So, I've got a Flowers monk, and a Magister, and a Fate ED all capped as well as LD.
I decide to try and blitz to see what is up.
50% dodge... Seems like a CRAZY high dodge %, Must be so people can't overcome it... So I'm pegged at 25% okay.
Lets see, stacking 25% damage, 10 times... Okay. Adds time every "worthy kill". Wait... Did I read that right? I can just mob things down and never lose the buff? Oh 15 seconds then a stack wipe... no... no it stays on falls off 1 at a time?!?!?!
150 seconds???? over 2 minutes between kills and I keep all that dodge and what ever bonus damage? Really? Okay.
Well, I'll try it out....
Okay 250% for Blitz
Hey another 50% on top of the 50% for stunned. If I click a combat feat... That is nice.
Wait another crit multiple.
A 30% clicky....
Wait I've been chopping mobs for 10 minutes like this? This thing just doesn't turn off... I can just clear whole dungeons with insanely scaled damage? By the time it wears off, because my arms got bored with decapitating mobs, It's off cool-down, so I can turn it back on, and have it up nearly 100% of the time?
Shesh, may as well make it a 50% dodge 250% damage passive.
[repeat for 10 minutes of carnage]
(Combat): You are an unstoppable warrior. While Master's Blitz is active, you have a +50% dodge chance and deal 25% additional melee damage. Each time you kill a worthy opponent, the timer restarts and you gain an additional stack of melee damage. The damage bonus can stack up to 10 times.
(Combat): you hit Hellhound with Vorpal.
(Combat): You hit Hellhound for 855 points of slash damage.
(Combat): You killed Hellhound.
(Combat): You sneak attack Hellhound for 383 points of slash damage.
(Combat): You attack Hellhound. You roll a 8 (+45): you hit!
(Combat): You sneak attack Hellhound for 342 points of slash damage.
(Combat): You sneak attack Dretch for 902 points of slash damage after 13 were blocked by Good damage reduction.
So let me get this right...
And Everything is nothing was OP? Really? Is there anything but blitz melee out there? Seems this would dominate. I guess I should go earth monk for the scaled crits even more silly. Stunning mobs and triple hitting for 800 ever .5 seconds isn't nuts.... nope.
What am I missing? How does this thing have such CRAZY up time? You can keep rolling and rolling. It's insane.