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Thread: Guild bug?

  1. #1
    Community Member Blue100000005's Avatar
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    Default Guild bug?

    Is anyone else experiencing a guild issue? I recently dismissed some dead weight, and it was past 14 days ago. They still show as being recently departed. Has anyone else had this problem? i submitted a bug report, but the auto reply made it seem unlikely that i will get a response.
    "Eye of the Dragon" on Argonessen. "Quest with the best"


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    Community Member Hendrik's Avatar
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    Quote Originally Posted by Blue100000005 View Post
    Is anyone else experiencing a guild issue? I recently dismissed some dead weight, and it was past 14 days ago. They still show as being recently departed. Has anyone else had this problem? i submitted a bug report, but the auto reply made it seem unlikely that i will get a response.

    14 days is only the cutoff point for someone to be set inactive status and not to count toward decay.

    However, decay is currently off until 8/19.

    No matter if they reach the Inactive status or not, when you boot someone/anyone they are set to active for two weeks and renown is lost upon boot.

    What you see is WAI and not a bug.

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    Quote Originally Posted by Blue100000005 View Post
    Is anyone else experiencing a guild issue? I recently dismissed some dead weight, and it was past 14 days ago. They still show as being recently departed. Has anyone else had this problem? i submitted a bug report, but the auto reply made it seem unlikely that i will get a response.
    If they are inactive, why would you kick ? You lose renown.
    Maybe those that you kicked had some other toons that you kicked < 14 days ago ?

    Quote Originally Posted by Hendrik View Post
    14 days is only the cutoff point for someone to be set inactive status and not to count toward decay.
    It's 30 days.

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    Community Member CheeseMilk's Avatar
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    Had a couple leave over this past weekend.

    My guild is small enough for me to easily keep track of these things.

    I'll let you know if the recent departures are gone in about nine days or so.

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    Community Member Blue100000005's Avatar
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    Quote Originally Posted by Veles View Post
    If they are inactive, why would you kick ? You lose renown.
    Maybe those that you kicked had some other toons that you kicked < 14 days ago ?


    It's 30 days.


    They were kicked because they were not adding to renown, just keeping the guild size larger. And it does matter cause I am a very small guild, so IF they drop off like they should, it will change my guild bonus based on size, so yes it is important.
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    Quote Originally Posted by Blue100000005 View Post
    They were kicked because they were not adding to renown, just keeping the guild size larger. And it does matter cause I am a very small guild, so IF they drop off like they should, it will change my guild bonus based on size, so yes it is important.
    Inactive accounts do not count toward guild size with respect to renown or small guild bonus. Kicking inactive accounts does increase guild size for a fortnight after you kick.
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    Quote Originally Posted by Hendrik View Post
    14 days is only the cutoff point for someone to be set inactive status and not to count toward decay.

    However, decay is currently off until 8/19.

    No matter if they reach the Inactive status or not, when you boot someone/anyone they are set to active for two weeks and renown is lost upon boot.

    What you see is WAI and not a bug.
    It's 30 days for an active member to become inactive.

    14 days is how long it takes for a recent departure to disappear.

    If the recent departure countdown has been disabled along with the guild renown then that will have an adverse affect on guilds that qualify for the small and medium renown bonusses.

  8. #8
    Community Member Blue100000005's Avatar
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    Quote Originally Posted by Deadlock View Post
    It's 30 days for an active member to become inactive.

    14 days is how long it takes for a recent departure to disappear.

    If the recent departure countdown has been disabled along with the guild renown then that will have an adverse affect on guilds that qualify for the small and medium renown bonusses.
    And telling us would have been nice.

    And they were kicked because they would log in once a month to stay active and not contribute after having stated they were active.

    Can someone verify that the recent departures has changed???
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    Just my 2 cents

    There was overwhelming support in the Maj Mal thread to eliminate decay. Shortly after that thread the devs turned off decay until U19. They may or may not have time do much before U19, but they got the message and the system is likely to change in the coming months.

    The renown/decay system as it stands encourages exactly what you are doing. Whatever comes in the future is likely to allow guilds to progress without having to boot members or change their playstyle. I might be overoptimistic, but I think that the guild system in the near future will allow all guilds to advance /progress even if they accept/keep casual players in their guild.

    I would just hold on to who you have unless there are behavior problems. I think Maj Mal asked the right questions, got the information he was looking for and I am sure they are going to do something. One possibility is getting rid of decay and getting rid of size bonus to eliminate the incentive to drop players that aren't very active or dropping people flop back and forth between active/inactive.
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    Community Member Blue100000005's Avatar
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    Quote Originally Posted by slarden View Post
    Just my 2 cents

    There was overwhelming support in the Maj Mal thread to eliminate decay. Shortly after that thread the devs turned off decay until U19. They may or may not have time do much before U19, but they got the message and the system is likely to change in the coming months.

    The renown/decay system as it stands encourages exactly what you are doing. Whatever comes in the future is likely to allow guilds to progress without having to boot members or change their playstyle. I might be overoptimistic, but I think that the guild system in the near future will allow all guilds to advance /progress even if they accept/keep casual players in their guild.

    I would just hold on to who you have unless there are behavior problems. I think Maj Mal asked the right questions, got the information he was looking for and I am sure they are going to do something. One possibility is getting rid of decay and getting rid of size bonus to eliminate the incentive to drop players that aren't very active or dropping people flop back and forth between active/inactive.

    Then perhaps announcing that several weeks beforehand would have helped. If one is under the impression that the bonuses are still in effect they will do all they can to get rid of deadwood while they can. If it stays as it is, i am loosing even more that I would have and that is asinine based on the information that was given to me. And there has been nothing i have found to explain this.
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    CC Casting Druid: https://www.ddo.com/forums/showthrea...C-Summer-Build
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    Several characters on Sarlona all starting with "Rand" in the Guild "Guardians of House Cannith". My main four characters are Randowl (18 rogue 2 artificer mechanic - hope to go back to DC casting some day), Randslar (Bard 14 / Fighter 4 / Rogue 2 Swashbuckler), Randek (Druid CC Caster 17/Fvs 3) and Randomall (Rogue 20 assassin).

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    Quote Originally Posted by Blue100000005 View Post
    Then perhaps announcing that several weeks beforehand would have helped. If one is under the impression that the bonuses are still in effect they will do all they can to get rid of deadwood while they can. If it stays as it is, i am loosing even more that I would have and that is asinine based on the information that was given to me. And there has been nothing i have found to explain this.
    Finding it hard to sympathize with you. Clearly you and the people you kicked weren't a good match, and they are better off without you.
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    Community Member FoolishBard's Avatar
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    Quote Originally Posted by Blue100000005 View Post
    Is anyone else experiencing a guild issue? I recently dismissed some dead weight, and it was past 14 days ago. They still show as being recently departed. Has anyone else had this problem? i submitted a bug report, but the auto reply made it seem unlikely that i will get a response.
    The exact same thing has happened recently to our guild as well. The 14 day wait has gone and passed. It's been over a month!

    I understand things can happen, but I submitted a Bug Report and it has gone into the ether. The communication regarding this has been poor at best. I've been at the helm of my guild for quite some time, so I'm very familiar with the mechanics. This is clearly a bug.
    Nellethiel (Ranger) ~ Syatica (Monk) ~ Codabeat (Bard) ~ Healsmedic (FvS) ~ Vixana (Fighter)

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    Quote Originally Posted by FoolishBard View Post
    The exact same thing has happened recently to our guild as well. The 14 day wait has gone and passed. It's been over a month!

    I understand things can happen, but I submitted a Bug Report and it has gone into the ether. The communication regarding this has been poor at best. I've been at the helm of my guild for quite some time, so I'm very familiar with the mechanics. This is clearly a bug.
    Couldn't it be that the renown mechanics are coded such that freezing decay also froze other related timers?
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    Community Member Blue100000005's Avatar
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    Quote Originally Posted by Tscheuss View Post
    Finding it hard to sympathize with you. Clearly you and the people you kicked weren't a good match, and they are better off without you.
    Dont you hate it when you ask a real question and some toolbag gives a completely worthless retort??

    Yes, people that dont invest time into the guild are not valuable members, if that makes me a bad person, so be it.
    "Eye of the Dragon" on Argonessen. "Quest with the best"


  16. #16
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    Quote Originally Posted by Tscheuss View Post
    Couldn't it be that the renown mechanics are coded such that freezing decay also froze other related timers?
    Yes. This is likely the source of the problem.

    Things were operating business-as-usual until they started tinkering around with the Guild Decay. I'm no big fan of the Decay, thus I urged my guildmates to take advantage of the break. However, we certainly don't want to be penalized for managing our guild rosters under the set of mechanics which have been in place for years.

    There was no advance notice of this being the case. OK..so be it. Maybe they didn't know that they would disable the 14 day wait when they flipped the switch for decay. But they have been informed of the bug and have seemingly left us to fend for ourselves.

    As someone who spends quite a bit of time and money with Turbine, I feel like a simple explanation, note, or comment would be in order. But silence is unprofessional and unacceptable.

    If anyone with any authority in Tech Support gets wind of this...PLEASE ADDRESS THIS IMMEDIATELY!!!!
    Nellethiel (Ranger) ~ Syatica (Monk) ~ Codabeat (Bard) ~ Healsmedic (FvS) ~ Vixana (Fighter)

  17. #17
    Community Member Blue100000005's Avatar
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    Quote Originally Posted by FoolishBard View Post
    Yes. This is likely the source of the problem.

    Things were operating business-as-usual until they started tinkering around with the Guild Decay. I'm no big fan of the Decay, thus I urged my guildmates to take advantage of the break. However, we certainly don't want to be penalized for managing our guild rosters under the set of mechanics which have been in place for years.

    There was no advance notice of this being the case. OK..so be it. Maybe they didn't know that they would disable the 14 day wait when they flipped the switch for decay. But they have been informed of the bug and have seemingly left us to fend for ourselves.

    As someone who spends quite a bit of time and money with Turbine, I feel like a simple explanation, note, or comment would be in order. But silence is unprofessional and unacceptable.

    If anyone with any authority in Tech Support gets wind of this...PLEASE ADDRESS THIS IMMEDIATELY!!!!



    Still waiting for a dev or CSR to talk about this. This is a HUGE unexpected penalty to small guilds, even worse than renown Decay, at least for mine.
    "Eye of the Dragon" on Argonessen. "Quest with the best"


  18. #18
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    Quote Originally Posted by Hendrik View Post
    14 days is only the cutoff point for someone to be set inactive status and not to count toward decay.

    However, decay is currently off until 8/19.

    No matter if they reach the Inactive status or not, when you boot someone/anyone they are set to active for two weeks and renown is lost upon boot.

    What you see is WAI and not a bug.
    Um, recently departed should last 2 weeks, i.e. 14 days. Inactive is after no account logins for 1 month, i.e. 31 days.

  19. #19
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    Quote Originally Posted by FoolishBard View Post
    The exact same thing has happened recently to our guild as well. The 14 day wait has gone and passed. It's been over a month!

    I understand things can happen, but I submitted a Bug Report and it has gone into the ether. The communication regarding this has been poor at best. I've been at the helm of my guild for quite some time, so I'm very familiar with the mechanics. This is clearly a bug.
    My best guess would be that these things updated when decay was allocated and with no decay it isn't being done.

  20. #20
    Community Member UurlockYgmeov's Avatar
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    Same with the guild I am in.

    We accept new players under the condition that if they don't log in (and don't tell the leadership) for 10 or so days during their initial probationary period (roughly 3 months) they will be autobooted.

    We have filed help tickets, bug reports and even called - and no one can say anything. Seemingly they don't even have a log or access to it. Please help this system pretending to be a guild system.

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