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  1. #1
    Community Member
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    Mar 2010
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    Default 12 paladin//6 fighter//2 monk

    Hey guys, I would like ya'lls opinions on this build please. This would be a 36 point build, I'm just trying to go for completionist. I did not add the skill points yet btw.

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Level 25 Lawful Good Half-Orc Male
    (6 Fighter \ 12 Paladin \ 2 Monk \ 5 Epic) 
    Hit Points: 505
    Spell Points: 267 
    BAB: 19\19\24\29\29
    Fortitude: 28
    Reflex: 22
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 25)
    Strength             16                    28
    Dexterity            14                    16
    Constitution         16                    18
    Intelligence          6                     8
    Wisdom               12                    14
    Charisma             14                    18
    
    Tomes Used
    +3 Tome of Strength used at level 20
    +2 Tome of Dexterity used at level 20
    +2 Tome of Constitution used at level 20
    +2 Tome of Intelligence used at level 20
    +2 Tome of Wisdom used at level 20
    +2 Tome of Charisma used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 25)
    Balance               2                     8
    Bluff                 2                     9
    Concentration         3                     9
    Diplomacy             2                     9
    Disable Device       n/a                    n/a
    Haggle                2                    10
    Heal                  1                     7
    Hide                  2                     8
    Intimidate            2                    15
    Jump                  3                    14
    Listen                1                     7
    Move Silently         2                     8
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -2                     4
    Search               -2                     4
    Spot                  1                     7
    Swim                  3                    14
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   9
    
    Level 1 (Paladin)
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Power Attack
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Cleave
    
    
    Level 3 (Paladin)
    Feat: (Selected) Lightning Reflexes
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    Feat: (Selected) Two Handed Fighting
    
    
    Level 7 (Monk)
    Feat: (Monk Bonus) Dodge
    
    
    Level 8 (Paladin)
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 15 (Paladin)
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 16 (Paladin)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Past Life: Berserker's Fury
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    
    
    Level 21 (Paladin)
    Feat: (Selected) Overwhelming Critical
    
    
    Level 22 (Paladin)
    
    
    Level 23 (Paladin)
    
    
    Level 24 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 25 (Paladin)
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Stalwart Defender I
    Enhancement: Orcish Melee Damage I
    Enhancement: Orcish Melee Damage II
    Enhancement: Orcish Power Attack I
    Enhancement: Orcish Power Attack II
    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Orcish Great Weapon Aptitude I
    Enhancement: Orcish Great Weapon Aptitude II
    Enhancement: Orcish Great Weapon Aptitude III
    Enhancement: Way of the Clever Monkey I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Hunter of the Dead I
    Enhancement: Paladin Hunter of the Dead II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Might I
    Enhancement: Paladin Divine Might II
    Enhancement: Paladin Extra Turning I
    Enhancement: Paladin Extra Turning II
    Enhancement: Paladin Improved Turning I
    Enhancement: Paladin Improved Turning II

  2. #2
    Build Constructionist unbongwah's Avatar
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    Jul 2009
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    12,789

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    I'm not a fan of stopping at pally lvl 12; 14 or 15 is better, IMHO - that gets you Zeal, CSW, and perhaps Divine Might III. Have a look at Pyrene.

  3. #3
    Community Member arkonas's Avatar
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    Sep 2009
    Posts
    2,467

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    Quote Originally Posted by banjo174 View Post
    Hey guys, I would like ya'lls opinions on this build please. This would be a 36 point build, I'm just trying to go for completionist. I did not add the skill points yet btw.

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Level 25 Lawful Good Half-Orc Male
    (6 Fighter \ 12 Paladin \ 2 Monk \ 5 Epic) 
    Hit Points: 505
    Spell Points: 267 
    BAB: 19\19\24\29\29
    Fortitude: 28
    Reflex: 22
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 25)
    Strength             16                    28
    Dexterity            14                    16
    Constitution         16                    18
    Intelligence          6                     8
    Wisdom               12                    14
    Charisma             14                    18
    
    Tomes Used
    +3 Tome of Strength used at level 20
    +2 Tome of Dexterity used at level 20
    +2 Tome of Constitution used at level 20
    +2 Tome of Intelligence used at level 20
    +2 Tome of Wisdom used at level 20
    +2 Tome of Charisma used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 25)
    Balance               2                     8
    Bluff                 2                     9
    Concentration         3                     9
    Diplomacy             2                     9
    Disable Device       n/a                    n/a
    Haggle                2                    10
    Heal                  1                     7
    Hide                  2                     8
    Intimidate            2                    15
    Jump                  3                    14
    Listen                1                     7
    Move Silently         2                     8
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -2                     4
    Search               -2                     4
    Spot                  1                     7
    Swim                  3                    14
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   9
    
    Level 1 (Paladin)
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Power Attack
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Cleave
    
    
    Level 3 (Paladin)
    Feat: (Selected) Lightning Reflexes
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    Feat: (Selected) Two Handed Fighting
    
    
    Level 7 (Monk)
    Feat: (Monk Bonus) Dodge
    
    
    Level 8 (Paladin)
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 15 (Paladin)
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 16 (Paladin)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Past Life: Berserker's Fury
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    
    
    Level 21 (Paladin)
    Feat: (Selected) Overwhelming Critical
    
    
    Level 22 (Paladin)
    
    
    Level 23 (Paladin)
    
    
    Level 24 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 25 (Paladin)
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Stalwart Defender I
    Enhancement: Orcish Melee Damage I
    Enhancement: Orcish Melee Damage II
    Enhancement: Orcish Power Attack I
    Enhancement: Orcish Power Attack II
    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Orcish Great Weapon Aptitude I
    Enhancement: Orcish Great Weapon Aptitude II
    Enhancement: Orcish Great Weapon Aptitude III
    Enhancement: Way of the Clever Monkey I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Hunter of the Dead I
    Enhancement: Paladin Hunter of the Dead II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Might I
    Enhancement: Paladin Divine Might II
    Enhancement: Paladin Extra Turning I
    Enhancement: Paladin Extra Turning II
    Enhancement: Paladin Improved Turning I
    Enhancement: Paladin Improved Turning II
    I was doing the same thing pretty much but my toon was helf and using pretty much same thought minus the thf. i was going to use twf.


    Quote Originally Posted by unbongwah View Post
    I'm not a fan of stopping at pally lvl 12; 14 or 15 is better, IMHO - that gets you Zeal, CSW, and perhaps Divine Might III. Have a look at Pyrene.
    now as for that build i looked at it and its nice and all. I just really hate to always copy other builds just to be another clone. look at all the juggernauts, monkchers, etc. Not to mention when i posted mine i wasn't really setup for ranged nor did i really plan to stay at end game.

  4. #4
    Community Member Sokól's Avatar
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    Apr 2013
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    Iceland
    Posts
    580

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    Quote Originally Posted by arkonas View Post
    I just really hate to always copy other builds just to be another clone. look at all the juggernauts, monkchers, etc. Not to mention when i posted mine i wasn't really setup for ranged nor did i really plan to stay at end game.
    TR´s plan for level 18, and a melee Paladin with 15 levels pally 2 monk 1 fighter gives you the feats, evasion, Zeal, CSW and a tiny haste boost, all of which are badly needed for a Paladin IMO.
    Argonnessen: Hilmir - Purkilius - Jinu - Vignir @ Blood Assassin´s

  5. #5
    Build Constructionist unbongwah's Avatar
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    Jul 2009
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    12,789

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    Quote Originally Posted by Sokól View Post
    TR´s plan for level 18, and a melee Paladin with 15 levels pally 2 monk 1 fighter gives you the feats, evasion, Zeal, CSW and a tiny haste boost, all of which are badly needed for a Paladin IMO.
    This: in particular, Zeal is a fairly significant DPS boost to a melee class which needs all the DPS boosts it can get.

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