I never thought the 8-16 stones granting bonus xp was wai, did you?
Im fairly certain that I remember people posting their delighted surprise at the extra benefits, indicating that they initially purchased the stone for it's 8-16 benefits, not knowing there would be more.
If the Ottos' stones had only ever functioned according to their description, would that have really curbed purchases?
I understand it's a total let down that these new stones only do what they *say* and nothing more, but is it really that much of a shock? Are you really expecting that the next time Ottos' shows up, it will provide all the extra bonus, and not be recoded to function according to it's description?
*Of the few reports I've seen regarding them only going to 14, it's always "I heard from..." Couple that with people using them successfully (to 15) to test xp bonus effects (some did this before or to confirm Cordovans' statement) and it would appear that if there is a "14" issue it's situational at worst. (not that being situational would excuse it!)
All this "OMG if I can't get a bonus, I won't waste my money" seems a bit off to me. Sure, I've done enough TRing to understand the issues surrounding xp at those top heroic levels, but even Nepalm doesn't clear 7-15 or 8-16 in the five minutes it takes to stone those levels (I'm sure he takes at least double that ) The stones are still a short cut no matter how you slice it. No, the xp/TP ratio isn't as efficient, but it's still a significant RL time saver...
I guess I look at the demise of the (almost certainly unintended) bonus xp as more of an "It was fun while it lasted" kind of thing, ala the "instant finish" bug; and am confused about why I seem to be the only one...