I was just wondering... and the wiki page http://ddowiki.com/page/Damage_roll didn't help much...
In what order are the various things actually calculated, specifically multipliers from weapon (named, vorpals, greensteel, whatever) and tactical moves (cleave, great cleave, ...) and ... well, criticals too if there's a difference?
I mean, does the STR mod (or whatever stat applies) get multiplied by the weapon multiplier, for example?
I started wondering after trying both the Sickle of Sypheros and Dueling Schlager against a training dummy with my human rogue-splashed wizard... (yes, both bought from the AH.) The sickle was doing more "base" damage fairly consistently for those couple of minutes but I didn't think to try without my +STR item... and the sickle has a theoretically lower base damage but higher multiplier ( 1.50[1d6] vs 1.25[1d8] ). It could be just a random thing with my small sample, but... how does that thing really go?
Those two also have the same +3 enhancement bonus, but that at least comes after the weapon multiplier has been applied, right?
And, the various morale and such buffs and bonuses (Heroism, Divine favor, Inspire courage, &c) get added before critical multiplier but after weapon multiplier... I think... maybe? Or do those vary?