DDO is like a ride in an amusement park. And when you choose to go on it you think it's real because that's how powerful our minds are. And the ride goes up and down and round and round. It has thrills and chills and it's very brightly coloured and it's very loud and it's fun, for a while.
Some people have been on the ride for a long time and they begin to question: "Is this real, or is this just a ride?"
And other people have remembered, and they come back to us, they say: "Hey, don't worry, don't be afraid, ever,
because this is just a ride."
your friend sil
I highly suggest taking 1-2 week breaks every 3 months and playing a completely different genre (not a different MMO). Real-time strategy like StarCraft 2 or Warcraft 3, First-Person solo shooters with a good story like Mafia 2 or Max Payne 3, or multiplayer FSP like Left4Dead2 or Battlefield....
Couple of nice things about playing a story video game... There's a definite ending, and for once, you can pause a game when the wife needs something (nothing gets wife agro like saying "But honey, these 11 total strangers NEED me... I'm the only healer!")
After a 2 week break, coming back to DDO is a breath of fresh air. I recommend TRing slow, and hitting as many different quests possible... I can't imagine NOT getting burned out running the same 20 quests 10 times each in a week, then immediately turning around and doing it again. And again. (Not saying you do this).
Ah, good... take a good break, then come back and see how you feel.In the mean time, Path of Exile is keeping me well entertained, as well as the new Tiny Tina DLC for BL2, and a decent backlog of Steam games (especially because of humble bundles, this backlog grows faster than it shrinks)...but I do quite miss the really fun time of DDO (specifically, how the game was before u14, where some of my favorite components of the game functioned - for example, AC mattered).
I've seen a LOT of dev posts in the last week that are pretty positive.
I'm still here because it's still fun, my sub is paid, and though end-game is boring as sin TRing is still fun (for now, until the devs kill that to).
Regarding bugs, I usually find enough "possitive" bugs to make up for the negative.
The newest computer can merely compound, at speed, the oldest problem in the relations between human beings, and in the end the communicator will be confronted with the old problem, of what to say and how to say it. - Edward R. Murrow (1964)
We've been playing this for years . . . 3.5 for me at least. been there, done that, done it again and again with TRing.
Streaking makes TRing less monotonous but even so it is the same thing over and over again.
And don't get me wrong, it is fun.
But "new" stuff is funner.
It's why I wish Turbine would just keep making new content, like a new pack every 6 weeks. Start population the lower levels for FR play, or something. Content is what Turbine is best at, they really are. Most of the quests in this game are awesome.
We need more content, we don't need them fixing systems that aren't broken.
E.g.: On the last months my wiki contribuition kinda spiked. Hard. Because I'm trying to do my best to catch clean monster screenshots, using barely good enough (aka, I dont have disable maximized) trap skills to find out trap DCs, and carrying aroung varied weapon types just to determine a lot of monster DR values and alignment.
I'm not saying you should use this knowledge for wiki work only, because some people just don't have the mindset for this kind of editing. But you can work out in other ways. Play the ASAH game, challenge yourself to cap with only explorer zones, or by never run any quest more than once without any XP potions, or trying a gimp build just to see if you can make it work. Or teaching people how to run raids and challenging quests. Or soloing raids. Whatever.
Otherwise, you all are just people screaming that the game is too easy, without thinking that maybe you are just too good, or using cheap tricks. Not cheap tricks as in "exploits", but cheap tricks as "PS1's Final Fantasy Tactics' Blade Grasp". Just because something is in the game it does not mean it is actually fair or balanced.
Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma
I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.
Quite simply because I am entertained for a minimum of 60 hours a month for the price of an hour and a half movie. I have met awesome and interesting people through the game. It has allowed me to talk to people around the world, and learn a little bit about them. I have great fun and a lot of laughter.
When those things are gone, then I'll stop liking and playing it.
Turtel, Turtley Wrath, Tortoisse, Waterssong, Victerr Creed, Utahraptor, Velocaraptor, Minddancer, Loggerhead, Matamata, Sulcata, Ticerratops, Sierrann, Hankx, Shartelhane
Member of Highlords of Malkier! Help channel, everyone welcome in this channel!
Is because I've got 5 or 6 toons that I'm keeping at 20+, cause I'm waitin on the higher lvls to TR them.
DDO is a great game and really the only MMO of its type. Unfortunately the community seems to be in a slow decline and the community is a huge part of what makes an MMO great. Turbine have really harmed the community with the new forum and shafting MyDDO without an alternative.
I would also like to add that the two new free quests are very underwhelming. They are not even the same quality of most of the harbor quests. The "First it is free." school of marketing only really works if the first hit makes you want to come back for more.
No point in leaving for me for a bit until Wasteland II drops, and after that, the new Torment (since I supported both via KS).
This form's session has expired. You need to reload the page.Reload