    Skill: Haggle (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    
    
    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Disable Device (+3)
    Skill: Haggle (+1)
    Skill: Intimidate (+1)
    Skill: Search (+3)
    Skill: Spot (+3)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Crippling Strike
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Haste Boost III
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Thief-Acrobat I
    Enhancement: Rogue Thief-Acrobat II
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Rogue Sneak Attack Accuracy III
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Rogue Sneak Attack Training IV
    Enhancement: Improved Balance I
    Enhancement: Improved Balance II
    Enhancement: Improved Tumble I
    Enhancement: Improved Tumble II
    Enhancement: Rogue Dexterity I
    Enhancement: Rogue Dexterity II
    Enhancement: Rogue Dexterity III
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II

  2. #2
    The Hatchery serthcore's Avatar
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    IF you want to go with that lvl split: (i prefer 6 ranger myself, manyshot is so good at higher levels)
    Drop Oversized twf, its useless since u14 and the to-hit changes. And i would drop Skill focus: umd (keeping it on the lower levels though) as well and take cleave and great cleave.
    Stats: i would drop wis to 8 and/or int to 12 and get 14 constitution, its a nice 20 hp (25 at lvl 25)
    And also why icrit: pierce? Khopesh is slashing. You probably made a typo here.
    Argo: - Trolls Lair / Intransigence

  3. #3
    Community Member seragentjc's Avatar
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    if i was to take ranger though i would need a wis of 14 to cast the spells though, ah i must have addded that instead of slashing. i took umd focus because not many other feats i like look of and boost to umd helps overcome wand/scroll use.

  4. #4
    The Hatchery serthcore's Avatar
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    Quote Originally Posted by seragentjc View Post
    if i was to take ranger though i would need a wis of 14 to cast the spells though, ah i must have addded that instead of slashing. i took umd focus because not many other feats i like look of and boost to umd helps overcome wand/scroll use.
    You dont need a base 14 wis to cast ranger spells. Items, tomes and enhacements work. You can start with 8, get a +2 tome and a +4 item. But anyway with 6 ranger levels you only get to cast lvl 1 spells, so you need 11 wis.
    On a side note, get bluff skill, it allows you to get sneak attack damage a mob while having aggro, excelent for solo play.
    Rest looks good. Cheers!
    Argo: - Trolls Lair / Intransigence

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