I was a pale master pre U14, played for a few weeks post u14, lost interest and took a break for a while. (Got burnt out TRing over and over.)
So, now I'm back, and mages seem... ... ... weak. My spell points can't get me from shrine to shrine very well. Trying to DC finger, the wail changes, and other issues make getting from a to b on spell points tediously slow.
I have an epic monk as well, and between just blitz EiN and the fact you never run out of punch power. Pretty much a non-issue.
Now I've seen people / videos spanning SLA MM, with shadari to get the damage they need to make the SP last. Basically 3k mana 4 mana at a time, with shadari to make it last from a to b. I find myself standing around waiting for melees to do the damage, because it seems "hard" to have the stay power from a to b.
If you pocket healer runs out of SP on a melee, you just dismiss, grab a drink, and re summon with full Sp and pots at the door (worst case). If you run out of mana as a caster... you drink pots, lots of them, that are a bit obnoxious to get.
It just seems that the blue bars don't have the stay power... AT ALL of a melee. Is arcane Mage the flavor of the month?
Where is the ED that gives casters back "fast healing" for mana?