Attributes from the previous pair(s) would carry over to the ones I just switched to.
Not a terribly bad thing though. Kinda nice having Light and Force damage on my Adamantine Knuckles with Fire, Ice and Acid augments.
Would switch back and forth to correct it, but would only work right for a bit, then it would go back to the weird thingy.
Didn't notice it happening in GH though. But, then again, I was awash in bloody giants.
Speaking of which. Holy carp on a stick! You can't swing a dead kobold in that joint without hittin 20 friggin giants.
Love it. Adds nicely to my resume.