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  1. #1
    The Hatchery CaptainSpacePony's Avatar
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    Default Pacifly Wrack Construct

    Wrack construct is an activated ability that enables extra damage and fort reduction vs. constructs. It costs no SP or ki, yet the cool down is shorter than the length of the effect. Furthermore there is no "buff" icon showing when it's active or expiring.

    I can think of no good reason why wrack construct is not a passive ability. Please make it so. Especially considering that the new enhancements are going to make play much more hot-bar intensive.
    Someone got it wrong. Everyone expected the Spanish Inquisition because they were required to give 30 days notice, by law.
    I can be found on Orien. My more active toons are Cilon, Solstone in Your Pack, and sometimes Acroyer.

  2. #2
    Community Member FranOhmsford's Avatar
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    Default

    Quote Originally Posted by CaptainSpacePony View Post
    Wrack construct is an activated ability that enables extra damage and fort reduction vs. constructs. It costs no SP or ki, yet the cool down is shorter than the length of the effect. Furthermore there is no "buff" icon showing when it's active or expiring.

    I can think of no good reason why wrack construct is not a passive ability. Please make it so. Especially considering that the new enhancements are going to make play much more hot-bar intensive.
    I NEVER Realised the Cool-down was shorter than the effect.
    Probably because this is such a specialized ability that rarely sees use!

    In fact - I always thought the effect was instantaneous a la Trip/Stun/Sunder/Cleave etc.

    For those of us who DON'T use a Gamer Joypad with 600 Buttons!
    Those of us who use a Keyboard and Mouse...
    We have 10 Number Keys corresponding to ONE Hotbar!
    We have Trip/Stun/Sunder/Cleave/Great Cleave/Haste Boost/Skill Boost/Dmg Boost/Manyshot etc. etc. etc. ALREADY!

    WHAT ROGUE DOESN'T HAVE SNEAK AT #1 ON THEIR HOTBAR BTW?


    I realise the Devs seem to think we're ALL Uber-Gamers who absolutely MUST have our Clickies to SPAM!
    BUT
    Many of us came from a PnP Background - THIS is the ONLY MMO {For me Computer Game} we play!

    Stop Catering to Uber-Gamers {who already have many choices of MMO to play btw} and start catering more to those of us who are here cos this IS Dungeons & Dragons!

    This obviously includes some of those Uber-Gamers - there's nothing disallowing them from liking D&D of course - BUT They should expect to CONFORM to DDO NOT have DDO CONFORM to THEM!

  3. #3
    The Hatchery CaptainSpacePony's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    I NEVER Realised the Cool-down was shorter than the effect.
    Probably because this is such a specialized ability that rarely sees use!

    In fact - I always thought the effect was instantaneous a la Trip/Stun/Sunder/Cleave etc.
    OK, I reread the description. I misread it before. The damage is instantaneous but the fort reduction has a duration.

    With my newfound better understanding of the ability, I still would like it to be made a passive. Reduce the damage to something more like a ranger's favored foe rather than an active ability. To paraphrase Fram, "Too many darn buttons!"
    Someone got it wrong. Everyone expected the Spanish Inquisition because they were required to give 30 days notice, by law.
    I can be found on Orien. My more active toons are Cilon, Solstone in Your Pack, and sometimes Acroyer.

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